General Summary
Post battle at the Keep
looting bodies
1 - 16 silver, 7 gold
2 - 12 silver, 5 gold
3 - 15 platinum (10 ea)
any id marks - no
all have scarlet cloaks (red brands) (3)
weapons: 1 short sword each (3)
belt pouches
Scouting the Keep
Room
torches were lit - maintained
fountain: satchel waterproof - potion of healing, potion of invisibility, 50 gold, clean travel clothing - ordinary
Cernan - knows they were part of the Red Brands
Open door - store room/living quarters
food stuff, common stores, - everyone gets: 8 rations
Thoradin - chills with ale.
Rest of us go check the hallway
dust covered floor undisturbed
checking for traps
floor collapses
Cita falls 20 feet - 11 damage(fails first death throw)
We stabilize her
tiny ledge on wall - 10 feet
We take a long rest in the room with the food
first watch - hear noise - some one coming from the stairs. boisterous red cloaks. They disappear by the water. (Secret door?)
midnight? - got our long rest. All healed. :D
Cita seraches by the cistern
the wall moves
Thoradin jumps across
Cernan throws the rope across
the rest of us walk across
Copper plated doors - OLD
We push open the doors
coffins with people statue on top - undead energy!
They KNOW we are there.
3 Skeletons! (down - 3)
2 Red Brands came in ( 1 dead, 1 surrendered)
searching coffins - a platinum signet ring (worth 50 gold pieces) - maybe the librarian could help know what it is
1 gp, 4 sp, 2gp, 1sp
Rescuing a family of Slaves
Cells
door the guys came through - dimly lit room beyond
peek through the other door (bars and whimpering, a child)
interogating the prisoner - other room (slaves - woman and 2 kids), beyond the door he came in:cravas room
Thoradin and Cernan drag prisoner into slave room
2 cages in slave room - 2 women and a boy - all have iron collars on necks
Boss has the key. Drek has the key. In guard house. how many red brands in guard house. None. Not city watch.
Secret door in the hallway (2nd secret door)
Crevace room - eye monster.
Family reunited as we let them out. (They killed her husband 4 days ago. Were going to sell her and family as slaves. Her hubs - pissed off the red brands. Mom knows that - they report to Seran. Big furry monsters that run the place. They don't get along with the red brands. Tall furry monsters with big ears. Bug bears.) Mom is thankful. Used to live at Thundertree. In side the shop is an emerald necklace (gave us where it is). She won't go get it. It was run over my bad things ages ago. We give her 3 gp and 5 sp. Her name is - Mirna. Boy - Nars. Girl - Nilsa.
We work on helping them out - past pit.
** both secret doors go to the cavern with the eye monster.
Short rest.
Storage room past crypt.
Locked
racks of good quality weapons - crossbows, light crossbows, longswords, short swords, spears.
Stormy Smoking Mountain picks up a light crossbow (1d8), quiver of bolts, short sword, spear.
we all put on a cloak.
Next room
Cita and Stormy 'sneak' into
N end of natural cavern.
empty crates, pry bars
deep pit or crevas in the floor.
don't see the eye monster
scent of decaying flesh (from the crevas)
Cita hears in head - does the kitty cat bring me some food. Late to birng me food.
everyone hears: where is my food. - needs bones to crunch. Bring me food. Flesh.
barrels - crates with beaver pelts, provisions
Meeting the Eye Monster
Cavern
threw a dead body out there. - NOT A beholder. Rashid - a wizard turned into Nothics. He is eating and happy. Name: Nothic.
blocked s secret door
North passage
stairs down. Nathik says that's where Seran goes. Seran brigns food too. He is stinky. (bugbear?)
West passage
more stairs. the furry things use the stairs.
South passage
far enough follow-> comes out at cliff
Chat with the Eye Monster
furry ones are stronger.
Seran isn't there - or they don't think so. Door to right. "boss door". Not locked.
Seran's quarters and lab
peek in : book cases and a workbench. dark glummy sludge and mushrooms. bricks. some have empty pockets. some books, tools-alchemy
books: history of Alador kingdom, 2 tomes on dwarven heroes, description of arendish fifedomes - MAPs pretty!
Parchment: journal - or urmon son of urgrid, history of Mine of Fandelver with / forge of spells.
Background: clans of the dwarves made fandelvers pact in Wave Echo Cave. Great magic power - channeled and bound energy where magic could be crafted. Disaster - struck. Location lost to history. Not the lost kingdom.
door: covered in drapes of scarlet, bed, chest, and desk.
chest: 180 sp, 130 dwarven pennigars (gp), silk pouch with 5 carnelians (10 gp ea), 2 periodots (15 gp ea) 1 large pearl (100gp), charm person scroll + fireball scroll. Glass staff - it thrums with energy.
Desk: papers 96 pages, writing tools, ink and quill, 2 letters
Letters: (to post in discord) - signed with a skull face and mushroom cap. sleeping magics. Echo cave. (In service to our lady). SON. not renewed. The Asp. Arrive by 10th of marin. (Today is 14th of marin). He's here.
Cernan - make a consitution check. Connection with arabeth. SHE is sick. She reacted to the name. Of the mushroom. Prayer for guidance. Can't respond.
Cita: history check - has heard the Asp name. Carl's older brother. (tormentor's older brother). From Alador.
The Asp - that's not what I called him! — Cita
-150 XP each. so we level up.
15 p, 192 g, 208 s (we kept)
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