The Tapestry Geographic Location in Eberron | World Anvil

The Tapestry

The Tapestry is the youngest and smallest of the territories, born less than four thousand years ago. The dragons of the Thousand cling to their individual flights, and to the traditions and philosophies they see as the property of their lineage. The founders of the Tapestry wanted to bring dragons of different colors together, to set aside the idea that influence and age were inseparable, and to consider new ideas about religion and the draconic Prophecy. They might have established themselves in the Vast, but many of the young dragons hated the violence found there. One of their main objections was the process of sending the young into the Vast, a tradition intended to weed out the weak. Initially, their efforts received little support from the Conclave, but they continued, predicting a great change in the shape of the Prophecy.

Then the first dragonmarks appeared.

In the wake of this event, the Conclave agreed to provide the young dragons with territory to continue their work. This land came to be known as the Tapestry of Thought, since it was intended as a land where all colors would come together as one. In time, the Conclave agreed to let the dragons of the Tapestry act abroad, and so the Chamber was born. The Tapestry is the home base of the Chamber, although some dragons of the Vast serve in that body. In the Tapestry, dragon mystics, prophets, and sages continue their work, while their elders defend the activities of the Tapestry and the Chamber before the Conclave. Both the Eyes of Chronepsis and the wyrms of the Conclave have grave doubts about allowing dragons to intentionally interfere with the outcome of the Prophecy, and many wish to shut down these activities and force the dragons of the Chamber to rejoin the Thousand or disperse into the Vast. For now, however, the Tapestry remains a crucible for new ideas.

Industries

The Tapestry has no large-scale industries. However, its members are constantly exploring new paths of magic. Although they don’t produce massive quantities of treasure, they might develop spells or magic items that can’t be found elsewhere on Eberron.

Life and Society

The dragons of the Tapestry believe that diversity spawns new ideas. Rather than continue the dragons’ natural solitary ways, residents of the Tapestry collaborate with each other. Dragons spend their time working with one or more partners, switching frequently (for a dragon, this can mean anything from years to decades) to gain new perspectives. Dragons of different colors work far more closely than in the Thousand, and, in a few cases, Tapestry dragons have chosen to pair-bond in spite of a difference in color.

Even though they have liberal ideas regarding relationships between dragons and the newly formed bond between nondragons and the Prophecy, the members of the Tapestry are still dragons. They display great arrogance. Although they are intrigued by the destiny of the nondragon races, most still consider them to be lesser creatures. Some even champion the theory that the best approach is the destruction of the dragonmarked.

The Prophecy is of great concern to the members of the Tapestry, but they are also interested in advancing understanding of all knowledge, from magic to the physical sciences. Combined with their arrogance, these lofty aspirations could have disastrous results; humans aren’t the only ones who can reach for something beyond their grasp.

Government and Politics

The Tapestry was founded on the idea that all dragons should have an equal voice, setting aside the traditional hierarchies of age and color. The Tapestry holds its own conclaves at Vorel’arux, the Valley of Beauty. All dragons are invited to participate in discussion and voting, but in truth few do—few dragons are as interested in the administration of the territory as they are in the acquisition of knowledge. As a result, several older dragons have accumulated considerable influence within the territory. These dragons helped found the Tapestry when they were mere adults, and now, thousands of years later, they have grown into their glory. Only great wyrms can speak at the Conclave of Ashtakala, and these dragons have taken up that role. The wisest among them is a loredrake, Jancarlyrix (N male great wyrm bronze dragon loremaster 3). Although he is the strongest voice the Tapestry has, Jancarlyrix still holds to the core doctrine of the territory and takes care to listen to the younger dragons around him.

NonDragons in the Tapestry

Despite their enlightened views on dragon relations and the fact that the Chamber works closely with nondragons, the dragons of the Tapestry have little love for the lesser races. Many take the lessons of Aureon’s Folly seriously and believe that nondragons simply cannot be trusted. Some are exceptions—a few dragons maintain teams of human scribes or stone giant guardians, and others train promising Serens to serve as agents in the wider world. But in general, nondragons are rare in the Tapestry, and dragons treat foreigners with great suspicion if not outright hostility. An adventurer had best bring valuable information, or have some other way to win the trust of a dragon, if he wishes to roam through the Tapestry.

This attitude toward nondragons is one of the main differences between those who reside in the Tapestry and the other supporters of the Chamber, the dragons who founded Io’lokar. The two factions share similar goals, but as the latter dragons explore the Prophecy, they are typically looking for outcomes that will aid the lesser races as well as Argonnessen.

A small but significant force of serpentfolk is hidden in the Tapestry. Driven into war against the dragons after the destruction of Io’vakas, these clever spies have long been draconic foes. They seek to steal the wisdom of the Chamber and use it against all dragons.

Tourism

The Tapestry is a small territory, and the dragons live quite close to one another—more like flight-brothers in the Thousand than the dominion lords of the Vast. Due to the type of work done in the Tapestry, a largenumber of planar observatories and other wondrous locations exist.

The Crystal Library of Azalakardon

The blue dragon Azalakardon was a brilliant prophet and one of the most strident voices promoting the Chamber’s active role in directing the path of the Prophecy. Then something happened—some claim he received a prophetic vision that he couldn’t accept, and it broke him inside. He became paranoid and reclusive, and one day he simply disappeared. Divination has produced no results, but it’s well known that his private sanctum is shielded with epic-level magics. Many say that his sanctum includes thousands of spellshard journals—the greatest collection of information on the Prophecy ever assembled, including the secret that drove him mad. By now Azalakardon must be dead of old age, but his library has never been found.

Vorel’arux

The Valley of Beauty is a meeting place where the dragons of the Tapestry come together to share ideas and conduct research. Although it is not a permanent residence, at least a dozen dragons can be found in the Valley.
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