Module 1.14a: Settlement
The escaped slaves travel with the party to the new settlement. The aasimon stays with them, and they help the village, do down time activities, and go on a few personal side quests. Once they reach level 10 and the village can stand on its own, Aine greets them again, congratulates them, and informs them of the three incursions they need to halt for chapter 2, however she describes these as things that should be worked up to, and can't be done instantly. She suggests going to Hemos first, as it is a slightly less hostile environment.
Plot type
Module
Parent Plot
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