Fort Caerdwyn

Founded long ago, during the reign of the Source King, Fort Caerdwyn was a place of terror and knowledge. Magic and power. Caerdwyn is said to have been born here, so it was only fit that when he was deposed, he was interred here as well. Now, in the sick sense of irony that the gods hold, Fort Caerdwyn is a prison for those with Source in their blood. No one ever escapes Fort Caerdwyn, and no one is ever let free, death is the only way out, and for some, that is better than what rumor has that the Magisters inflict upon their charges.  

Demographics

9874 Fowl, 2,324 pigs, 2,323 bovines.

Defences

Large Stone walls, Fort Caerdwyn, Walls, Towers, On a cliff. 600 Magister Knights, 400 Magister Arbalests, and 100 Magister Knight Templars.

Geography

Town spreads 0.2 sq miles total.
  • 0.05 miles out from coast, stretching south
  • 0.05 miles stretching west
  • 0.05 miles stretching east
  • 0.05 miles stretching north along the coast.
37 (1.5 days travel by road) [3 days by forest] mile radius around town is agricultural and husbandry land and small hamlets.
Coastal city, with loose forest around the town, out into the agriculture, primarily pig and fowl (since forests make cattle difficult).
Alternative Name(s)
The Isle of the Damned, The Source King's Throne
Type
Citadel
Population
5,500 civilians.
Inhabitant Demonym
Caerdwynai
Location under
Included Locations
Owner/Ruler
Owning Organization
Characters in Location


Cover image: by Unknown
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