Halfling Species in Elema | World Anvil


Halflings are humble and curious creatures who frequently cause mischief, but they always seem to be in the wrong place at the wrong time. They are some of the happy people who are willing to attend parties, play games, and have a wonderful time. Especially where food is involved. Halflings eat as if they had three stomachs. Thank you for this; it is generally known throughout the world that they provide some of the greatest food available, so enjoy and have a good supper and a pleasant time with them.

by Valcin (Marc ZIpper)

Basic Information


As a bipedal species, Halfling has ten toes, two legs, and two big hairy feet. They also have ten fingers and two arms. They are a medium-sized species with a round skull and two big round ears on the side of their head. They have two eyes with circular pupils and irises, a nose, and a mouth for a face. Depending on the region, they may have very little or a lot of extremely thin hair on their bodies. On top of their heads, they actually have decent-quality hair, and the men can have hair on their faces.

Biological Traits


Type Sentient (Halfling)
Ability Score Modifier +2 Dexterity, +2 Charisma, and –2 Strength.
Size small
Speed 20FT
Language Halflings start speaking Common and Halfling. Halflings with high Intelligence scores can choose from the following: Dwarven, Elven, Gnome, and Goblin. See the Linguistics skill page for more information about these languages.

  • Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
  • Halfling Luck: Halflings receive a +1 racial bonus on all saving throws.
  • Sure-Footed: Halflings receive a +2 racial bonus on Acrobatics and Climb checks.
  • Keen Senses: Halflings receive a +2 racial bonus on Perception checks.
  • Gift of the Earth +5 resent - 5 to Fire damage

Genetics and Reproduction

A male and a female member of that species are what conceive new Halflings. Nine months after the male fertilizes the female, a Halflings child is born. They stop being able to have kids around their 132 birthday

Growth Rate & Stages

Halflings are considered infants between the ages of zero to Six, during which time they were completely dependent on their parents for food and care. They gradually pick up mobility and world awareness.

The next stage is kids who learn, play, and grow between the ages of 7 to 14. Although kids are not as dependent on their parents at this point, they are still present to meet the majority of their needs. However, young kids are inquisitive and beginning to understand others and themselves. People have a saying that a young child always hears and retains. My favorite saying from my friends at the bar is “Kids are just little people who become truth drunks”.

Between the ages of 15 to 29, their bodies begin to evolve and develop into adults, which is referred to as the teenage years. Their physical body begins to gain figure, height, weight, and muscles. In most situations, this is also where natural magic develops. In most circumstances, they will also begin to establish their identity and become less reliant on their parents.

From the ages of 30 to 175, they are in their adulthood, their bodies have matured, and they have a good sense of what their natural magic will do. It will continue to develop as they age, but in most cases, it has a set of talents.

From 176 to roughly 220 years of age, they are elders; their bodies have gradually begun to slow down and become weaker, as have their magical talents if they are not kept up with. Other people regard them as wise because they have lived a lengthy life for a Halflings. This is the Halflings life cycle.

Ecology and Habitats

Halflings can live anywhere but they seem to like rolling hills or places where soft ground but they can integrate their homes into the ground. They also seem to like places where every great farm lands

Dietary Needs and Habits

They are omnivores. They seem to consume a lot of food and they have a variety of ways to make they are definitely one of our culinary experience races out there

Additional Information

Perception and Sensory Capabilities

Halflings have various sensory systems, and we will identify the five most important ones. First and foremost, they can see up to 2 miles of amazing detail. Because their eyes can only take in so much information, they are not one of the greatest races for traveling at night without a light source. Following that is hearing from 20Hz to 23kHz. With that Halfling species are in the average range. Halfling can use their scents of smell very well. It can pick up a million different smells, but it's not as beneficial as other sentient species. Limited in their processing and range. They possessed the sense of touch to help them identify their bodies and things in the world, both good and harmful. This sense tells them what has wounded them or helps them feel at ease. Finally, Halfling able to taste the five basic categories of sweet, sour, salty, bitter, and umami.
Natural Magic
Halfling have a natural resistance to Earth Magic and a weakness to Fire Magic. 80% use Earth Magic
220 year
Average Height
2ft to 3ft
Average Weight
30lb to 80lb
Body Tint, Colouring and Marking
The human skin tone comes in a range of black to olive to brown and pale pink. Hair Color can be any shade of black, brown, green, or blond. Their eye colors ranged from shades of blue, brown, green, gray, or amber.
Related Organizations

Cover image: by Marc Zipper (Valcin)


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