Sporting Event / Competition
The tournament began before sunrise, with hundreds of hopefuls gathering at the coliseum gates to prove themselves worthy of advancement. The preliminaries were not battles of blood, but tests of raw physical prowess—designed to narrow the field before the real spectacle began.
Each contestant faced five challenges:
Only three out of five needed to be passed cleanly—though excelling in all granted prestige and better seeding in the Free For All.
Torgil wasted no time in setting a tone of dominance.
But it was Lilly who stole the crowd’s heart.
The two earned top placements in the Free For All.
Vin approached each test with measured care—never shining, but never failing.
He advanced—not as a crowd favorite, but as someone to watch out for.
The Free For All was the centerpiece of the Grand Tournament—a staged storm of magic, muscle, and desperation. Nearly seventy combatants entered. Only fifteen would walk away with placement.
Vin, placed randomly at the outer edge of the arena, was joined by Torgil and Lilly, who had earned favorable positions due to dominant performances in the preliminaries. The trio moved together early on but soon found themselves locked in a brutal and escalating series of encounters.
Despite lasting no more than three minutes in real time, the fight felt endless—every breath earned, every inch contested.
Torgil and Lilly initially swept through clusters of lesser foes, eliminating dangerous individuals like Amun Ra'khet of Shinryu using the advancing fireline. Vin, relying on speed and discipline, moved with care—still adapting to the reality that his strength as a death monk held no advantage in a non-lethal contest.
The tide shifted when they encountered the Goliath sisters, Torra and Brynna, who held the central zone with overwhelming coordination and brute strength. The Misfits’ advance stalled under their combined pressure—Torgil barely withstanding their strikes, and Lilly and Vin taking punishing blows.
Even River, watching from the mage ring, could do little more than direct their movement and hold spells in reserve. She was joined by Laura, who observed with quiet intensity as River tracked every shifting variable.
Lilly’s first offensive spell, Lightning Bolt, had stunned several targets earlier in the match, allowing the arena mages to remove them. But by the end, she was bruised, burned, and spent.
Vin fought with brutal elegance, but each hit he delivered felt hollow—measured in grit and movement, not finality. He came away from the match not empowered, but exposed, realizing how close he had come to breaking.
The match ended in a blinding crescendo—a volley of fireballs cast across the shrinking central field, intended to down any who still stood. Bodies crumpled. Screams echoed. Dust filled the air.
When it cleared, the count was taken.
Vin and Lilly lay unconscious—but breathing.
Torgil stood, barely.
They were among the final fifteen.
They would continue.
The rest would be healed, stabilized, and escorted off the field.
For the Bloody Misfits, the fight had been won—but it had come with a cost.
And someone had been watching.
As the final fireballs of the Free For All lit the sky and bodies collapsed across the field, two figures moved through the crowd with quiet purpose.
They struck at the exact moment the flames hit—timing their attack to coincide with maximum confusion, assuming their target would be out of spells.
They were wrong.
River, exhausted but alert, was standing beside Laura at the edge of the mage ring when the two hooded assassins lunged. Their weapons were simple daggers—meant not for flair, but for certainty.
River noticed first, casting Shield just in time to deflect the strike aimed at her throat. Laura wasn’t as lucky—her attacker’s blade bit deep into her upper arm, but missed the kill.
Laura didn’t hesitate.
With a spell cast mid-spin, she disintegrated her attacker where he stood—leaving little more than scorched robes and dust. The second assassin, seeing what had just happened, turned to flee.
River cast Wrack.
The fleeing man collapsed mid-step, overwhelmed by the violent, invasive agony that came with the spell. Laura, arm bleeding, cast a secondary binding enchantment to restrain him.
"That spell—Wrack—teach me that," she whispered to River, nearly giddy through the pain.
Guards arrived only moments later. Seeing that the situation had been handled and the would-be assassins neutralized, they made no alarm.
Instead, River and Laura were escorted quietly to the tournament officials.
An assassination attempt had taken place on the edge of the arena—but it had been contained.
The show had gone on.
But someone had tried to end it permanently.