Tresendar Manor Building / Landmark in D&D Forgotten Realms | World Anvil

Tresendar Manor

Tresendar Manor was one of the largest buildings in Phandalin. During the 10th century DR, it was inhabited by the Tresendar family. Long after its abandonment, it served as a base for the Redbrand Ruffians in the late 15th century DR, as well as bugbears, goblins, and a nothic.

As of 1492 DR, the Manor is under major renovations. It was given to a group of Adventurers known as <Static> as a thank you for saving their town and re-opening the Wave Echo Cave.

Architecture

Ruined from the outside, the manor still stood, but clearly in a poor, unmaintained state. It appeared much more like a castle than a simple place of dwelling, and was surrounded by a handful of trees and shrubs. The floors were made of flagstone and the walls were well-made stone blocks.

A secret tunnel led from the nearby woods to the interior of the manor.

The manor contained several rooms, and a stone staircase that led to a large cellar, which was used to store food and drink. There was also a crypt that was used as a place of rest for family members who had passed away. Several oil lamps lit up each room.

History

In 951 DR, orcs swarmed the caverns below the manor. Though he fought off many of the brutal creatures, Aldith Tresendar was slain, and his enchanted longsword, Talon, was lost to the ages.

In 1491 DR, a group called the Redbrand Ruffians, under the leadership of Glasstaff, occupied the manor. Although the uppermost rooms of the manor were unusable (such as the kitchen) after its abandonment, the basement garnered much usage by the bandits. As such, many additions were added to the cellar, such as barracks and workshops.

A few months later, Thel Dendrar, the local woodcarver, stood up to the group that occupied the manor. He was slain and fed to a nothic, while his family were captured and thrown into the slave pit. Later, Carp Alderleaf, a lad from Phandalin, managed to locate the secret entrance to the base via a tunnel.

By 1496 DR, the Redbrands were long gone and the land on which Tresendar Manor sat had come to be owned by Harbin Wester, the richest man in Phandalin and the former Townmaster. He negotiated a deal to allow an adventuring company called the Fellowship of the Golden Mongoose to open an Acquisitions Incorporated franchise within the ruin, and efforts to rebuild the manor began. A few months later, a group known as The Six sent a party of mercenaries led by the necromancer Hoobur Gran'Shoop to attack the manor. Nearly all of the adventurers were slain, and a huge explosion destroying much of what had been rebuilt. The attack left the ruin occupied by undead and creatures from the Far Realm.
Type
Mansion / Villa
Parent Location
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