NEMEAN Metal

The strongest metal in the world

Mechanical Benefits:

 
HP/inch: 40 (weapons and armor normally made of steel that are made of NEMEAN Metal have one-third more hit points than normal)   Hardness: 30   Weight: An item made from NEMEAN Metal weighs half as much as the same item made from other metals. In the case of weapons, this lighter weight does not change a weapon’s size category or the ease with which it can be wielded (whether it is light, one-handed, or two-handed).   For Armor: NEMEAN Metal armor is treated as one category lighter for the purposes of movement and other limitations(Heavy Armors are treated as Medium, Medium Armors are treated as Light). As with Mithril, a character wearing NEMEAN Metal Armor must still be proficient in Heavy Armor to avoid adding the armor's ACP to attack rolls and skill checks. Spell Failure chances are decreased by 10%, maximum deterity bonuses are increased by 4, and ACP is decreased by 6(Minimum 0).   Additionally, NEMEAN Metal armor grants the wearer a Fortification effect that varies depending on the level of armor you have(10% Light, 15% Moderate, 20% Heavy), as well as DR 3/-, 5/-, or 7/- depending on whether the armor is light, medium, or heavy armor respectively. This DR stacks with other DR possessed by the wearer(adopting the overcoming type of the largest DR pool they possess). The Fortification effect is reduced to half if the armor is actually enchanted with Light, Moderate, or Heavy fortification.   Finally, NEMEAN Metal armor is wholly immune to all sunder attempts and cannot be broken or rusted normally or supernaturally.   For Weapons: Weapons made of NEMEAN Metal, thanks to the blended superalloy that makes them up, count as any metal as well as magic for the purposes of overcoming DR and bypass hardness when sundering weapons or attacking objects of 20 or less.   In addition, NEMEAN Metal Weapons reduce the attack roll penalty incurred by a wielder who is smaller than the weapon's intended size by 2(to a minimum of 0), and when wielded by a creature of appropriate size allow one-handed NEMEAN Metal Weapons to be treated as light melee weapons when determining whether it can be used with Weapon Finesse, as well as with any feat, spell, or special weapon ability that can be used in conjunction with light weapons.   In addition, NEMEAN Metal Weapons are inherently magical - granting the wielder one or more of of the following abilities:
  • If the weapon is wielded by a Human or any other race with the 'Sixth Sense' racial trait of Humans, this weapon enhances the trait and grants the wielder a constant Extraordinary Detect Magic effect instead of the trait's usual effects.
  • If wielded by a Greater Human, their ability to perceive magical auras allows them to, by focusing on a given aura they can see within 30ft for one minute, attempt the skill check to identify their effects untrained with a +10 bonus.
  • If wielded by a High Human, this weapon grants them a constant Extraordinary Arcane Sight effect.
  • If this weapon's wielder meets none of the above criteria, the weapon automatically upgrades any detect magic spell cast while it is wielded into a detect magic, greater effect.
  • Finally, regardless of the above benefits, the weapon vibrates softly when in the presence of a magic aura effect or any similar effect that is hiding magical auras - effectively bypassing the identify required to pierce such effects.
  Finally, NEMEAN Metal armor is wholly immune to all sunder attempts and cannot be broken or rusted normally or supernaturally.
 

Activated NEMEAN Metal

  Activated NEMEAN Metal is an empowered form of NEMEAN Metal that has largely been lost to time - a unique means of 'treating' NEMEAN Metal requiring powerful Aurelian Magitech Forges that have largely been lost, damaged, or simply destroyed in the millennia since the Empire's collapse. As such, the only means of 'activating' NEMEAN Armor have been lost and require those who seek such items to seek out the means of activating them for themselves. When activated, however, the weapons and armor become usable solely by the creature they were bonded to during the activation process - such 'activated' properties do not function for any other beings, as the binding process binds the equipment to their DNA.  
Activated NEMEAN Armor: Activate NEMEAN Metal Armor forces all casters within a variable radius of the caster(10ft for Light Armor, 20ft for Medium, 30ft for Heavy) to cast their spells defensively or have their spells immediately counterspelled by the armor's built-in Conduction Circuits. If the wearer of such a suit of armor is also wielding an activated NEMEAN Metal weapon, they can apply double the disruptive and spellbreaker feats' penalties to the cast defensively check granted by the weapon to the armor's counterspelling radius.   Activated NEMEAN Weapons: Activated NEMEAN Metal Weapons are infused with such potent magic that they grant their wielder the use of the Spellcut, Disruptive, and Spellbreaker Feats for as long as the weapon is wielded.   Additionally, as an immediate action whenever the wielder of an Activated NEMEAN Metal weapon uses it to damage another creature who possesses Spell Resistance, they can use the weapon's naturally disruptive properties to disable that creature's spell-resistance for 1 minute or until that creature successfully sunders, disarms, or steals the activated NEMEAN Metal Weapon that triggered the effect in the first place. A given weapon can only negate one creature's spell-resistance at a time - using this ability while already negating a creature's spell resistance re-activates the first target's resistance.
 

Price

  The Prices given below are a generalization meant to be used primarily for Forest Elves and in other scenarios where the GM judges that it is available for purchase. However, overall, NEMEAN Metal is not available for purchase on Corexus or Inara as the means of its construction have been entirely lost to time - leaving the ruins of the ancient Aurelian Skycities as the only sources of it known to yet exist. In addition, Activated NEMEAN Metal cannot be purchased at all, for any reason. It must be found or created.  
Special: Weapons or armors fashioned from NEMEAN Metal are always masterwork items as well; the masterwork cost is included in the prices given below.   Ammunition: +25 gp per missile(Ammunition made of NEMEAN metal only carries the All-Metals/Magic for DR purposes quality)   Light armor: +10,000 gp   Medium armor: +15,000 gp   Heavy armor: +25,000 gp   Weapon: +3,000 gp

Properties

Material Characteristics

NEMEAN Metal, while easy to mistake for materials such as Silver or Mithral, is decidedly unique in its physical characteristics - possessing subtle striations along its surface that almost resemble carved "channels" or "circuits" that better allow for both magic and electricity to better conduct through it. Though silver in coloration, NEMEAN metal is subtly darker than either of the aforementioned metals and possessed of a very subtle green tint for those who examine it closely.   In addition, the surface of true NEMEAN Metal is fairly distinctive for its reactive nature - its surface patterns(said to resemble oil or chemical spills) shift and writhe in response to the touch of a living creature, as if the metal itself is reactive to the touch of another being.

Physical & Chemical Properties

Above all, NEMEAN Metal is a metal that is durable beyond imagination - virtually immune to damage of all kinds even morseo than Adamantine, it is all but immune to rust and the passage of time. In addition, the metal is highly conductive of both electricity and magic - properties that allow it to become the most ubiquitous material of the ancient Aurelian Hegemony.

Geology & Geography

NEMEAN metal is not found naturally within The Cosmology of Ea.

Origin & Source

NEMEAN Metal, as best as has been discovered by historians and metallurgists who have studied it alongside countless other relics of the ancient Aurelian Hegemony of Man, is not a naturally occuring material - instead, it is believed to be a superalloy created from a complicated blend of many other materials(Which are believed to include but are not limited to Mithral, Adamantine, Iron, Bronze, Djezet, and More) in a complicated and long-lost smelting process that resulted in the creation of a "wonder metal" far stronger, lighter, and durable than any of its component materials.   Where such a process came from, who pioneered it and why, how such a blend was invented - all further details about the wonder alloy known as NEMEAN Metal(As well as the origin of its odd name) have all been lost to time.

Life & Expiration

NEMEAN Metal is immune to rust, aging, and deterioration.

History & Usage

History

The History of NEMEAN Metal is knowledge that has been lost to the trappings of time, though it is known it was discovered by the High Humans in ancient times and used extensively throughout their empire.

Discovery

The Discovery of NEMEAN Metal is knowledge that has been lost to the trappings of time, though it is known it was discovered by the High Humans in ancient times and used extensively throughout their empire.

Everyday use

In the past, NEMEAN Metal was used as the elite metal of choice for weapons, armor, and construction of durable structures or objects that needed to withstand all attacks but still be flexible or conduct magic.

Refinement

NEMEAN Metal must be refined before it can be used, but the process for doing so is lost to time.

Manufacturing & Products

Weapons, Armor, anything metallic.

Byproducts & Sideproducts

None

Hazards

Extreme, EXTREME Heat. The smelting process gives off gasses toxic to most organic life that dissipate quickly but are highly lethal.

Environmental Impact

Unless properly managed, the NEMEAN smelting process produces titanic amounts of turbulet magical energy strong enough to flense flesh from bone and disintegrate steel in seconds. The Extreme Heat produced within the smelting process is hot enough to vaporize any material with a boiling or melting point.

Reusability & Recycling

NEMEAN Metal can be smelted down and recycled by being forged into new items.

45NE

47.867 u
Type
Metal
Odor
None/Metallic
Taste
None/Metallic
Color
Silver
Melting / Freezing Point
Melts at ​(4380 °C, ​7916 °F)
Density
3.172 g/cm3
Common State
Solid
Related Species

Comments

Please Login in order to comment!