Laws in Domhan | World Anvil
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Laws

While laws may be better considered on a national level, the world of Domhan presents an interesting conundrum regarding punishment. Indeed, one should keep in mind that reincarnation is assured in Domhan, and that many keep the memories and attitude of their previous lives, if only in part.   In all nations of Domhan, you'll find some laws to be similar; for instance, theft, assault, and murder are considered illegal in all countries. Since the death of Rhyfela, the notion of a "war crime" has begun to burgeon in the minds of many, but wars remain a violent affair, and as the Veikas grow more desperate, their ethics, too, become looser. Furthermore, it is difficult for a war crime to be punished with no truly neutral entity to dish out punishment for them - Gestrini has obstinately refused to be involved in such matters.   The matter of punishment, however, is much more divisive than the matter of what is illegal and what is not. Husks, left behind when an Emberi is killed, are extremely important tools of war, yet at the same time they make death as a punishment entirely trivial. Let us picture a scenario where one is put to death for slaying another. They could simply choose to reincarnate into a Husk, and pursue vengeance if their memories have been kept. Therefore, death as a punishment is considered by many to achieve nothing at all - yet Husks must be obtained somehow!   This is a matter of great debate between the Veikas, and each has a different solution to it. For instance, the Twins, Trokair and Zakon prefer to use permanent imprisonment as their highest form of punishment, and collect husks from the field of battle before securing them in forts and advance posts. On the other hand, the Holy Dragon Empire prefers the immediate solution of killing any criminal and immediately claiming their Husk, causing the permanent war there to drag on forever as people claim and reclaim Husks from each other.   Punishment for smaller offenses, like theft, are often very dependent on the country. The Holy Dragon Empire is typically draconian in its punishments, for they are very hungry for Husks; therefore, even a small theft could be considered grounds for immediate execution. Other countries are more reasonable, and often choose fines or imprisonment as their favored methods of punishment for smaller crimes. Forced labor is often the punishment for more important yet not capital crimes; in a world that is always at war, there's always a need for more hands to do unwanted or difficult labor. Welmenni is particularly fond of sending its criminals to work in their Orichalcum mines.   One thing that all nations consider to be a capital crime is the unwilling imprisonment of another's soul. This is an act considered so abhorrent that death is always judged too kind for it; those caught performing such a thing will be imprisoned for the rest of their lives.   Another delicate legal matter has to do with reincarnation. People cannot be prevented from being reincarnated, so what happens when a monstrous criminal dies, and reincarnates into a Husk only for them to continue on their streak? This problem is the exact reason why imprisonment is favored over death, especially since it is very, very hard to establish that the two people are actually one and the same (at least by Trokair's standards). If that fact can be lawfully established, then they are often imprisoned once again. So far, no solution that's more permanent has been found to punish such multi-recidivist criminals.

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