Aakscree Titandaughter
Aakscree was taken from her home at a very young age along with many other hadozee. Over time serving on the spelljammer Titan's Dream they became their own tribe and eventually rebelled successfully. They could not pilot the helm and crashed the vessel on Aragoth. This is now the village Titan's Dream.
Relationships
Spouses
Siblings
Children
Scree Spring Cleaning
Scree, sitting alone in her room reading a book, startles as Mimicat knocks over her Bag of Holding. Sighing to herself, Scree sets down the book and reaches for the bag. Mimicat chortles up at its master and then darts into the bag before she could stop him. "You little scoundrel! I already fed you today!!" She picks up the bag, pulls back the flap, and reaches her hand in. Feeling around the void for the familiar textures of her companion's body, she curses under her breath that he better not be eating "the good stuff" in there. Her hand closes around a long slender object. It feels cold and hums slightly with power. Her fingers pick up the slightest bit of scaley texture along its length. "What...is that?" She says with curiosity, not picturing anything that would come to mind matching the feel of the object in her hand. She pulls out the item and stares, the brow over her left eye arching in surprise. "Now....where did you come from?" she asked the rod, as if it would answer. Looking it over, she sees the head of a snake at the top. "I remember you, but I can't recall from where."
Scree sets the Staff of the Adder on her table and reaches back into the bag. Wrapping her fingers this time around a long fuzzy item, she gives it a gentle yank and pulls Mimicat out of her sack. Tucking him under her arm securely, Scree fastens the flap of her bag shut and hangs it in her closet in an attempt to keep her hungry pet away from her items. "I wonder how much I can get for this item." Scree ponders to herself.
Sick Monkey's Pay In Gold
Scree gathered her magic item, intending on going out to find a good deal on it. She woke up feeling nauseous that morning, but she brushed it off as a fluke and reached for the handle of her door. Then it hit her! Dropping everything to the wooden floor she ran for her bathroom. All Hades broke loose on their version of indoor plumbing. After what seemed like an eternity on the toilet, she cleaned up then went to lay down. The hadozee wiped sweat from her brow and got under her covers to warm herself from the chill she suddenly felt. This was not good. After closing her eye for a while, realization struck like a blow to the head. She could heal herself! Sitting up, bracing her body from the onslaught of nausea, she tried to cast Heal on herself. Nothing. Nothing happened. Nothing except for the sharp pain in her side that sent her throwing up her guts over the side of her bed. Every spell, cantrip or otherwise... would cause her to do the same thing. Every time much worse than before. Scree, feeling weak at this point, told Mimicat to find one of her friends for help.
Hours later, or days, she wasn't sure...Mimicat sits on her chest making soft mimic noises. Using their shared telepathy, Mimicat told her he couldn't find their friends anywhere. (They were off doing their own downtimes) He told her how several people around the bastions and in town almost captured him in fear. He opened his mouth and spit out a vial of Superior Healing. "This is all I could find. I hope it helps." Scree, weak and miserable, takes it from him and opens it. She could tell it was a type of healing potion, so she downed it then fell asleep. She would wake up once in a while to find Mimicat watching carefully over her. He brought her water and food from her pack but she barely ate or drank. Nothing would stay down. She tried once more to do a simple cantrip, but it caused such a dizzy spell that she dry heaved into the bucket beside her for almost 10 minutes.
On day six she started to feeling somewhat better, and on day seven, she was able to hold down food and water. Chancing a spell, she tried to cast Mold Earth on the stone wall beside her. She was able to write her name in the stone. Mimicat cheered beside her. There was an urgent and loud knock at the door from someone in the Bastion, "Pardon me Lady Scree....but there is a very angry shop keeper here to speak to you."
On the hunt for the Insignia of Claws
Scree had been doing a bit of reading in the books that sat on the manor's shelves. In her browsing, which was really just her killing time until the group sat out on their next quest, she read about a trinket called the Insignia of Claws. "Ohhhh! This would be good for me when I'm wild shaped. And the attacks would count as magical." She packs a small lunch and tells Mason that she is going out for a bit and would return later with a surprise to show them. Scree makes her way amongst the shops and stalls of Fradyln, hoping that at least someone had this item. It was uncommon, but hopefully she would have some luck. She would sit near a shady tree and have her lunch during her outing.
Scree pays tribute to Temperance.
Scree takes the time to riffle through the belongings still left in Temperance's room. The group was still in shock and burdened with grief, so her things lay where they did before she met her end. Unmoved, waiting, as if she would be back any moment to claim them. Scree traces a finger over a stitched design that decorated one of her shirts. Its sleeve hanging from a barely closed drawer, as if Temperance dressed in a hurry and forgot to close it. She pulled the shirt from the drawer and held it to her nose, taking in the familiar scent of her departed friend. The memory of them laughing just days ago made her eyes sting and Scree wiped away a tear. Folding the shirt thoughtfully, she laid it on the perfectly made bed. She pulled a cloth sack from her bag and began to carefully pack Temperance's things inside. She would wait a few days before asking Fip if Temperance had any close family to send the belongings to. She took one day to do this and on day two she located a nearby temple Temperance would visit. She explained to them what happened to Temperance and spent the next few days offering her services to the temple in honor of her late friend.
A sister for Scree....?
Scree moves around town, clutching the bag of holding to her chest tightly. Finding herself in a local food and drink district of Frandyln, she buys up various foods and sweets. She buys skins of different drinks, and a change of clothes fitting a person of her size. She buys a beautifully stitched leather pouch to hold coins as well. As she buys her items, she sticks them into her bag of holding then finds her way back to the place they were staying. Once there, she tells the group she wishes not to be disturbed for the remainder of the day. It is roughly the middle of the day when she gets back to her room and locks the door behind her. She spends time tidying up the room, stalling really. She lays the clothes she bought neatly on the bed, the leather pouch now containing 20gp sits displayed beside the clothing. Carefully taking the food and drink from the bag, she sets the table up with all of her selections. Spending way too much time arranging them just right. Her belly flutters in nervous anticipation. "What is she like? Will she like me? Does she know me? Am I....even her sister?" Scree wonders these softly out loud to the mimicat posing as her bracelet. Scree sighs deeply, then sits criss cross on the floor. In front of her she sits the bag of holding, open. In her lap, she holds her diamond dust worth 100 gp that Mason gave her before he left. She wipes away a tear as she thinks of their last conversation and the letter Amelia wrote to him. He might be losing a wife and here she was possibly gaining a sister. It was all almost too much for her. She reaches for the bags open mouth to pull out the statue that might very well be her sister. As the cold white stone peeks through the opening, she holds her breath.......
(Your turn DM!)
Activity:
Attempting to bring the Hadozee statue that might be her sister back to life.
Location:
The room she is staying in. (I think we are in the manor we own in Frandyln?)
Time:
At least half a day to start, buying items and arranging them nicely back in her room. The spell is instantaneous so that won't take long. Then she plans to spend as long as the other Hadozee will spend with her to find out who she is. If she is Scree's sister, she will spend as much time with her at least that first week that the sister will permit. (Doing only one week of DT atm.)
Resources:
Motivation, gold for buying, ale for nerves.
Cost:
Scree will pay up to 100gp to purchase the pouch, set of clothing, and various drinks and foods. She will also put 20gp into the pouch which she intends to give to the other Hadozee, even if she isnt her sister.
Acq Inc XP Activity
How might you look at adventuring as a “business opportunity”?
For me, it's not about the money. I mean sure, money comes in handy... but for me, it's just a means to further my research and goals of helping all mimics. No, I'm not crazy, there are actually a few good mimics out there. I truly think they are just misunderstood. Most of them anyway. If I can make some gold along the way and continue with my research, why not.
How might your particular background fit into a business type D&D campaign?
I believe that I have a particularly unique set of background skills. I study mimics for a living. I know that these creatures, once harvested, can be valuable. If we have to kill some along the way, I can put that skill to use and raise funds for our group.
How might your class/sub-class play a positive role in the “company”?
I'm not a great healer like a cleric, or as strong as a barbarian, but I have a bit of healing power to help if someone needs it. My wild shape forms come in handy for many situations. The larger ones can knock baddies around pretty good and the smaller ones can help with more delicate sneaky situations.
Will you be a spoke person, bodyguard, enforcer, leader, or other role in the company?
I don't really see myself as a bodyguard. I can fight, but I am definatly not the strongest. And a leader, well, this mask I wear doesnt exactly help me with that role. It's too distracting to people around me. I might be an ok spokes person. I study mimics alot and I write alot of things down. Is there something with writing?
How might your personal goals align and/or help the edification of the “company”?
Maybe I can help spread mimic awareness to others as we travel and explore. I can teach others how to look for signs and clues that might alert them a mimic is nearby. This could possibly be profitable information. If nothing else, I could branch out and study the other creatures we come across and some how put that to use.
How do you feel about material possessions and coins? How might this affect your interactions with the “company” and its interests?
I don't mind them, but I think sometimes people want to have too much. Greed never looks good on anyone.
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