Konstello Onierre
Konstello is a young dormouse Hekan. A childhood friend of Midnight Shadow, he bound his soul to hers to protect her before dying from an attack. Able to manifest to other people under certain conditions, he hasn't had the chance to interact with many of them as much as he'd like.
Physical Description
General Physical Condition
When manifest in the real world, Konstello is a young dormouse-boy, appearing around the age of 14 or 15. His ears and short hair are multicolored, and his blue eyes betray a knowledge beyond his apparent age.
In the dreamworld, Konstello can manifest either in this form or in the form of small calico dormouse with blue eyes.
In the dreamworld, Konstello can manifest either in this form or in the form of small calico dormouse with blue eyes.
Special abilities
Passive Powers:
Dream hopping: Konstello can jump between dreamworlds of sleeping people. If the person is awake, Konstello can enter by touching foreheads, although this is particularly hard if the host is awake. He can enter unfamiliar dreamworlds if the host is sleeping within Middy's eyesight, and enter familiar dreamworlds anytime the host falls asleep. In this world, he chooses which form to take, preferring his natural form to his dormouse form. He can also manipulate the surroundings and speak with the host.
Restful Sleep: Konstello enters a willing or sleeping host's dreamworld, fighting off infections from within and destroying the cause.
Special Attacks:
Midnight Manifestation: Middy summons Konstello, falling asleep in the process. Konstello manifests beside her prone body.
Waking Dream: Konstello temporarily borrows Middy's body with her permission, pushing her subconscious aside. She remembers events that take place during this time as if they were a dream, and has no control over her body. When in this stage, her eyes turn blue. He can use weakened forms of either his powers and hers, and can dream hop from this stage.
Shattered Nightmare: Konstello can break the grip of possession or an illusion by entering a person's waking dreamworld and forcing them to realize the illusion. Allies cannot resist his entrance, although they can choose to ignore his warnings.
Daydream Illusion: Konstello can forcefully enter a person's waking dreamworld, manipulating them into seeing what he wants. This lasts only as long as he is within their dreamworld. This does not work if the host is already under another illusion. Hosts can resist his powers, although only if aware that he is there.
Cover of darkness: Konstello wraps allies into a protecting shield of invisible immunity. While in this shield they heal, and can choose to leave. This shield gives a little time to regain strength, but lasts no longer than five minutes. Time continues outside the shield, but people outside cannot interact with people within.
Guiding Star: Konstello puts all of his energy and some of Middy's into pulling allies through the dreamworld (willingly or not) to a safe place away from battle. As this power defies logic, he fades back into Middy's dreamworld quickly after and spends time recuperating. Middy cannot talk to or wake him during this time, and is also weakened. The more people he pulls through, the longer the pair is weakened.
Dead of Night: Konstello steps into the shadows of a combatant's mind, wounding them with his staff. This in much more potent in a person's dreamworld, but can be used in the real world as well. This is his only combatant power.
Astral Catalepsy: Konstello enters a person's waking dreamworld and physically possess them. While in this state, he has weakened access to all their powers as well as his own, and the eyes of the host's body turn blue. As long as the host's soul does not interfere with him, or cannot find him in their dreamworld, he can possess them as long as he stays there. Should they find him to fight him off, the body appears to fall into a nightmarish sleep from which they cannot be woken until the conflict is resolved. Konstello can either knock out the host's soul and continue the possession, convince them to allow him to continue, relinquish control but attempt to stay and converse (at which point the body falls into a normal and calm sleep), willingly leave, or be knocked out and forcibly return to Middy's dreamworld.
Dream hopping: Konstello can jump between dreamworlds of sleeping people. If the person is awake, Konstello can enter by touching foreheads, although this is particularly hard if the host is awake. He can enter unfamiliar dreamworlds if the host is sleeping within Middy's eyesight, and enter familiar dreamworlds anytime the host falls asleep. In this world, he chooses which form to take, preferring his natural form to his dormouse form. He can also manipulate the surroundings and speak with the host.
Restful Sleep: Konstello enters a willing or sleeping host's dreamworld, fighting off infections from within and destroying the cause.
Special Attacks:
Midnight Manifestation: Middy summons Konstello, falling asleep in the process. Konstello manifests beside her prone body.
Waking Dream: Konstello temporarily borrows Middy's body with her permission, pushing her subconscious aside. She remembers events that take place during this time as if they were a dream, and has no control over her body. When in this stage, her eyes turn blue. He can use weakened forms of either his powers and hers, and can dream hop from this stage.
Shattered Nightmare: Konstello can break the grip of possession or an illusion by entering a person's waking dreamworld and forcing them to realize the illusion. Allies cannot resist his entrance, although they can choose to ignore his warnings.
Daydream Illusion: Konstello can forcefully enter a person's waking dreamworld, manipulating them into seeing what he wants. This lasts only as long as he is within their dreamworld. This does not work if the host is already under another illusion. Hosts can resist his powers, although only if aware that he is there.
Cover of darkness: Konstello wraps allies into a protecting shield of invisible immunity. While in this shield they heal, and can choose to leave. This shield gives a little time to regain strength, but lasts no longer than five minutes. Time continues outside the shield, but people outside cannot interact with people within.
Guiding Star: Konstello puts all of his energy and some of Middy's into pulling allies through the dreamworld (willingly or not) to a safe place away from battle. As this power defies logic, he fades back into Middy's dreamworld quickly after and spends time recuperating. Middy cannot talk to or wake him during this time, and is also weakened. The more people he pulls through, the longer the pair is weakened.
Dead of Night: Konstello steps into the shadows of a combatant's mind, wounding them with his staff. This in much more potent in a person's dreamworld, but can be used in the real world as well. This is his only combatant power.
Astral Catalepsy: Konstello enters a person's waking dreamworld and physically possess them. While in this state, he has weakened access to all their powers as well as his own, and the eyes of the host's body turn blue. As long as the host's soul does not interfere with him, or cannot find him in their dreamworld, he can possess them as long as he stays there. Should they find him to fight him off, the body appears to fall into a nightmarish sleep from which they cannot be woken until the conflict is resolved. Konstello can either knock out the host's soul and continue the possession, convince them to allow him to continue, relinquish control but attempt to stay and converse (at which point the body falls into a normal and calm sleep), willingly leave, or be knocked out and forcibly return to Middy's dreamworld.
Apparel & Accessories
Konst wears a button-down white shirt and grey slacks over black boots.
Specialized Equipment
Konstello wields a large staff, using it to shield allies and bash enemies
Mental characteristics
Personal history
Konstello grew up on Heka, and was a fellow student of Middy's. After involving himself in her bullying problem and getting himself in trouble as a result, the two became fast friends.
The dormouse-boy studied his magic on the moon of Draiochta, learning the art of dream manipulation. During his studies, he spent ages in the dream worlds, stunting his physical growth to the point where he stopped aging. Despite this, he also took some time to learn how to wield a staff, recognizing a need to protect others with more tangible methods than just the dream and illusion-based powers he'd been studying. The last spell he learned to do before leaving the school system was a binding spell, which he hoped to never have to use.
After several years, he found himself reacquainted with Middy, who had just returned home. The pair decided that, once she was done visiting, they would leave for her new home together. On the journey back, they encountered Nolan, the bully from their childhood. During a battle with him, Konst was killed. Before dying, he performed a spell to bind his soul to Middy's, keeping him alive but at the cost of having him tied to her dreamworld. Soon after, she returned to TGC and kept him a secret. However, during an attack on their home by alternate evil versions of themselves, Konstello was finally revealed to some of the Jumpers in a battle against Noize's experiments.
The dormouse-boy studied his magic on the moon of Draiochta, learning the art of dream manipulation. During his studies, he spent ages in the dream worlds, stunting his physical growth to the point where he stopped aging. Despite this, he also took some time to learn how to wield a staff, recognizing a need to protect others with more tangible methods than just the dream and illusion-based powers he'd been studying. The last spell he learned to do before leaving the school system was a binding spell, which he hoped to never have to use.
After several years, he found himself reacquainted with Middy, who had just returned home. The pair decided that, once she was done visiting, they would leave for her new home together. On the journey back, they encountered Nolan, the bully from their childhood. During a battle with him, Konst was killed. Before dying, he performed a spell to bind his soul to Middy's, keeping him alive but at the cost of having him tied to her dreamworld. Soon after, she returned to TGC and kept him a secret. However, during an attack on their home by alternate evil versions of themselves, Konstello was finally revealed to some of the Jumpers in a battle against Noize's experiments.
Social
Social Aptitude
A natural worrywart, Konstello is the type of person who prefers to avoid combat than engage in it. After an unfortunate incident, he bound his soul to Middy's continuing his existence within her dreamworld. After studying dream hopping, he can transfer himself between people's dreamworlds, speaking with them and affecting them on a more subconscious level.
Speech
He never speaks in contractions and is very polite, preferring to call people Mr. or Ms. followed by their last name, regardless of what allies call the person. If they do not have a last name, he will use the last part of their full name, such as Mr Eyee for Deadeyee.
Species
Ethnicity
Date of Birth
May 12
Year of Birth
9984
25 Years old
Birthplace
Children
Eyes
Blue
Hair
Multicolored, calico pattern
Height
5'0"
Weight
110lbs
Theme Playlist: The Dreaming Mouse's Lullaby
Color: #E8A317
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