Rock (Classic)
Luke Luxenguard (a.k.a. Rock)
One of the earliest Jumpers, Rock was a trusted friend and high-level ally. During the Paradox Event, Rock was shot by the Merz Bow while invading the Kurogane Symphonia. Not having the right resonance, he died, but not before he gained an ability known as "from the shadows". This ability allowed him to travel / see into minds and see (as well as create) personifications of people's inner psyches, known as shadows (or shadow archetypes). In a very brief meeting, Rock used his force ability to split his shadow archetype from himself.
Physical Description
General Physical Condition
A humanoid robot made of dark-blue, metal armor inside of a solid green boot that reaches up to his shoulders.
Identifying Characteristics
Rock was a humanoid robot made of dark-blue, metal armor.
Special abilities
Attacks:
Gravity Flash: His signature move; this is a special ability Rock learned from spending time in the boot. It is a charge attack.
By charging 3 seconds, he is able to release "Kuribo Flash" - for an instant, he is able to stop the momentum of everything surrounding him (or himself, see below) - making it stop in place, then fall to the ground (if it was in the air). By charging for 9 seconds, he can flip gravity surrounding him for 27 seconds - by flipping over, this allows him to walk on ceilings during that time, or hold something in the air.
Rock Buster: Fires basic energy blasts. Can be charged, but not when anything else is.
Gravity Bomb: After charging, Rock fires a sphere out of one of his hands. When it connects, whatever it hits will have gravity temporary amplified on it - usually forcing them to the ground. Works stronger on heavier opponents. The effect is temporary. (In the time it takes to fire another shot, it wears off - charging it longer will cause the bomb to last longer.)
Eye Laser: Fires a hot-laser from his revealed red-glowing eye. This laser follows light properties - it can be reflected, refracted, it's hot, and VERY fast. However, it has a long cool-down after firing - during this time, his eye turns green until it's recharged. Generally a "surprise" attack. Rock can also transform himself into a laser to rip apart enemies; this move also a cool-down and it's a double-edged sword.
Eye Scan/Night Vision: Can also scan a target's eyes to gather information about them. Likewise, he can adjust his vision for seeing in darkness. (Or use thermal imaging).
Boot to the Head: The Shoe does impact damage just by jumping into someone. If he really wants them to hurt, Rock will do a backflip in midair - causing the boot to kick them in the face.
Ground Pound: While in the Shoe, Rock stops his momentum in mid-air, then launches himself straight down from above.
Dragon Soul: The power to break forces
This transformation is "thought driven", and as such, can only be performed when Rock is under extreme mental duress or concentration. He must be removed from the boot. It will always activate when he takes a "mortal blow". Once active, Rock's body is slowly restored in the form of a dragon. Initially, only the eyes are noticeable - they become vertical slits instead of normal pupils. His outer armor hardens, and begins to turn a copper-bronze color. Scales begin to appear at the neck/shoulder level, creeping downward until they reach his feet. The scales gradually increase in roughness and sharpness over time, starting at the same bronze color before turning golden (to signify the strength difference). His hands and feet begin forming into the shape of claws, growing in sharpness, and his wings and tail begin re-emerging. When the wings emerge, only two rocket-thrusters are available to use as flight. When the wings are completed, the wingspan is great enough for natural flight and the rockets can be launched at enemies; lasers can be fired from cannons stretching across the front of the wings, and spikes line the back. The tail's edge is formed first and is similar to a triangular pyramid or cone in shape. It is actually not sharp; it is rough and jagged similar to the scales across his body. At first it begins at the length of a medium dagger; at maximum it begins the length of a pole-arm or halberd. It can be detached, however not re-attached (as another one will begin growing in its place). Rock can manipulate the weight/force of the end of the tail. Instead of slicing things, this allows him to stab something and then shear it / rip it apart by increasing the weight. (Alternatively, he can just crush bones and vital organs.) The last part of his appearance to change will be the his fangs, which begin to appear on the insides of his mouth. That's when the hunger kicks in.
This is the result of an internal mechanism inside him - his "soul" - which allows him to break forces, physical and conceptual. It starts by breaking the force of death to keep him alive, then slowly begins breaking down his mechanical limitations in order to "evolve", hence the continual restoration into a dragon. Wounds prior to the activation will begin to be restored as well. This functions similar to an adrenaline rush in humans, with his strength and speed increasing, as well as the properties of his previous moves (more control over gravity, stronger shots, etc.) Those are easy because they're "internal" forces. External forces are more difficult, to varying degrees. Weaker ones such as gravity, magnetism are fairly simple; but also unconventional forces like sound (allowing him to cause silence, or deafness). Certain forces are harder to break and require more time in the form before it is possible. At the very end is causality (time), which is the hardest force to break - which would take years before even making a scratch.
Most forces are typically broken with some corresponding action - a gravity flash, a swipe of the claw for physical ones, and so forth. Forces that are closer to Rock are also easier to break (see the note about internal forces above; death is easy because it's literally inside of him. However, killing someone this way is difficult, because their life force is "inside" of them.) However, this requires Rock's concentration, and there are no failsafes - if he ever stopped wanting to live, he would immediately die. Likewise, he could possibly warp his mind or personality, or disrupt forces that would be working in his favor. Due to the fact that the Soul is continuously active and growing, Rock also has a growing hunger in order to "feed" it - but with what exactly is unknown. Regular food might do the trick (although Rock is a picky eater but also energy, blood, humans, oil, metal... It's variable as the Soul has "tastes" of its own which Rock is consciously unaware of. Only that they're there, and insatiable. Due to the adrenaline-like effect, Rock may not notice the hunger at first (and may be able to ignore for it some time), but as time progresses, it will be more difficult to deal with and Rock may just take a bite out of whatever he sees first. His mental state is largely unchanged, although over time certain aspects of his personality may be amplified (for better or worse, depending on the scenario).
The Dragon Soul is continuous and does not stop on its own; instead, it ceases whenever Rock "sheathes" it by stepping into the Kuribo's Shoe. (If he is already inside the Kuribo's Shoe when it activates, he must leave and re-enter it). At this point, the growth merely stops: it takes some time before the effects revert back to normal. Scales, appendages will shed, and his body will return to a regular form after some time. (Injuries will remain healed, however.) Normally these dragon parts will be absorbed by the boot and replacing the armor, refreshing it. During this time the boot will be in its "restorative" phase and speed the healing / regeneration process of whoever is inside. Only after this can Rock block another mortal blow and reset the process. (He's not invincible during the Soul's activation.)
Additional forces to break and the effects of doing so:
Gravity - The force holding objects to the Earth. Without it, objects float.
Friction - The force of resistance on a moving object. Without it, objects move faster.
Normal - Also known as "Ground reaction force". This is the force of the ground pushing up against gravity. Without it, objects fall through the ground.
Electric force - The force that brings or repels electric charges. Without it, electricity is disrupted.
Magnetic force - Brings together or repels magnets.
Tension force - Holds objects together that are connected by a chain or some other element (e.g. surface tension). Without it, structures collapse.
Spring force - SPRINGS!
Applied force (push or pull) - Basic momentum / a force caused by someone else.
Gravity Flash: His signature move; this is a special ability Rock learned from spending time in the boot. It is a charge attack.
By charging 3 seconds, he is able to release "Kuribo Flash" - for an instant, he is able to stop the momentum of everything surrounding him (or himself, see below) - making it stop in place, then fall to the ground (if it was in the air). By charging for 9 seconds, he can flip gravity surrounding him for 27 seconds - by flipping over, this allows him to walk on ceilings during that time, or hold something in the air.
Rock Buster: Fires basic energy blasts. Can be charged, but not when anything else is.
Gravity Bomb: After charging, Rock fires a sphere out of one of his hands. When it connects, whatever it hits will have gravity temporary amplified on it - usually forcing them to the ground. Works stronger on heavier opponents. The effect is temporary. (In the time it takes to fire another shot, it wears off - charging it longer will cause the bomb to last longer.)
Eye Laser: Fires a hot-laser from his revealed red-glowing eye. This laser follows light properties - it can be reflected, refracted, it's hot, and VERY fast. However, it has a long cool-down after firing - during this time, his eye turns green until it's recharged. Generally a "surprise" attack. Rock can also transform himself into a laser to rip apart enemies; this move also a cool-down and it's a double-edged sword.
Eye Scan/Night Vision: Can also scan a target's eyes to gather information about them. Likewise, he can adjust his vision for seeing in darkness. (Or use thermal imaging).
Boot to the Head: The Shoe does impact damage just by jumping into someone. If he really wants them to hurt, Rock will do a backflip in midair - causing the boot to kick them in the face.
Ground Pound: While in the Shoe, Rock stops his momentum in mid-air, then launches himself straight down from above.
Dragon Soul: The power to break forces
This transformation is "thought driven", and as such, can only be performed when Rock is under extreme mental duress or concentration. He must be removed from the boot. It will always activate when he takes a "mortal blow". Once active, Rock's body is slowly restored in the form of a dragon. Initially, only the eyes are noticeable - they become vertical slits instead of normal pupils. His outer armor hardens, and begins to turn a copper-bronze color. Scales begin to appear at the neck/shoulder level, creeping downward until they reach his feet. The scales gradually increase in roughness and sharpness over time, starting at the same bronze color before turning golden (to signify the strength difference). His hands and feet begin forming into the shape of claws, growing in sharpness, and his wings and tail begin re-emerging. When the wings emerge, only two rocket-thrusters are available to use as flight. When the wings are completed, the wingspan is great enough for natural flight and the rockets can be launched at enemies; lasers can be fired from cannons stretching across the front of the wings, and spikes line the back. The tail's edge is formed first and is similar to a triangular pyramid or cone in shape. It is actually not sharp; it is rough and jagged similar to the scales across his body. At first it begins at the length of a medium dagger; at maximum it begins the length of a pole-arm or halberd. It can be detached, however not re-attached (as another one will begin growing in its place). Rock can manipulate the weight/force of the end of the tail. Instead of slicing things, this allows him to stab something and then shear it / rip it apart by increasing the weight. (Alternatively, he can just crush bones and vital organs.) The last part of his appearance to change will be the his fangs, which begin to appear on the insides of his mouth. That's when the hunger kicks in.
This is the result of an internal mechanism inside him - his "soul" - which allows him to break forces, physical and conceptual. It starts by breaking the force of death to keep him alive, then slowly begins breaking down his mechanical limitations in order to "evolve", hence the continual restoration into a dragon. Wounds prior to the activation will begin to be restored as well. This functions similar to an adrenaline rush in humans, with his strength and speed increasing, as well as the properties of his previous moves (more control over gravity, stronger shots, etc.) Those are easy because they're "internal" forces. External forces are more difficult, to varying degrees. Weaker ones such as gravity, magnetism are fairly simple; but also unconventional forces like sound (allowing him to cause silence, or deafness). Certain forces are harder to break and require more time in the form before it is possible. At the very end is causality (time), which is the hardest force to break - which would take years before even making a scratch.
Most forces are typically broken with some corresponding action - a gravity flash, a swipe of the claw for physical ones, and so forth. Forces that are closer to Rock are also easier to break (see the note about internal forces above; death is easy because it's literally inside of him. However, killing someone this way is difficult, because their life force is "inside" of them.) However, this requires Rock's concentration, and there are no failsafes - if he ever stopped wanting to live, he would immediately die. Likewise, he could possibly warp his mind or personality, or disrupt forces that would be working in his favor. Due to the fact that the Soul is continuously active and growing, Rock also has a growing hunger in order to "feed" it - but with what exactly is unknown. Regular food might do the trick (although Rock is a picky eater but also energy, blood, humans, oil, metal... It's variable as the Soul has "tastes" of its own which Rock is consciously unaware of. Only that they're there, and insatiable. Due to the adrenaline-like effect, Rock may not notice the hunger at first (and may be able to ignore for it some time), but as time progresses, it will be more difficult to deal with and Rock may just take a bite out of whatever he sees first. His mental state is largely unchanged, although over time certain aspects of his personality may be amplified (for better or worse, depending on the scenario).
The Dragon Soul is continuous and does not stop on its own; instead, it ceases whenever Rock "sheathes" it by stepping into the Kuribo's Shoe. (If he is already inside the Kuribo's Shoe when it activates, he must leave and re-enter it). At this point, the growth merely stops: it takes some time before the effects revert back to normal. Scales, appendages will shed, and his body will return to a regular form after some time. (Injuries will remain healed, however.) Normally these dragon parts will be absorbed by the boot and replacing the armor, refreshing it. During this time the boot will be in its "restorative" phase and speed the healing / regeneration process of whoever is inside. Only after this can Rock block another mortal blow and reset the process. (He's not invincible during the Soul's activation.)
Additional forces to break and the effects of doing so:
Gravity - The force holding objects to the Earth. Without it, objects float.
Friction - The force of resistance on a moving object. Without it, objects move faster.
Normal - Also known as "Ground reaction force". This is the force of the ground pushing up against gravity. Without it, objects fall through the ground.
Electric force - The force that brings or repels electric charges. Without it, electricity is disrupted.
Magnetic force - Brings together or repels magnets.
Tension force - Holds objects together that are connected by a chain or some other element (e.g. surface tension). Without it, structures collapse.
Spring force - SPRINGS!
Applied force (push or pull) - Basic momentum / a force caused by someone else.
Apparel & Accessories
He can often be found inside of a solid green boot that reaches up to his shoulders.
Specialized Equipment
Rock uses an item called the Kuribo's Shoe. This shoe grants the wearer certain abilities:
"Super Not Drowning Skills": Drops like a Rock whenever he goes underwater. In addition, the wearer is entirely unaffected by "water physics" - he's not slowed down at all. Same goes for any liquid substance less dense than water.
Hop-Walk: Walks around by hopping small distances at a brisk pace. This gives him the advantage of being unpredictable, since you can't watch his feet to see which direction he's going in. On the other hand he can't make precise movements this way. (He always leaps a bit when he moves.)
Indestructible: The Shoe is virtually indestructible. It cannot be damaged by any conventional weapon in the slightest. Elements are generally absorbed entirely. It can melt or be frozen... with the most extreme temperature changes.
Eject: Rock can drop the Shoe from mid-air by doing a double jump. This causes the shoe to drop straight down below him (regardless of his current momentum). Generally the shoe does not move until someone gets back inside it. (It can't be picked up; it must be worn.) It's ALSO force-ejected if the wearer is hit from below by a force greater than he is. (If he is crashing down on someone, to be knocked out of the shoe the person below has to hit him with a greater force.)
Call: On the other hand, Rock can "call" the Shoe to him when he's not in it.
High Jump: Rock can jump REALLY high.
"Super Not Drowning Skills": Drops like a Rock whenever he goes underwater. In addition, the wearer is entirely unaffected by "water physics" - he's not slowed down at all. Same goes for any liquid substance less dense than water.
Hop-Walk: Walks around by hopping small distances at a brisk pace. This gives him the advantage of being unpredictable, since you can't watch his feet to see which direction he's going in. On the other hand he can't make precise movements this way. (He always leaps a bit when he moves.)
Indestructible: The Shoe is virtually indestructible. It cannot be damaged by any conventional weapon in the slightest. Elements are generally absorbed entirely. It can melt or be frozen... with the most extreme temperature changes.
Eject: Rock can drop the Shoe from mid-air by doing a double jump. This causes the shoe to drop straight down below him (regardless of his current momentum). Generally the shoe does not move until someone gets back inside it. (It can't be picked up; it must be worn.) It's ALSO force-ejected if the wearer is hit from below by a force greater than he is. (If he is crashing down on someone, to be knocked out of the shoe the person below has to hit him with a greater force.)
Call: On the other hand, Rock can "call" the Shoe to him when he's not in it.
High Jump: Rock can jump REALLY high.
Mental characteristics
Personal history
On the dragon continent, an elite group of scientists initated the Artificial Dragon Project. The project's goals were more exploratory than with a clear objective, but the (dragon) scientists wanted to see if they could imbue the properties of dragons into things that were not dragons or dragon subspecies. Rock was not the first or last but possibly the most successful of these subjects, given that other subjects, such as Fafnir and Darkness, were met with mixed results. The dragons took the blueprint of an existing combot robot and modified it to contain the "Dragon engine" which would slowly grant him more draconic transformations and abilities over time. He was also given a unique personality template; his persona was inspired a dragon nobleman, the Count Luxenguard, with the Count's permission. The Count would become coloquially known as Rock's "Dad".
Having witnessed the moral decay of their other subjects, the scientists opted to choose a robot knowing they could install a strong "Morality Matrix", a series of thought processes and evaluations that would ensure the robot maininted a strong moral standing and adherence to justice. This need became even more critical as during the course of the project, the dragon continent was racked by the defection of Darrow, who inflicted great harm on the populace after turning to Forbidden Magic. The scientists redoubled their efforts to make him into an anti-magic battle robot who would be capable of going toe to toe with Darrow when he eventually returned. After completing the design and mechanical preparations, Rock was eventually 'sparked' into life for the first time. After completeing some rudimentary ethics and combat training, Rock was sent to where the dragons predicted Darrow's future attack: Arbolisk, the heart of TGC and the Core itself.
Despite being an outsider to Arbolisk, Rock did not bring any of the classic dragon elitism with him, and integrated quickly into the Jumpers and got along with the many other machine citizens. Because the dragon engine was designed to slowly ramp up over time, he initially had little in terms of his own combat techniques, often relying on skills or weapons taken from the populace at large. Only when confronted with the return of Darrow to TGC did his dragon engine kick into high gear, and Rock began to shape into the Dragon Warrior he's known as to this day.
Having witnessed the moral decay of their other subjects, the scientists opted to choose a robot knowing they could install a strong "Morality Matrix", a series of thought processes and evaluations that would ensure the robot maininted a strong moral standing and adherence to justice. This need became even more critical as during the course of the project, the dragon continent was racked by the defection of Darrow, who inflicted great harm on the populace after turning to Forbidden Magic. The scientists redoubled their efforts to make him into an anti-magic battle robot who would be capable of going toe to toe with Darrow when he eventually returned. After completing the design and mechanical preparations, Rock was eventually 'sparked' into life for the first time. After completeing some rudimentary ethics and combat training, Rock was sent to where the dragons predicted Darrow's future attack: Arbolisk, the heart of TGC and the Core itself.
Despite being an outsider to Arbolisk, Rock did not bring any of the classic dragon elitism with him, and integrated quickly into the Jumpers and got along with the many other machine citizens. Because the dragon engine was designed to slowly ramp up over time, he initially had little in terms of his own combat techniques, often relying on skills or weapons taken from the populace at large. Only when confronted with the return of Darrow to TGC did his dragon engine kick into high gear, and Rock began to shape into the Dragon Warrior he's known as to this day.
Personality Characteristics
Likes & Dislikes
Likes: Technology, electronic music, showy / flashy events, detailed conclusions / analyses, new & recent things
Dislikes: "Magic", clones, the supernatural, old or dated things, rock / old music, apathy / indifference
Social
Contacts & Relations
Dr. Kirby: This good doctor helped Rock get back on his feet after he arrived. Rock respects Dr. Kirby as he does a real doctor, as a valuable source of help and information.
Fenrir: The kirby-turned-dragon who knows more about Rock's abilities than anyone else; one of the few people Rock feels indebted to.
Darrow: One of the few people Rock would ever describe as a personal nemesis.
The Jumpers: Initially he felt he didn't connect with most of them. When he returned, he changed his mentality and felt more of an attachment to them as a team. He still likes to hang with the "robots" he's known for a long time, SB and Vulcan. While not true androids like he is, he sees them as sharing the most properties / similarities to himself overall.
Social Aptitude
Cool, cocky, and a showoff on the surface., but he enjoys having a skill just as much as showing it off. Rock tends to seek "resolution" in things he interacts with. When possible, he'd like to know the end reason why something works, why it happened, and if he knows these things, he'd like to share them with others. Rock at times may seem polarizing for this reason, as well - he prefers to take a stance on things when possible. For this reason, Rock never hesitates. He is somewhat deterministic and believes that everything has a cause or explanation; for this reason, he dislikes the supernatural and things that would be described as "random". This also helps him as he is good at coming up with explanations for events, as he is always trying to pin down a chain of events.
Species
Conditions
Ethnicity
Previously Held Ranks & Titles
Life
9985
10005
20 years old
Circumstances of Birth
Created by a scientist
Circumstances of Death
Shot with the Merz Bow
Children
Eyes
Green
Hair
Black
Height
6'0"
Weight
260lbs
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