Gods & Religion in Caelvoran | World Anvil

Gods & Religion

The gods of Caelvoran source their divine power from faith and worship. Their agents can be found in shrines and temples throughout the world, their power manifested in the clerics and paladins of their name. The so-called evil gods, though they tend to have fewer followers, make up for the lack of worshipers with a more intense form of worship—sacrifice.   Ages ago the gods walked the material plane. Their petty squabbles raised and destroyed continents. The wars they waged wrought havoc for the mortals they used as pawns in their eternal games of power and intrigue. The deities jealously guarded their portfolios during this time, for there were many of them beyond measure. All that changed with the arrival of the Wretched.   The Wretched struck fear into the hearts of even the gods.   Forced to band together for their very survival, let alone that of the mortals on the Prime Material, the Divine fought back. As in any war, there were casualties. In the end, merely a handful of gods stood where once there were multitudes. But they stood triumphant. Thus ended the First Era.   For a time, there was peace. The remaining gods worked together to restore Caelvoran to what it once was. However, monstrosities and abominations, created as weapons against the Wretched, still roamed wild. Disagreements sprang forth over which creations ought be permitted to endure. Gods who had once served as spies and generals in the previous conflict were accused of bloodlust, lacking scruples, and worse. These, in turn, cursed their accusers as narrow-minded and short-sighted.   The fracturing of the pantheon ushered in the Third Era. The remaining deities recognized the threat of the Wretched. They could not afford more losses, yet collaboration was no longer an option. A dĂ©tente was reached. The Rift saw the gods retreat from Caelvoran. They would no longer intervene directly on the material plane, but instead would observe from the outer realms and keep watch for the return of their ancient enemy.  

Current Pantheon


 
Name Alignment Portfolio
Bahamut LG justice, protection, nobility
Moradin LG creation, hearth, family
Pelor NG Sun, agriculture, time
Sarenrae NG healing, redemption
Avandra CG change, freedom, luck
Corellon CG magic, arts, beauty, fey
Lliira CG joy, festivals, release
Sehanine CG moon, trickery, illusions
Erathis LN civilization, invention, law
Raven Queen LN winter, fate, death
Ioun N knowledge, skill, prophecy
Melora N nature, wilderness, the sea
Kord CN strength, storms
Asmodeus LE tyranny, domination, sin
Bane LE war, conquest
Tiamat LE greed, envy, wealth, vengeance
Torog NE Underdark, imprisonment
Vecna NE secrets, undead, necromancy
Gruumsh CE destruction, conflict, battle
Lolth CE shadow, lies, spiders
Tharizdun CE madness, annihilation
Zehir CE darkness, poison, assassins
The gods have many appellations amongst their followers. Below are the most common:
 
Asmodeus-Lord of the Hells
Avandra-The Changebringer
Bahamut-The Platinum Dragon
Bane-The Strife Emperor
Corellon-The Archeart
Erathis-The Lawbearer
Gruumsh-The Ruiner
Ioun-The Knowing Mistress
Kord-The Stormlord
Lliira-The Joybringer
Llolth-The Spider Queen
Melora-The Wildmother
Moradin-The Allhammer
Pelor-The Dawnfather
Raven Queen-Matron of Ravens
Sarenrae-The Everlight
Sehanine-The Moonweaver
Tharizdun-The Chained Oblivion
Tiamat-The Scaled Tyrant
Torog-The King That Crawls
Vecna-The Whispered One
Zehir-The Cloaked Serpent

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