Horpit
Description
These unusually friendly crytures seem to have an easy time making friends with other species. A Horpit owes this ability to the harp-like strings that adorn its horns, which it strums with its tail to produce enchanting tunes. Horpits are more often seen with other kinds of crytures than they are with their own, and are freely welcomed into packs of other crytures. Its common to encounter them in the midst of a "concert" for their friends, where they - and their audience - are entranced by the pleasant melodies. Horpits will even act friendly towards humans, but it should be noted that they don't take kindly to a companion that wants to leave. Ever.Combat
A Horpit always lets its allies take the lead and charge into battle first. It does best in the rear, strengthening allies with Enchanter powers, or hassling enemies with Dazzler attacks. If they're engaged in melee, they may be able to fall back on powers from their Horned class to fight back.Features
Charming I
- Talent checks you make to gain someone’s favor get a +1 roll modifier while this cryture is present.
Metamorphosis
Horpit > Harpyr
- Requirements: 4 Class Levels, 2 Affinity
- Cost: 1 Beast Essence, 4 Fairy Essence
Harpyr > Lyrit
- Requirements: 9 Class Levels, 3 Affinity
- Cost: 2 Beast Essence, 8 Fairy Essence
Horpit
Type: Fairy Danger: 2 Kind: Caprid Size: Small Habitat: Grassland, Woodland Resistant: Martial Vulnerable: Aberrant, Undead
Combat Stats
Health: 50 Stamina: 2 Mana: 4 Strength: 4 Power: 6 Deflection: 5 Evasion: 5 Speed: 5Talents
Fitness: -2 Agility: -2 Intellect: -2 Sense: +1Classes
Dazzler Enchanter HornedRemove these ads. Join the Worldbuilders Guild
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