Bugbear

Monster Manual - 5e, D&D Basic Rules

References

  1. ^Monster Manual - 5e (2014), p.33.
  2. ^D&D Basic Rules (November, 2018), p.120.

Contents



Parent Article:

  • Bugbears

Stat Block

See below[1][2]

Bugbear

Medium humanoid (goblinoid ), chaotic evil
Armor Class 16 (hide armor, shield)
Hit Points 27 ( 5d8 + 5 )
Speed 30 ft.

15 +2

14 +2

13 +1

INT

8 -1

WIS

11 +0

CHA

9 -1

Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge 1 (200 XP)

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ( 2d6 ) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 ( 2d8 + 2 ) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft., or range 30 ft./120 ft., one target. Hit: 9 ( 2d6 + 2 ) piercing damage in melee or 5 ( 1d6 + 2 ) piercing damage at range.


Suggested Terrain grassland, Underdark
Sources Monster Manual - 5e, D&D Basic Rules

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