Ergalthen and Algetham: Gods of Weapon and Armor Crafting
Ergalthen and Algetham, the twin sons of Aergetlam and Eriu, are revered as the divine patrons of metalworking and craftsmanship. Ergalthen, the god of weapon crafting, is hailed as the master forgers of legendary swords that find their place in the hands of the gods during times of war. His divine skill and craftsmanship manifest in weapons that are not only unparalleled in functionality but also carry a touch of the divine essence.
Algetham, the god of armor crafting, stands as the supreme armorer to the gods, responsible for fashioning the divine armor that shields the deities in their celestial battles. His expertise lies in creating armor that blends strength, resilience, and aesthetic beauty, providing both protection and a visual testament to the divine might it encompasses.
Metalworkers across the mortal realms seek the blessings of Ergalthen and Algetham, hoping for divine inspiration and skill in their craft. The twins' influence extends beyond the divine realm, shaping the art of metallurgy and forging among mortals. Those who invoke their names often find their creations infused with an otherworldly quality, reflecting the divine mastery of Ergalthen and Algetham in the realm of metalworking.
Divine Domains
Protection: Algetham's influence in the realm of protection ensures that those who beseech his favor receive enhanced defenses. Armor crafted in his name becomes a formidable shield against physical and magical threats, offering unparalleled protection to its wearer.
Artifice: Ergalthen's mastery over the art of crafting extends into the divine domain of artifice. Those who seek his blessings in this domain gain expertise in creating intricate and magically imbued items, transcending the boundaries of mortal craftsmanship.
Divine Symbols & Sigils
Ergalthen's Symbol: A crossed hammer and sword, representing the combination of forging and weaponry.
Algetham's Symbol: An interlocking shield and anvil, symbolizing the melding of protection and artifice.

Religions
Alignment
Neutral Good
Realm
Church/Cult
Children
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