Thieves' Guild
The Thieves' Guild, better known as simply "The Guild", is a vast organization of crime and related businesses in The City. Established over 200 years ago, The Guild is arguably less corrupt and unpredictable in some ways, than many of the other powerful organizations in the City. Known for their tight bonds and high value of loyalty, The Guild functions almost as more of a large extended family than a cold and uncaring organization. The Guild is run by an elected Guild Leader. Elections are held upon the retirement or death of a previous Leader, or if enough guild members agree to hold a special election.
The Guild deals in any and all sorts of crime- from petty robberies and shake-downs, to high-stakes burglaries and assassinations. Whatever below-board task you need done, the Guild has the people for the job.
Structure
Guild Leader (1), Guild Captains (3), Guild Members (any), Guild Recruits (any)
Assets
Connections, moles, informants, wealth, influence; Headquarters as well as hideouts all over the city
Type
Guild, Thieves
Alternative Names
The Guild
Leader
Controlled Territories
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