Evencroft
Demographics
Population: Approximately 700 residents
Diversity: Evencroft is a town that thrives on the varied contributions of its diverse inhabitants, creating a rich tapestry of cultures, skills, and traditions. While humans form the majority and hold most positions of power, the town is also home to a notable community of elves, dwarves, and other races. Each group brings its unique heritage and strengths, influencing the town’s culture, economy, and daily life. Despite occasional tensions, particularly concerning the elves, the blend of different races has made Evencroft a dynamic and multifaceted community.
Demographic Breakdown
70% Human: The human population forms the majority of Evencroft’s residents, playing a central role in the town’s daily life and governance. Humans occupy a range of professions across all districts, from skilled tradespeople and laborers in the Commoner District to the affluent families and officials in the Highborn District. Their dominance in numbers and influence shapes much of the town’s cultural and social norms. 13% Elf: Elves constitute a significant minority in Evencroft, contributing a touch of elegance and sophistication to the town’s atmosphere. However, despite their valued skills and contributions, elves are considered second-class citizens. They often face subtle social and political limitations compared to their human counterparts. Many elves are engaged in artistic, intellectual, or magical professions, particularly in the Trade District, where their unique talents are both appreciated and utilized. While their contributions are important to the town’s cultural and economic life, their social status reflects a clear hierarchy that favors humans. 10% Dwarf: Dwarves are a key demographic within the Trade District, known for their exceptional craftsmanship and engineering skills. Their expertise in metalwork and trade significantly bolsters the district’s economy. Dwarves are respected for their skills and hard work, and their community is well-integrated into the town’s commercial activities. They maintain strong communal ties and are an essential part of Evencroft’s industrious character. 7% Other: The remaining 7% of the population includes a variety of races and species, such as halflings, gnomes, and occasional outsiders. This group adds a unique and eclectic flavor to Evencroft, contributing specialized skills, diverse cultural perspectives, and unique local businesses. Although less numerous, their presence enhances the town’s overall diversity and richness.Government
Evencroft is governed by the esteemed founding family, the Evencrofts, who exercise overarching authority over the town. Their rule is complemented by a well-organized council system, comprising representatives from each district who ensure the enforcement of rules and regulations. This structure helps balance the diverse needs and perspectives of Evencroft’s various districts.
Council Structure and Members:
Evencroft Estate:
- Lord and Lady Evencroft: The Lord and Lady Evencroft are the principal rulers of the town, overseeing all major decisions and administrative functions. Their residence, Evencroft Manor, along with the adjacent Evencroft Hall, serves as the central hub for governance, judicial matters, and official functions.
Commoner District Representative:
- Moe Harlow: Moe Harlow is the representative for the Commoner District, known colloquially as the "slums." Harlow acts as a liaison between the lower-income residents and the governing authorities, working to address their needs and concerns with practical solutions and effective communication.
Trade District Representatives:
- Greyrum Brewmeister (Crafters): Representing the crafting community, Greyrum Brewmeister is a skilled dwarf artisan responsible for overseeing the quality and standards of crafts and trades within the Trade District. His expertise in metalwork and craftsmanship is vital for maintaining the district’s reputation and economic vitality.
- Shay O'Reilly (Traders): Shay O'Reilly serves as the representative for traders in the Trade District and is also the owner of O'Reilly's General, the town's sole general store. O'Reilly’s General is a key resource for essential supplies, making O'Reilly an influential figure in both local commerce and trade policy. In her dual role, she manages the store's operations and oversees trade regulations, ensuring that commercial interests are well-represented and effectively managed.
Highborn District Representatives:
- Dr. Lewis Sherborne (North): Dr. Lewis Sherborne represents the northern part of the Highborn District. With a doctorate in history, Sherborne is renowned for his deep knowledge of the town’s past and his contributions to preserving its cultural heritage. He handles issues related to education, historical preservation, and the needs of the affluent residents in this area, often drawing on his historical expertise to inform his decisions.
- Mistress Elouise (South): Mistress Elouise is the representative for the southern section of the Highborn District. Known for her involvement in local charities and social events, Elouise focuses on community relations and ensures that the southern part of the district is well-supported and engaged in town life.
- Roderick McLaren (East): Roderick McLaren, an esquire, oversees the eastern region of the Highborn District. His responsibilities include managing estate affairs, ensuring high standards, and liaising with noble families and landowners in the eastern part of the district.
- Lexi Croque (West): Lexi Croque is the representative for the western area of the Highborn District. With her keen administrative skills and attention to detail, Croque addresses local issues, manages district-specific regulations, and facilitates communication between residents and the central government.
Defences
Defenses of Evencroft:
- Sleeping Quarters: Dormitories for the town’s regular guard force
- Training Grounds: Designated areas for drills, combat training, and exercises
- Armory: Storage area for weapons, armor, and other military supplies
- Command Center: Offices for the commanding officers and strategists
- Material: Reinforced stone and brick
- Height: Approximately 20 feet high
- Features: Includes walkways and guard towers for surveillance and defense
- Description: One of the major entry points
- Defenses: Protected by a heavy portcullis
- Guard Posts: Watchmen stationed for inspection and security
- Description: The second major entrance
- Defenses: Secured by a heavy portcullis
- Guard Posts: Watchmen stationed to manage security
- Protection: Security for the estate and its residents
- Surveillance: Monitoring and responding to threats on the estate grounds
- Special Operations: Handling critical or sensitive security tasks
- Description: Reinforces security at the town’s entrances
- Location: North Gate and West Gate
- Function: Prevents unauthorized access and enhances defensive measures
Industry & Trade
Evencroft’s economy thrives on a blend of local craftsmanship and essential services. Key industries include blacksmithing, leatherworking, and carpentry, where skilled artisans produce high-quality weapons, armor, leather goods, and wooden items. The town also boasts a renowned brewery known for its popular ale, as well as herbalist shops offering potions and remedies. Cartography services support both local navigation and adventurers with detailed maps and exploration tools.
Trade plays a crucial role in sustaining the town. A general store provides everyday necessities and adventurers’ gear, while transport companies handle the movement of goods and people. Stables ensure that riding animals are well-cared-for, supporting both transport and trade needs. Imports include exotic materials and specialized components, while exports consist of crafted goods, beverages, and herbal products.
The town's economic infrastructure is bolstered by key facilities including the administrative center, which manages governance and trade regulations, and cultural establishments that attract visitors and contribute to the local economy. Overall, Evencroft maintains a stable and growing economy through a well-balanced mix of local industry, trade, and essential services.
Infrastructure
Evencroft is a town where practicality and history converge, organized into distinct districts and featuring a variety of key structures and facilities that cater to its diverse population and needs.
Commoner District: The streets are primarily dirt paths, showing signs of heavy use and wear. The uneven and often muddy surfaces reflect the district’s more basic infrastructure compared to the more developed areas of the town.
Trade District: This district features a mix of dirt paths and paved roads. Major routes and key commercial areas are paved to handle heavy traffic and facilitate smoother transportation of goods.
Highborn District: Known for its pristine cobblestone streets, this district boasts smooth, well-maintained pathways that reflect its affluent character. The streets are regularly cleaned and adorned with decorative elements.
Evencroft Estate: Enclosed by high walls, the estate separates the town from its nobility. Within the estate:
Highborn District:
Trade District:
Independent Outskirts:
Market Square: A vibrant area with market stalls and shops. At its center is the Portal of Glory, a glowing blue portal atop a marble platform. This portal serves as the gateway to the Arena of Cinder, a mystical landmark for public events.
Ruined Altar of Grythe: A ruined chapel dedicated to the god Grythe, which also serves as the town’s catacombs.
Water Supply: The town features wells and cisterns, with advanced systems in the Trade and Highborn Districts including aqueducts and decorative fountains.
Waste Management: Waste management varies by district, with more developed systems and cleaner practices in the Trade and Highborn Districts.
Public Lighting: Achieved using the magical spell "Continual Flame" contained in glass orbs mounted on large metal poles, ensuring consistent illumination throughout the town.
Silverfang & Co. Transport Company: Known for reliable transport services with a fleet of wagons and carriages. Their operations are often shrouded in mystery, adding an element of intrigue.
The Adventurer's Guild : Located just outside of town but still considered part of Evencroft, this guild provides resources and support for adventurers and explorers.
Streets and Pathways:
Key Structures and Facilities:
- Evencroft Hall: The grand town hall, constructed from finely dressed stone, featuring columns and intricate carvings. It serves as the center for town administration and official functions.
- Evencroft Manor: The luxurious residence of the Lord and Lady Evencroft, surrounded by well-kept lawns and private paths, including the serene Peace Pond in the southern section.
- O'Reilly’s General: Located in the center of the Highborn District, this is the town's only general store, owned by Shay O'Reilly. It serves as a key hub for essential supplies and daily commerce.
- Trulo’s Tower: Home to Bravarno Trulo, one of the nine most powerful wizards in Cinder, and serves as the town’s magic library. The tower is a significant center for magical study and research.
- Chapel of the Three: The major church in Evencroft, featuring altars dedicated to Luthos, Amalar, and Sein. It is a central place for worship and community gatherings.
- Elene’s Bathhouse: Located on the outskirts of the Highborn District, this bathhouse serves as both a luxurious retreat and a place of worship for Elene, the Goddess of Pleasure.
- Leaf’s Leather & Greymane’s Fire Forge: A shared building housing a leatherworker (Leaf’s Leather) and a blacksmith (Greymane’s Fire Forge), known for high-quality craftsmanship.
- Splinter and Saw: The local carpenter, offering woodworking services and custom carpentry.
- Brewmeister’s Boilhouse: Known for its renowned ale, "Boiled and Brewed."
- The Piggling Gig: The local theatre known for its vibrant performances.
- Deadman’s Head: A major tavern situated atop a hill in the northeast corner of town, known for its lively atmosphere and selection of beverages.
- The Wayward Wanderers: A cartographer providing detailed maps and exploration tools.
- Lucky’s Stables: Providing boarding and care for horses and other riding animals.
- Vile Vials: Located on the outskirts, offering herbal remedies and magical herbs.
Public Facilities:
Utility and Services:
Districts
Commoner District
The Commoner District of Evencroft, known colloquially as the "slums," is a rugged and densely populated area. The streets are dirt paths, often muddy and uneven, reflecting the district’s practical and unrefined character. The buildings are constructed using wattle and daub, featuring woven wooden frames filled with clay, straw, and dung. These structures have a patched, weathered look, with thatched or shingled roofs showing signs of age and repair. Rather than organized market stalls, the district's commerce is driven by soapbox traders. These enterprising individuals set up their makeshift stands on street corners and in small open spaces, peddling a variety of goods from wooden boxes or simple carts. Their offerings range from basic necessities to homemade items, adding a dynamic, informal touch to the district's economic life. Despite its worn appearance, the Commoner District buzzes with activity and embodies a strong sense of community resilience.Trade District
The Trade District of Evencroft is a vibrant and industrious hub, characterized by its bustling atmosphere and utilitarian charm. The streets here are dirt paths, frequently traveled and well-worn from the constant flow of traders and goods. In contrast, the buildings within the district, including workshops and guildhouses, feature paved floors, offering a more durable and functional surface for the high volume of commercial activity. At the heart of the district is a lively market, which serves as a central focal point for commerce and social interaction. The market is an organized expanse of stalls and shops where vendors, including the small community of dwarven traders, display their goods. Dominating the center of the market is the Portal of Glory, positioned atop a grand marble platform. This striking blue portal, with its mystical glow, stands as both a symbol of the district’s economic vitality and a captivating landmark that draws attention and intrigue. The juxtaposition of the earthy dirt paths and the elegant marble platform highlights the district’s blend of practicality and mystiqueHighborn District
The Highborn District of Evencroft is a showcase of luxury and sophistication, characterized by its paved cobblestone streets and grand estates. The area is meticulously maintained, with elegant mansions, beautifully landscaped gardens, and refined public buildings reflecting the wealth and high status of its inhabitants. On the outskirts of the district lies Elene’s Bathhouse, a prestigious establishment that serves a dual function. This architectural gem combines opulence with spirituality, offering both luxurious bathing facilities and a space for worship. The bathhouse features intricately designed stonework, lavish interiors, and serene bathing pools, providing a sumptuous retreat for relaxation. As a church dedicated to Elene, the Goddess of Pleasure, it hosts rituals and ceremonies that celebrate the goddess’s attributes, seamlessly blending leisure with devotion. While not located in the heart of the district, Elene’s Bathhouse adds a unique dimension to the Highborn District’s character. Its presence on the outskirts complements the area’s upscale ambiance, offering residents and visitors a space of indulgence and spiritual enrichment amidst the refined surroundings.The Evencroft Estate
The Evencroft Estate, situated at the edge of Evencroft, is a distinguished and well-defined compound, marked by its high, meticulously maintained walls. This separation from the rest of the town underscores its significance as both the administrative and residential center of Evencroft.
Evencroft Hall is the central feature of the estate, serving as the town hall. This grand building, constructed from finely dressed stone, features a stately facade with elegant columns and intricate carvings. Inside, Evencroft Hall boasts spacious administrative offices and a grand assembly chamber, where town meetings and official ceremonies are held. The hall plays a crucial role in the town’s governance and public life.
Adjacent to Evencroft Hall is Evencroft Manor, the opulent residence of the Lord and Lady Evencroft. The manor is an expansive, beautifully designed structure with luxurious interiors, including grand living quarters, elegant dining rooms, and a variety of finely crafted architectural details. The manor's design reflects the noble status of its residents, with ornate stonework and sophisticated ironwork.
To the southern section of the estate lies the Peace Pond, a tranquil and picturesque feature of the grounds. This serene pond is surrounded by manicured gardens and private walking paths, providing a peaceful retreat for reflection and relaxation. The Peace Pond adds a natural element to the estate’s refined surroundings, offering a contrast to the grandeur of the buildings and serving as a quiet escape from the bustle of town life.
Although the Evencroft Estate is physically separate from the town, it remains integral to Evencroft’s identity, embodying the authority and heritage of the Evencroft family while providing a serene and elegant environment for both governance and residence.
Assets
Stores and Shops:
- Everyday necessities: Food, clothing, and household items
- Adventurers’ gear: Basic equipment such as ropes, backpacks, and basic weapons
- Armor: Leather and studded leather armor
- Accessories: Bags, satchels, and custom leather clothing
- Weapons: Swords, axes, and other metal weapons
- Armor: Metal and chainmail armor
- Custom metalwork: Custom orders and repairs
- Woodworking: Furniture, tools, and decorative items
- Building materials: Lumber and other wood supplies
- Repairs: Services for wooden items
- Beverages: Various types of ale and other drinks
- Brewing supplies: Ingredients and tools for home brewing
- Potions: Healing potions and magical enhancements
- Herbal remedies: Various remedies and natural treatments
- Magical herbs: Ingredients for spells and potions
- Maps: Detailed maps of various regions
- Exploration tools: Compasses and navigation aids
- Custom mapping services: Personalized maps and directions
Taverns and Inns:
- Drinks and meals: A wide selection of beverages and hearty food
- Entertainment: Games, music, and a lively atmosphere
- Accommodations: Basic rooms for travelers
- Meals and drinks: Simple food and beverages
- Comfort: A welcoming atmosphere for guests
- Luxurious rooms: Well-furnished and elegant accommodations
- Gourmet meals: High-quality dining options
- Additional amenities: Spa services and other high-end features
Magical and Special Locations:
- Magical tomes: Ancient spellbooks and scrolls
- Magical artifacts: Rare and valuable magical items
- Research materials: Resources for advanced magical studies
- Elene’s Bathhouse: Located on the outskirts of the Highborn District, featuring:
- Bathing facilities: Luxurious hot springs and steam rooms
- Relaxation items: Bath oils, soaps, and perfumes
- Sacred relics: Items dedicated to Elene, the Goddess of Pleasure
- A gateway: To the Arena of Cinder, a mystical site for grand events
Transport and Utility Services:
- Transport services: Wagons and carriages for moving goods and people
- Equipment: Tools for loading and securing cargo
- Boarding: Facilities for horses and other riding animals
- Care equipment: Saddles, bridles, and grooming tools
- Animal maintenance: Grooming and general care services
Guilds and Factions
Trade Guilds: The Trade Guild is a central institution in Evencroft, overseeing commercial activities and ensuring fair trade practices within the town. It is divided into two main branches:
- Craftsmen's Guild: This branch represents artisans and craftsmen in Evencroft, including blacksmiths, leatherworkers, and carpenters. The guild ensures high standards of workmanship and provides resources and support for local artisans. It also helps in coordinating large projects and managing the quality of goods produced.
- Traders' Guild: Focused on merchants and traders, this branch manages commercial transactions and marketplace regulations. It facilitates trade between Evencroft and other regions, ensuring that merchants adhere to ethical practices and maintain fair pricing.
- Quest Coordination: The guild posts and manages quests, connecting adventurers with clients needing their services.
- Resources and Networking: It provides adventurers with necessary supplies, information about dangerous regions, and opportunities for collaboration.
- Training and Support: The guild offers training programs and resources to enhance the skills of new and experienced adventurers alike.
- Herbalists’ Guild: Focuses on the trade of potions, remedies, and magical herbs. This guild supports herbalists by providing access to rare ingredients and fostering knowledge exchange.
- Cartographers' Guild: Supports the mapping and exploration efforts of The Wayward Wanderers. It helps in producing accurate maps and providing tools for navigation.
- Brewers' Guild: Associated with Brewmeister’s Boilhouse, this guild oversees the production of ale and brewing techniques. It provides resources and ensures quality standards in brewing practices.
- Silverfang & Co.: This transport company plays a significant role in trade and logistics, handling the movement of goods in and out of town and influencing transport-related decisions.
- Chapel of the Three: This major religious institution holds sway over spiritual and community matters, offering worship and guidance to the townsfolk.
- Elene’s Bathhouse: As a place of both relaxation and worship, it attracts visitors and contributes to the town’s cultural and economic landscape.
- The Veiled Truth: Whispers among the townsfolk suggest that The Veiled Truth, a secretive faction of followers dedicated to Vikneas, the Goddess of Lies, has its headquarters somewhere in Evencroft. Known for their enigmatic and elusive nature, this group is rumored to influence events from the shadows, their true motives and activities remaining a closely guarded secret.
Points of interest
Portal of Glory:
- Location: Market Square
- Description: A glowing blue portal atop a marble platform. It serves as a gateway to the Arena of Cinder, a mystical site for grand events and combat spectacles.
- Location: Center of the Highborn District
- Description: The only general store in town, providing everyday necessities and adventurers’ gear.
- Location: Highborn District
- Description: The residence of Bravarno Trulo, a renowned wizard. It also functions as the town’s magical library, containing ancient tomes, magical artifacts, and research materials.
- Location: Outskirts of the Highborn District
- Description: A luxurious establishment featuring hot springs and steam rooms, dedicated to Elene, the Goddess of Pleasure.
- Location: Highborn District
- Description: The major church in town with altars dedicated to Luthos, Amalar, and Sein, serving as a central place of worship and spiritual guidance.
- Location: Northeast corner of town, atop a hill
- Description: A prominent tavern known for its lively atmosphere, serving drinks, meals, and providing entertainment.
- Location: Commoner District
- Description: A lower-end inn offering basic accommodations, meals, and a welcoming atmosphere for travelers.
- Location: Highborn District
- Description: A high-end inn featuring luxurious rooms, gourmet meals, and additional amenities such as spa services.
- Location: Close to the Market Square
- Description: The local theatre where various performances and cultural events are held.
- Location: East of the Market Square
- Description: A crumbling chapel dedicated to the god Grythe, also serving as the town's catacombs.
- Location: South of the Trade District
- Description: A transport company specializing in logistics and the movement of goods, known for its broad-reaching impact on trade.
- Location: Next to the Stables by the North Gate
- Description: A cartography business that provides detailed maps, exploration tools, and custom mapping services.
- Location: South of the Trade District, sharing a building with Greymane’s Fire Forge
- Description: Specializes in high-quality leather goods, including armor and accessories.
- Location: South of the Trade District, sharing a building with Leaf’s Leather
- Description: A blacksmith shop offering weapons, armor, and custom metalwork.
- Location: Next to the Trade Guild Hall in the Trade District
- Description: A carpenter’s workshop providing woodworking services, building materials, and repairs.
- Location: Within the Trade Guild Hall
- Description: Known for its renowned ale, "Boiled and Brewed," it also offers various brewing supplies.
- Location: East of the Highborn District, nestled within common buildings
- Description: An herbalist’s shop featuring potions, remedies, and magical herbs.
Architecture
Trade and Noble Districts:
- Materials: Stone and fine timber
- Description: The buildings in these districts feature an elegant blend of stone and high-quality timber. Stone provides durability and a sense of permanence, while timber adds warmth and craftsmanship. Structures often include ornate carvings and detailed woodwork, reflecting the wealth and status of their inhabitants. Roofs are typically shingled or tiled, and streets in the Trade District are paved, highlighting the affluence of these areas.
- Materials: Wattle and daub
- Description: Buildings in the Common District are made from wattle and daub, a traditional construction method using woven wooden strips covered with a mixture of mud, straw, and clay. The structures are functional and practical, with a focus on utility over aesthetics. The streets are dirt paths, and the overall appearance is modest, reflecting the more humble means of its inhabitants.
- Materials: Marble and slate
- Description: Evencroft Manor, the grand residence of the Evencroft family, is constructed from luxurious marble, symbolizing the family’s importance and affluence. The marble gives the manor a striking appearance and ensures its durability. The slate roof complements the marble, providing a refined and practical roofing solution that withstands the elements.
Founding Date
2152 PA
Founders
Type
Town
Population
735
Inhabitant Demonym
Human
Included Locations
Owner/Ruler
Additional Rulers/Owners
Owning Organization
Characters in Location