Snudolf
Description
Snudolfs are quite timid compared to most crytures, and they're built with the ability to avoid danger, inherently. A Snudolf's senses are quite advanced, and they can sniff out other crytures from an impressive distance. They are much less attuned to human scents, however, so run-ins with humans are still fairly common. To add to that, Snudolfs rarely stay in one place for long, although they do have a tendency to stick around areas with lithids that produce salty candy, one of their favorite foods.Combat
Snudolfs usually don't go looking for a fight, but if they're startled or feel threatened, they attack quickly and viciously. While they can function in melee combat, Snudolfs have an edge at range. If possible, they will try to keep some distance from enemies, both to take advantage of their higher Power stat, and to make escape easier, should the battle turn against them.Features
Alert III
- Talent checks made to avoid wild crytures get a +3 die bonus while this cryture is present.
Metamorphosis
Snudolf > Rangifrost
- Requirements: 4 Class Levels, 2 Affinity
- Cost: 4 Ice Essence, 1 Psionic Essence
Rangifrost > Tarandalf
- Requirements: 9 Class Levels, 3 Affinity
- Cost: 8 Ice Essence, 2 Psionic Essence
Snudolf
Type: Ice Danger: 2 Kind: Deer Size: Small Habitat: Woodland Resistant: Ice, Water Vulnerable: Fire, Martial
Combat Stats
Health: 40 Stamina: 2 Mana: 4 Strength: 4 Power: 6 Deflection: 5 Evasion: 6 Speed: 5Talents
Fitness: -2 Agility: -1 Intellect: -3 Sense: +1Classes
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