The Scourge.
Silent Killer
Transmission & Vectors
Infects through contact. It contaminants everything it touches.
Causes
The first sign is clearly visible the green aura is clearly visible.
Symptoms
Sudden case of fatigue.
Treatment
Magical and Alchemical spells and potions.
Prognosis
5% - Character feels abnormally tired.
10% - Character begins to feel weak and achy. Skin itches slightly. A sunburn like rash appears.
20%- First stage Scourge Poisoning.
40%- Character feels weaker. Muscles and joints hurt. The skin itches and small, open sores begin to develop. Some hair begins to fall out. Normal generally cannot reproduce(or have very mutated children) at about this level of Scourge poisoning.
60% -Character begins to vomit and experience diarrhea. Joints and muscles still hurt, but that’s the least of their problems at this point. Open sores cover the skin, and hair falls out in large clumps.
80% - Character vomits blood, as well as experiences bloody diarrhea. Hair is gone at this point. The skin begins to get soft, and hangs off in places. Death will occur in 72 hours after experiencing this amount of Scourge poisoning, unless treated.
100% - Forget the 24 hour time limit; this level of radiation poisoning causes unconsciousness a few minutes after exposure. a few minutes after that, the character’s Body begins to shut down. One only experiences this level of radiation after long untreated poisoning and continued adventuring, or if they decide to prowl around ground-zero without some protection.
At 90% Rads something interesting may occur for characters. a character will transform into a Mutant Undead.
Prevention
Avoidance and repellents.
Epidemiology
Usually sticks to one place but appearances are somewhat random.
History
The Fall marked the first time the Scourge was documented.
Cultural Reception
Almost everyone hates the Scourge. Expect those who benefit from it.
If you are infected with Scourge you are not contagious and you can survive a far bit without dying. Those mutated by it are seen as less then human, and they can go feral at anytime.
Type
Magical
Origin
Magical
Cycle
Chronic, Acquired & Congenital
Rarity
Common
Affected Species
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