Elsie Mylee Gates
... an Expert, Historian and Mythologist, seeking historical truth in the World of Pathon!
"Don't get in that woman's way. I know she dresses oddly, but that is the "Rogue Scholar", make no mistake! There are Nations who wish to see her imprisoned, but none have claimed her bounty! I hear she is protected by the Sovereign, and that she has wealth that people like you and me can only dream of! Of course, I heard that was stolen as well! A woman like that is too dangerous for her own good; the way she dances around morality and accountability is unprecedented! Taking what she thinks belongs to her! She's a thief of history who leaves behind rumor and mystery. WAIVCasters promote her as a "Curator of Hidden Truths", but I say, it depends on who you ask!"
Physical Characteristics
Apparel & Accessories
Elsie's Inventory
- +1 Leather "Exo-Suit" (Armor Rating AR+4). Constantly provides a Status effect, informing her of her vitals (HP & Physical Conditions). In addition, it protects her from the harmful temperatures of harsh environments (but not damage from those elemental types, Fire & Cold. Material resists both).
- Leather Knapsack-
Portal Pocket - Draconic Spade
- Rope, 50ft. (hemp, braided)
- Grappling Hook
- Canteen (Water)
- Mess Kit
- Survival Rations x1 Day
- Gold-Plated Lighter
- Glasses Case & Eye Drops
- Hand Soap & Towelettes
- Travel Journal & Pen Case
- Sacks & Containers
- Mythologist's Toolkit
- Hammer & Pick
- Brush Kit
- Screen & Bucket
- Measuring Tape
- Digging Tools & Trowel
- Bag of Marbles, Samples & Stones
- Acid Strips & Acid Vials x3 (1d4 damage)
- Dispel Powder x2
- Antique Abacyss
- Spell Component Pouch
- WAIV/Comm Apps
- Camera
- "Elsie's Playlist"
- Compass
- "Way-Finder"
- Cartographer
- Range & Slope-Finder
- Time & Date- Weather
- Note Application
- Appraisal Medias
- WAIV Auction House
- WAIV/Turbo Charger
- Scrivener
"The Court of Wyrms condemns me as a common Vandal, a "Rogue Scholar". You can call me whatever you wish; it will not change the unfaltering course of history! Only liars and true "Rogues" attempt to falsify the narratives of a Nation. As proof, I have brought with me, the "Ruthless Wand", which came under my care! Its true power and purpose are obscured, hidden beneath layers of propaganda. In my hands, it's not a tool of destruction, but a key to unlocking the mysteries of the ancient past! Before you can try me for this petty crime of theft, ask yourself which is worse: my crimes or perpetuatal fallacy? Listen, and decide for yourself the truth!"
Mental Characteristics
Identity & Personality
Personal History
"The Gates family legacy has been tarnished! Does he have no regard for the truth of this matter? Why did you abandon me, Father?"~ age 12, Elsie Mylee, formerly "Gates"
At 17, she graduated from her training academy and explored her first ruins: a section of the Ad-Anasian Highway. When she returned, her father had arranged for her to be wed to another nobleman's son. She was given one year before the conclusive date of her marriage.
There, she met her mentor, a fellow Historian and Mythologist, Elven Story-Teller, Mathal Courtsend. Through encrypted Elvish script and couriers, the two had corresponded for several years since the incident between her father. She attended the Mythos Society, living off the dowry.
Ruthless Wand: Age 25------------------Key Quest: Age 28
"A Draconian Relic of the Dark Dynasty, the "Ro'Avr Ingd" is unique; carved, of 10K year old Darkwood tree. Shod in Aurorium, and cast in suspicious iron, as I expected. Seems I'm one step closer to the "Gates Conspiracy." Father..."~ excerpt, research notes on the "Ruthless Wand", Elsie Mylee
Statistics: Ruinous Wand
+2 Heavy Mace* (1d10+PWR (*1.5 PWR, wielded 2 hands)/ Smashing Damage)
Spell Stacks: 2/3 Slots/ 1 Slot "Ruthless Wand"/ 1 Empty Slot/ 1 Empty Slot
This weapon acts similarly to a +2 Mace. It must be used in both hands as a melee weapon. It allows the wielder to harness any "cultural" or "bloodline" magic item, that may require a bloodline in order to activate. This includes: Elves, Dragons, "Drakan", Sijinn, Humans, and the Myst & Myth Folk. In addition, whenever this item is within 30ft. of ancient creatures or their fossil remains, (and the wielder is unaware of their presence), it will alert the owner by weeping red blood from beneath the head of the wand. Coating one's hand in the blood allows one to use magic related to those peoples. Attacks dealt to the above species are treated as though the Ruthless Wand were +4 and bypasses any natural damage resistances.
It can open and close portals (magic or mundane), sealing or barring entries; it can also trigger certain traps. It can be used to command ropes or chains within the owner's possession, creating a Spell-Stack on the object, and animating it at the owner's will. This effect can be used 3/day and is considered separately "Charged" from the following effect.
It has the capacity to channel a user's pain into an equal and volatile Arcane energy- able to shatter objects or damage people. Miraculously, the Ruthless Wand can heal as well, but only those that it has already broken. It'll restore the person or object to the state it was in before the Ruthless Wand caused damage, restoring that much HP. It will not heal the damage sustained from other wounds.
The user may use this ability once per encounter, but must succeed on a ranged touch attack (30 ft. Line of SIght). Consider the difference between your total HP and your current HP. This is the amount of damage that is dealt if the attack succeeds. The user's current HP is always factored when calculating this effect, regardless of where the damage came from or when it was sustained.
Building "Charges" within the Wand deals 1d10 damage to the wielder, but will never kill the owner (reducing their HP to 1). If the owner is at 1 HP, Charges can't be built in the wand. The owner may build 5 superficial Charges in this manner. The damage dealt by this wand- either to the user or its target- can't be mitigated. It can be healed, however.
At-will, the "Ruthless Wand" creates torch light or absorbs light within 15 feet of the user (20ft. illumination the user is not immune to darkness caused by this effect. and protects the wielder from Dragon's Breath or Mystic Breath attacks. Any allies behind the user are also protected, as it provides "Cover". Lastly, the Ruthless Wand has been enchanted.
Elsie has drawn out the item's personal Loci- an object spirit formed of certain specific properties, that can materialize and take on the physical traits of the item it is formed from, as well as previous owners, combining their essences into a unified form. Elsie calls it "Ro' Avr", the Draconic word for "Ruthless".
The item Persona, Ro' Avr, appears in a twin jagged, inverted triangular cloak of dark scarlet hued scales. Two golden, symmetrical horns emerge from the center of its headless body. Two Draconic Heads form around its dark legs, engulfing them in red and gold flames. Two humanoid arms emerge from orbital, blood-filled vessels floating around the Loci. The arms are marked in tribal tattoos from the Mythic Epoch. Though it is as cruel as its name implies, Ro' Avr was awakened by Elsie's own feelings of remorse regarding her lineage. It is loyal and protects her from harm; if it is destroyed in the process of doing so, it provides 1 "Charge" and can't be used in this manner again for the rest of the encounter. It acts as a small Construct and can be used to "Attack" on any turn Elsie could attack an enemy. In combat, this effectively gives Elsie a 10 ft. Reach, but she may risk harming the Loci. It deals damage as the weapon in this form.
In this regard, it can be used to locate hidden items and relics from the ancient past. If the object came from the Dracadian Age or earlier, the Ruthless Wand can inform the owner. Similarly to the unusual method it uses to warn the owner about intruders of ancient lineages, the blood imparted is cold whereas ordinarilly, it would be warm. Ro' Avr is able to leave the confines of the wand up to 10ft.
Back-Story: Ruinous Wand
" A Narrative Perspective w/ Mythologist Elsie Mylee & Dungeoneer Rand Alecleir"
"Known to Draconians and the Dracadians as the "Ro'Avr Ingd" in Druunic script, this relic initiated the Draconic Epoch, ended the Draconian Age, and began the Dracadian Age. In the Dark Dynasty that engulfed the Draconian Age, the Ur' Khans, most trusted of the Dragon Conqueror's elite Drughof, used it both in servitude of the Ur' Empire and its eventual decline, into a true "Dark" Age. The Draconians omit this from history- another comedic, elaborate attempt at Dabhuki. Both the Draconians and the Dracadians avoid accountability and proliferate half-truths around the Ruthless Wand. The truth of this weapon is neither created it- they borrowed it. To reveal its hidden lore, we must dig deeper- into the "Mythic Epoch!"
"Really, you don't have to; not like this..." before another utterance, Elsie continued, ignoring Rand's statement.
" During the 124th Generation of the Mythic & Mystic Folk, the skirmishes between these two groups forced a magical arms race. The Ice Cores from the era are badly damaged- but from my correspondences through the Mythos' Society, I determined that a similar relic was held by the Nagasi of that time. It had multiple purposes but it was thought to ward away evil spirits and their curses. It worked when members of the numerous Clans came together to share their grief. That means this is actually the fabled, "N"!"
"Ok. Say you're right about this thing's origins; is that reason enough to make yourself the public enemy of an entire nation?" Rand attempted to negotiate, "It's a huge cost to be right." He closed his eyes, shook his head and shrugged, "I feel you may be short-sighted."
Fixing Rand in her glare, she spoke, "Something has happened that I can't fully explain! I'm not short-sighted; I'm blinded, Rand!" Elsie's eyes simmered with a cool, distant expression, "The History of Pathon is shrouded in rumors, half-truths, and rabbit holes... You can't trust the WAIV Archives- or any archives! Beyond even the Pantheon's Miracles, the course of Pathon has been altered; I have to understand! How did it happen? When did it start to occur? Where does Gates fit into all of it?"
"You're doing it again," Rand offered.
Elsie sniffed once, then pointed to the wand, " With "Ro'Avr's" aid, I've located 7 fragments of a key. Rand, I've found the first piece to unravel the puzzle, and with your help, we'll secure the second. Some of these locations concern me; the "Nephasanevr" hasn't been seen in eons. Though I admit, I feel as driven as holy Hoqon, chasing the pieces of Oah's Heart across the Outer Worlds!"
"Yea, right, Nephasanevr", holy Hoqon... what does this have to do with Casho?"
/ a clandestine meeting, Elsie Mylee to a tired Rand Aleclier
"Ruthless Wand"
With the "Ruinous Wand" firmly within her grasp, Elsie was poised to reveal deeper truths connected to the Gates family. Unlocking its forbidden magic, Elsie located 7 fragments of a broken key. She suspects the key pieces will unlock a hidden chamber within the Gates Estate, deep inside the heart of the Ur' Dracadian Empire. Elsie spent three years collecting 2 of the broken pieces.
At 28, Elsie Mylee seeks the remaining 5 shards of the "Mythos Key", avoiding death and intrigue as best as she can. She purchased a fortified manor, which had been traded to the Courtsends by her Father. There, she hones her skills in pursuit of past truths and the key to the "Gates Conspiracy".
"I've never known her to have many friends. I'm probably the closest thing she has to a "friend", and that's stretching. She's much too fussy and busy for relationships. It's unfortunate... once you get to know her, she's absolutely stunning. Of course, that's just another tool in her kit. It's best to keep it professional with Elsie Mylee."
Social Characteristics
Contacts & Affiliates
Contacts
Mathal Courtsend
Guy Zep
Rand Aleclier
Bolfa Kula
Affiliations
Mythos Society
Dungeoneer's Guild
Elsie Mylee's social prowess and genuine warmth have left an indelible mark on the lives of those fortunate enough to cross her path. Her unwavering dedication to fostering meaningful connections has made her a beloved figure to her few closest friends. Elsie's affiliation with various organizations and her active involvement in their communities exemplify her commitment to bringing people together. While she is misunderstood by the World, those closest to her understand that she is a hard-working and committed individual, with an earnest desire for equilibrium and justice.
Rogue Scholar
Physical Traits
- Race: Human
- Class: Expert
- Class/ Level: Expert/ 5th
- Effective Character Level: 5th
- Arc Rank:
(Covert 4/ Casting 1) - Arc Prestige:
Obtained ECL 6.
28
Gender:
Female
Portrayal:
Androgyny,
F-Dom
Auburn, Curly
Eyes:
Hazel Brown
Skin Tone:
Healthy Complexion
5'9" un/ 135 ub
Body Type:
Athletic Build
Facial:
Round Glasses
Credentials
Quirks:
Sniffs the Air
Habits:
Cleans her Glasses
- Power/13+1
- Vitality/13+1
- Agility/16+3
- Grace/16+3
- Psyche/18+4
- Spirit/13+1
Mental Traits
- Bold Daredevil
- Curious Scholar
- Devil May Care
- Risky Gambler
- Focused Drive
- Material Gains
- Field Trips
- Ancient Relics
- New Discovery
- Scarcity
- Agitrops, Fallacy
- Unclear Pasts
Academic Graduate
Occupation:
Mythologist
Arts & Hobbies:
Curio Collections
Honest, Charitable
Vices:
Obsessive, Wrathful
Taboo:
No Grave-Robbing
Introverted Intuitive Thinking Judging
Social Traits
*Pantheonism
Relegion:
*Goddess of Abundance
Affiliate:
Dungeoneers, Mythos Society
Upper Echelon
Legacy:
Nobility, Upper
Wealth:
Moderately Wealthy
"Better to have it than need it!"
"Luck favors the opportunistic!"
"My wealth is from romantic pursuits!"
Great work with the revisions today!
Thank you! I was really happy to get those old sidebar containers out of there! LOL! And thanks for the Sticker! Super cool! : D