The motivation behind building Arcathia: The new Order
The world is being built purely out of fun, and hoping to expand my safe haven further and further, to become a story driven world based on war, brotherhood and causes shed in a gray light.
Currently fleshing out the world better, remaking a lot to give it more personality and style, and focusing on the cold Northern Commonlands, better known as Scarnia.
The goal of the project
I'm hoping for a place people can enjoy, and wish to pick sides in, in order to further their factions glorious, (or wicked) goals!
Arcathia: The new Order's Unique Selling point
This world has no black and white. There are no heroes, there are no proper villains, and even the gods are simply human in the end.