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Taniyn, Lord of Death (T-ah-n-yin)

Eldritch Being of Death Taniyn (a.k.a. The Rotting Lord)

Taniyn is one of the ancient dragons. This dragon acted as the god of death and decay, and instead of breathing fire, it breaths a type of gas which causes any substance it touches to decay at incredible speed, those who have lived after his breath were so grotesque that not even zombies wanted to touch them. Taniyn appears as a large dragon with white scales which glow under them a gross shade of red and brown mixed, and he has black eyes.
Taniyn is odd and patient. His lair is the center ring of Hell, where he keeps hero's memories as his treasures, and works with death and xotira to keep them safe.

Taniyn is an Ancient Dragon, which are seen as the original gods, and after the coming of the gods, they became known as the Mothers of Beasts. If a person is to kill an Ancient Dragon, they obtain the Dragon's powers and become that dragon's reincarnation, if they are killed it transfers to the person that killed them, if they die of age or other reasons then a random dragon that is born becomes the reincarnation of the Ancient Dragon.

Taniyn spends his time defending his lair with Xotira in Hell.

Lore Bits / Fun Facts



Taniyn, like the other ancient dragons, has a human form:


Lore

Relationships

Xotira, Lord of Memories

Friend (Important)

Towards Taniyn, Lord of Death

2
5

Honest


Taniyn, Lord of Death

Friend (Vital)

Towards Xotira, Lord of Memories

4
4

Frank


Alignment
Lawful Neutral
Current Status
Guarding his hoard in the Center Ring of Hell
Current Location
Date of Birth
April 13th
Year of Birth
100 261 Years old
Parents
Spouses
Siblings
Children
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
Black (Dragon), Green (Human)
Hair
Short, White (Human)
Skin Tone/Pigmentation
Pale White
Height
130ft or 3962cm
Weight
200lbs

Taniyn

Huge Dragon, Lawful Neutral

Armor Class 20
Hit Points 320hp (50d12+20) 50d12+20
Speed: 45 ft Fly: 80 ft

STR

21
( +5 )

DEX

16
( +3 )

CON

20
( +5 )

INT

17
( +3 )

WIS

19
( +4 )

CHA

15
( +2 )

Saving Throws Con, Dex, Str
Skills Legendary Resistance (3/Day)- If Taniyn fails a saving throw, it can choose to succeed instead.
Lord of Decay- Whenever Taniyn deals Necrotic, Poison or Acid Damage he deals an extra 3d12 of that damage type. 3d12
Lord of Death- Whenever a creature dies, it is ressurected as an undead creature under Taniyn's control, it gains Taniyn's Lord of Decay skill, and all of its attacks deal necrotic, poison, and acid damage in addition to its normal damage type.
Damage Vulnerabilities N/A
Damage Resistances N/A
Damage Immunities Acid, Necrotic, Poison
Condition Immunities Frightened, Exhaustion, Poisoned
Languages Common, Dwarvish, Elvish, Giant, Gnomish, Goblin, Halfling, Orc, Abyssal, Celestial, Draconic, Deep Speech, Infernal, Primordial, Sylvan, Undercommon, Magic
Challenge Rating 20
Proficiency Bonus +9

Description

The Ancient Dragon of Death and Decay, Taniyn.

Actions

Multiattack- Taniyn makes one Bite attack and two Claw attacks.
Bite- +9 to hit, 10ft, 1d10+12 piercing, 1d10 necrotic, 2d6 acid, 2d8 poison. 1d10+12 1d10 2d6 2d8
Claw- +9 to hit, 5ft, 1d8+4 slashing, 1d4 necrotic, 1d4 acid, 1d6 poison. 1d8+4 1d4 1d6
Tail- +9 to hit, 15ft, 1d8+8 bludeoning, 2d6 necrotic, 2d4 acid, 1d8 poison. 1d8+8 2d6 2d4 1d8
Death Breath (Recharge 6–7)- Taniyn exhales a toxic gas in a 90-foot cone from its mouth. Each creature in that area takes 15d12 necrotic damage, 10d8 acid damage, and 10d6 poison damage. If they have an open wound, they take a continuous 5d6 poison damage each turn until they are cured, if that damage exceeds 120, they must amputate the limb with the open wound, and cannot be cured anymore.

Legendary Actions

Taniyn has 3 legendary actions, and gains them back at the start of his turn.
Detect- Taniyn makes a Wisdom (Perception) check.
Tail Attack- Taniyn makes a tail attack.
Wing Attack (Costs 2 Actions)- Taniyn beats its wings. Each creature within 10 feet of taniyn must succeed on a DC 19 Dexterity saving throw or take 2d6 + 6 bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed. 2d6+6

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