Past Regrets Report in Ancient Thedas | World Anvil
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Past Regrets

General Summary

After a long and dreadful night the caravan guided by the Desert Crows leaves the scene of the darkspawn raid. While a lot of the civilians travelling with the mercenaries sleep through the majority of the next day of travel, the unlikely party of adventurers that assembled in Schwarzstein take the opportunity to reflect on the last days – and get to know each other better.    

Auron disappears

  Maxfield, trying to be quiet but failing (since he is a massive man with a massive voice), tells Mira about Auron’s true identity: the weird young man they met in the Everything and Nothing confided in the Avvar warrior and explained that he is a spirit of Curiosity – the same from the story he shared at the campfire a few days prior. Due to the culture Maxfield grew up in, where spirits are welcomed and present in everyday life, he was pleasantly surprised by these news. Mira though is suspicious and wonders if he could be dangerous. Claudia as well seems suspicious as she, like the others, can’t help but overhear the conversation between Max and Mira.   As the group looks around for Auron, to ask him themselves about Maxfield’s claims – but the young man is no-where to be seen. Everyone had seen him enter his cart as they departed earlier, but he wasn’t in it anymore. This weird disappearance seems to further fit into his nature as a spirit. Junius mentions that he had his suspicions about Auron, but he hadn’t been sure if he only was a very powerful mage or if there was something more supernatural about him. The party wonders a bit further about how Auron came into this world, whether he was summoned or not, and Maxfield explains that it probably was more something along the lines that Auron came here on his own terms, drawn in by his curiosity to learn more about the world of the mortals. The group also wonders why, of all the forms he could have assumed, he had chosen the appearance of a half-elf with a questionable fashion sense. These and other questions remain unanswered though, at least until Auron decides to show himself again.    

Dwarves and deserts don’t mix

  The journey continues, and again it seems that Jeska simply can’t deal with the heat and dryness of the desert. Sweating, hot, and itchy, the dwarf starts to remove her scarf (flinging it into Junius’ face) and her armour layer by layer. As she does, Junius notices that the burn scar that covers her left cheek and neck reaches down even further than what was originally visible: her shoulder, her arm, her torso were apparently injured a long time ago and left this gruesome looking scar. Carefully Junius inquires about what happened to Jeska, to which she nonchalantly replies “Don’t mess with shitty chemicals.”   The others further find out that in the journal Jeska carries she apparently keeps notes and sketches for blueprints – although she doesn’t want to reveal for what exactly the blueprints are. She said that the last time she did it got her into trouble, but maybe one day she’s ready to share more. Harold wonders if Jeska could make fireworks, and then Claudia asks her, since she seems to have some knowledge in crafting, if she’d be able to create explosive arrows. Fellow archer Maxfield also perks up at the mentioning of this idea. Jeska recommends a 50-feet safety radius if she gets the materials to attempt making some – she isn’t certain if it would work, but she’ll consider it.    

Family Ties

  A bit more is revealed about Mira’s and Maxfield’s journey that led them to Schwarzstein. The two apparently are sailors that ended up in a storm, their ship now in the city of Tallo for repairs. Mira explains that she and Maxfield are trying to earn some money to help Mira’s wife, who according to her was injured in the storm and is also waiting back in Tallo. Claudia is a bit surprised about Mira having a wife and talking so openly about her, as same-sex relationships are frowned upon in her own culture – and the group as a whole wonders then in what relationship exactly Mira and Maxfield stand to each other, as they seemed to be romantically involved as well. Jeska finally simply comments with “The best of both worlds!”   Harold later inquires when Mira and Maxfield were planning to have children, but the two sailors are taken a bit aback by this question. Mira admits that she hadn’t really thought about having children up until this point, especially as long as she is still sailing the seas. At 25 years of age she also thinks she still has some time to think about a life-changing decision like this – and Harold is now the one taken aback. “25?! I had my daughter at 16!” is what he exclaims in surprise, yet again shocking the group as a whole. He explains that having children young is relatively common in the culture of the Ander, which he is a proud part of. You die young, so you usually marry and have children at a young age, too. He shares that his wife passed away a few years ago, and that his daughter, Sophia, who is now 20 is a soldier just like him and he is on his way to Minrathous to see her.    

Mira’s and Junius’ experiences in Minrathous

  A difficult topic to address, but one that had interested most of the group ever since they met, is eventually brought up by Junius. As tactfully as possible he asks Mira, if she had always been a free elf, or if she used to be a slave. Mira’s face darkens. She explains that she indeed used to be a slave, owned by a family in Minrathous. When she was ten years old she managed to escape, with the help of her parents. Her father sadly isn’t alive anymore today, but her mother lives in a safe place and is leading a good and honest life, free and far away from her former master. Claudia also inquires a bit further, especially since Mira mentioned that she had some business to attend to in Minrathous, but for the moment she would rather not talk about it. What counts the most at the moment to her is earning money to help her wife, potentially by doing some more work in Vol Dorma.   In return Mira then asks Junius why he had prayed to Andoral, the god of the slaves, in the temple of Schwarzstein. Junius explains that he did because he wasn’t sure who else he could have turned to. His employer, the magister Otho Hydrian, apparently is an extremely shady and ruthless businessman, dealing with property. Junius prayed to Andoral, because he knows of a lot of people that are currently in a very bad place because of his employer; he prayed to Andoral for help, for the god of slaves to protect these poor souls. Mira is surprised at this revelation, as she had assumed that Andoral was more a god honored by those that enslave, not the victims of slavery too.   Upon being asked about his life in Minrathous Junius explains that he is actually from the city Asariel, where his family works as gardeners for the rich – he isn’t from a noble family himself, but has the standing of a Laetan due to being born with magical abilities into a Soporati family. Harold asks if Junius would like to visit his family, as Asariel is basically on the way to Minrathous, and he considers it. In Minrathous he lives in a tiny apartment he is given by his employer as part of their business arrangement. Max suggests that they should visit him there to throw a party, should they get to Minrathous together, and in a way Junius immediately regrets having mentioned his apartment. Yet again the mage warns his travel companions about Magister Hydrian; no matter what happens in the future, they shouldn’t get involved with him or his business in any way.   The group asks, what exactly it is Junius even does for the Magister, and he explains that he travelled through the Anderfels to collect some information on property values. To put it simple, he is a real estate agent’s assistant of sorts… and this whole journey was actually intended as a “vacation” his employer granted him. Worst vacation ever.   The party wonders then how a real estate agent knows as much about darkspawn as Junius seemingly did during their encounter with Johann. Junius then simply explains that as a preparation for his trip he read a lot of books on darkspawn, should he encounter some during his travels (although not hoping to of course). Johann was in fact his first time ever meeting a tainted being, to which Jeska jokingly replies that for a first meeting that wasn’t so bad after all. “After that it went downhill quickly though,” Junius adds.    

About loss and plans for the future

  As the group sits together talking, most of the members of tavern maid Vania’s family are fast asleep. Only she and her daughter Yana are awake, but both look visibly tired after the events of the last night. She eventually decides to join the conversation, again thanking the group for their help, particularly Harold. She also apologizes for her secrecy and lying about her husband, but she admittedly had been suspicious of this group of strangers who so willingly helped her family. Max eventually chimes in and says that there’s nothing she needs to apologize or make up for. He also lost a family member to the taint and he knows her pain and desperation well.   The usually so cheerful Avvar warrior gets dark for a moment, retelling an encounter with a bereskarn that he only survived because several other hunters of his tribe gave their lives. His cousin, that he was very close too, also met a very similar fate to Vania’s husband Johann. Tainted and dying slowly it had been the right thing to give him a quick and merciful death, no matter how hard the decision was. Jeska says that in Kal-Sharok they are taught as well to treat tainted people with respect – they used to be someone’s family or friends, and they deserve to die while they still are themselves, with dignity.   The family still plans to travel to Minrathous as originally planned, despite having lost Johann. Junius also warns them about his employer, handing Vania a piece of parchment with the name “Otho Hydrian” written onto it. He couldn’t forgive himself would they meet a similar fate as some other of Hydrian’s clients.   Mira then asks Junius, if his employer is so horrible, why he still works for him, but at first Junius tries to evade the question. Claudia doesn’t believe his excuses and Junius admits that he feels partly responsible for what Hydrian did and still does. He after all benefits from this business, has an apartment and is paid, and while he has no executive power in his employer’s business, he still didn’t intervene when he noticed shady things happening. He feels like it’s his duty to keep working for him, to sort of pay the debt for the part he played in whatever terrible business Hydrian orchestrated.   Jeska then draws Yana into the conversation – the girl had been staying in the background until this point, not really paying attention. She made sure that she had understood it correctly, that Yana had been the one to shoot the two alleged adventurers that had been after her father in Schwarzstein, to which the girl replies with a yes. Despite some luck involved Jeska thinks that regardless Yana seems to know very well how to handle her bow, and the others also encourage her to keep working on her skills. Junius asks if she still wants to become a guard – if she wanted to become one after all and didn’t lie to them to make them less suspicious previously. Yana said that she thinks it’s an honorable profession, but she isn’t certain yet if it’s truly the right thing for her. Claudia chimes in and says, if she ever wanted to, her family in Carastes might have a place for Yana, and work that suits her. Vania is suspicious of Claudia’s offer, and Yana, curious about what the mysterious woman refers to, asks if Claudia is some sort of influential person, a Magister or something like it. Claudia laughs but says that she’s definitely no Magister. Her offer stands regardless, and Yana promises to think about it.    

Campfire Bonding Time

  The rest of the day’s journey passes without further incidents, as the Desert Crows pay even more attention now to stay out of the darkspawn’s way. The group notices that more often than not they leave the path that leads through the desert to take detours, avoiding potential dangers ahead. Eventually the caravan then sets up camp for the night, and while the family from Schwarzstein retreats to their tent immediately, the group decides to stay up a bit longer.   Max borrows a sewing kit from the mercenaries to fix up the tent he sleeps in, as there hasn’t been time to do so until this point. He glares at Junius a little while doing so, who is innocently making tea and exclaims that it wasn’t him that tore the tent to shreds, but a ghoul, and the two bicker a bit as they sit next to one of the campfires.   Jeska sits down and sketches a little in her journal, and after a while she asks Maxfield about his and Mira’s ship. She never saw a ship before, neither the sea, and she wonders how a ship works. Maxfield gladly answers any questions she has and also talks a bit about the different tasks he usually has on their ship. He also mentions that Jeska reminds him and Mira a bit of their ship’s cook Deirdre, who happens to be a dwarf as well. Mira notes that Deidre apparently once tried to make Max “immune” by poisoning his food, until Mira noticed and ordered her to stop it.   At some point Claudia joins Mira, and trying to stay quiet asks her, if she happens to have encountered any places during her journeys, be it after she escaped slavery herself or during her time as a sailor, where escaped slaves could be hiding; or if she knows someone who could help finding such places. Mira though isn’t certain she could be of help; she knows that in the far away city Llomerryn all sorts of people that live outside the law come together, potentially also escaped slaves. And there is the city Brynnlaw, at the borders of Arlathan forest, that is said to have a large percentage of elven inhabitants, but this is all the information she can give to Claudia. Claudia then admits that she is looking for someone, but doesn’t specify exactly who it is.    

Getting to know the Desert Crows

  In the meantime Harold speaks to Valentin. The leader of this mercenary group organizing the caravan had always had this sort of familiar aura about him and Harold wasn’t sure if maybe they had met before. Upon being asked Valentin says that he doesn’t think so, since Harold isn’t from the Hossberg area where Valentin grew up. The familiar feeling might have been due to the fact that Valentin apparently used to be a soldier as well. It takes him a while to fully open up about his past, but it becomes apparent quickly that Valentin seems to not have the highest opinion of the military as such – or at least its leaders. After being invited for a drink by Harold he opens up a bit about his life before the Desert Crows. He grew up in Hossberg, and still has family members there, but he never founded a family of his own. Without wife and children the Desert Crows have become his “family of choice”. Harold finds the notion of not having one’s own family a bit odd, and Valentin agrees that he’s probably not a perfect example for someone from the Anderfels, but he doesn’t regret living his life as it is. He knows that not everyone likes what they do – and he’s aware that they ask for a lot of money for their services – but it’s a task dear to him that he takes seriously. He isn’t overly eager to stay in the Anderfels and plans to build his future elsewhere, far away from the Blight – but until then he’ll keep working as a mercenary and helping people the way he wishes the military would help them. Harold explains that he mostly used to do scouting tasks in the Hunterthorn Mountains – but Valentin travelled a lot further. He describes the last expedition he was a part of that set out to the south, the lands of the Avvar. The region was beautiful, but the work he was supposed to do there was more than ugly. The Imperium apparently wanted access to a mine of sorts that was on the lands of an Avvar tribe that of course refused to give up their fortress and resources to the northern invaders. Valentin’s troop was ordered to burn down the entire village, with the Avvar still inside. This was supposed to drive them out of the area and enable the Imperium to take the mine, but Valentin disobeyed his orders. Due to some advantageous connections and the good work he had done up until this point he was spared the death penalty of a deserter and “only” received a dishonourable discharge from the Imperial Forces. He returned home and, looking for work and a purpose, founded the Desert Crows, to help civilians, not hurt them. Maxfield can confirm that Valentin’s story definitely sounds true and is not a single incident; the Imperium has committed all sorts of atrocities against his people. Even more so he is happy to know that people like Valentin exist who do not blindly follow orders and refuse to carry out crimes like this, even if it means that they endanger themselves. Valentin also doesn’t regret his decision.   Harold chimes in and says that it’s a shame indeed how little the Imperium seems to care about its own villages at this point, too, and seemingly more about conquering the south. More and more soldiers are called to the cities, particularly the most skilled ones, for all sorts of secret operations no-one knows about. Valentin agrees; over the course of his time as a mercenary so many villages simply disappeared from the landscape of the Anderfels, wiped out because the Imperium didn’t provide the help they would have needed to face the darkspawn. Also, here in the north most people are entirely unaware of what the military exactly does in the south and potentially out here in the desert too – there are so many secret operations that would most likely cause a panic if the public knew about them.   At this point Junius, remembering what Johann told them, asks if Valentin ever heard about any experiments conducted on soldiers or deserters, and Valentin seems surprised that the mage brings the topic up. He says that he personally never encountered anything comparable, but he left the military ten years ago. His companion Konstantin though apparently witnessed something in the direction. The usually rather quiet warrior Konstantin explains that he used to be a soldier too, but he left the military on his own terms about two years ago. The reason why he left is because he witnessed something terrible happening to a friend of his: the man apparently tried to desert, but was captured and taken in by a mage. He was gone for days, and when he returned to their camp he wasn’t himself anymore. His entire personality erased, as if he had been turned into a puppet, he was blindly praising the accomplishments of the military. Deeply shocked by this display Konstantin quit his services and not long after encountered Valentin, who was understanding and took him in.   The group now wonders if this incident was in any way tied to the experiments they had heard about from Johann; the experiment’s nature is different it seems, the one Konstantin describes seems more like it has to do with mind control, the one Johann described seemed to be directly linked to the taint and either curing or utilizing it. So either the Magisterium is involved in both these incidents, or a single Magister is going on a rampage conducting tests on soldiers. But about the purpose of the incidents the group can only speculate at this point.   Harold asks Valentin if he knows where in Minrathous the military has its headquarters, as he is trying to locate his daughter. Valentin sadly can’t tell for sure, because it’s been almost 20 years since he last was at the capital. He joined the military in Minrathous, young and dumb and appreciating the good payment, but no idea what he got himself into, but he never interacted with any high ranking officers there. Junius and Claudia know though that some of the ministries and government official’s offices are located directly in the Magisterium building, so this might be a good starting point to investigate. Claudia also knows that the Magister responsible for the ministry of defense is a man called Quinton Thrasea.   The Desert Crow’s Healer chimes in, the grumpy mage Larius. He says that he wouldn’t be surprised if this all was indeed some Magister on a rampage, as they have a reputation for doing however they please. Junius agrees; after all the Magisters basically make the laws and are the law, they can do what they want, including conducting blood magic experiments on soldiers without facing consequences.   Before the group eventually retreats to their tents, they also get to know Teresa, the other mage among the mercenary leaders, a bit more. Asked about her unusual facial scars she explains that she is one of the Orth, the original inhabitants of the Anderfels. Before becoming a part of the Imperium, this whole region was known as the Orthlands, but today Teresa’s people are a minority and their tribes mainly live in the Wandering Hills in the north. Her scars symbolize a variety of achievements in her life; one scar stands for her being a mage, others for certain enemies she’s slain. A particular pattern marks her as an adult member of her tribe, and this was also the first scar she received as part of her people’s coming-of-age ritual. She explains that about ten years ago her village fell victim to a darkspawn attack, and with the ground too tainted to return, those that survived left. She wandered around the Anderfels for a while, looking for a new home, and this is when she encountered Valentin. He was in desperate need ofö a navigator, a task she is fairly good at, and so the two basically founded the Desert Crows together to protect civilians from the darkspawn threat.  

Hemstetten – and more problems

  The next days of travel pass without incidents as well – but Auron stays hidden.   Slowly but surely it seems that the caravan is leaving the desert behind, as the landscape around them changes: more and more green appears between the rocks, the ground’s colour shifts from a reddish orange to a more pale yellow. Shrubbery, cacti, and occasionally trees rise on the rocky hills around them. Four days after the darkspawn ambush the caravan enters a valley, and a well-travelled road leads them towards the town of Hemstetten hidden at the end of it.   But as soon as the town appears behind a corner it seems like the caravan’s stay here won’t go as planned. In a good distance before the town’s gate another larger group of travelers has set up camp. Going by their considerable numbers and exquisite equipment, tents, and armour they don’t seem to be mercenaries or normal travelers. Harold’s military background tells him that these are neither Imperial forces. Purple banners with a pair of silver serpents, tightly entwined, are indicative that this is a Magister’s private army camping in front of the town. As the caravan approaches a soldier in the encampment calls for their captain, and a man in shining silver armour steps onto the road in front of them ordering the caravan “Halt, in the name of Magister Vortas of Vol Dorma!”   This confirms Harold’s first suspicion, and Valentin indeed gives the orders to stop the caravan and not travel further. The soldier approaches, mustering Valentin as if he knew him, and it does indeed turn out that they have met before. The soldier mocks Valentin a little for being on another “mission to protect innocent civilians”, but Valentin just shrugs, ignoring the taunt. The soldier teases that Valentin is too late; apparently the town has already found a new “protector”. He explains that a group of mercenaries calling themselves the “Nightbrand Legion” took over the town – and their leader, a man called Killian, made himself the new ruler. At the mention of this name Valentin curses. The soldier speaking for Magister Vortas suggests they better turn around to avoid trouble, as they aren’t simple travelling civilians or adventurers, and Valentin agrees. The Desert Crows leave the valley again.   The decision is made to camp in a safe distance, to not provoke the Nightbrand Legion. Valentin explains that back when the Desert Crows were freshly founded Killian and his companions assaulted them at night, stealing horses and supplies. This permanently damaged their reputation, because they hadn’t been able to defend the civilians they had sworn to protect from the mercenary onslaught. The Nightbrand Legion is infamous for doing all the jobs no other mercenary would take – from smuggling to aiding slavers to burning down villages that angered a Magister, but also just generally extremely dangerous tasks that are too risky for most other groups. The Nightbrand Legion is a very large group, and Killian is known for being a ruthless, merciless bastard, in Valentin’s own words… but he has no idea why or how he conquered this town. The soldier from Vol Dorma says that normal civilians shouldn’t have issues entering the town, but since Killian knows Valentin and the Desert Crows he doesn’t want to risk getting too close. He advises against entering the village, but won’t stop anyone who would like to rest, get supplies, or take a bath. As before they will camp outside the village and leave early on the next morning for the last part of the trip to Vol Dorma.    

Payment for information

  The group decides that they would like to give it a shot and figure out what is going on in the town – and they all desperately need a bath, too, and it seems that water is a bit more readily available than in Schwarzstein. Before they leave, Teresa offers them a little job: if they manage to discreetly spread the word that the Desert Crows would help any civilians who want to escape Hemstetten and be taken to Vol Dorma, she would pay the group for it. But she doesn’t want them to endanger themselves and take no risks, as it would put the whole caravan in danger. The party agrees and Junius takes Teresa’s clipboard including some simple written instructions on how to sign people up for the caravan with him.   They are the first – and seemingly the only – civilians to leave the caravan camp in the direction of the town, most others seem to want to stay back this time around, intimidated by the Nightbrand Legion’s reputation. As the camp of the soldiers from Vol Dorma comes in sight again, they are again stopped by the captain, who recognizes that they were part of the caravan and asks why they had returned. After the party explains that they’d just like to refill some supplies he says that he saw merchants come and go, but that the mercenaries attack his soldiers as soon as they get too close to the settlement. He thinks there should be no issues with them entering the village, if they truly only came to trade and rest, but he also advises against it, as the mercenaries are dangerous and probably outnumber them on a large scale. Under no circumstances should they start any trouble.   He eventually introduces himself as Captain Evander, and upon being asked explains that he and his men only accidentally stumbled upon this situation in Hemstetten. He doesn’t know how Killian’s Nightbrand Legion managed to take over the town, and currently he is waiting for further orders from Vol Dorma on how to deal with the situation. It might be that they need to wait for the military to arrive to drive the mercenaries out, but maybe Magister Vortas also orders them to deal with the situation on their own. Since the party can probably enter the town without issues, as opposed to his own men, he asks if they might be willing to do a little reconnaissance task for him – paid of course. Evander has no proper information on the situation behind the walls and would pay for information on how many mercenaries are currently in the town, and also how the people are doing. Since travellers came and left without issues it seems to be peaceful in Hemstetten at the moment, but he’d still like to get an update. Furthermore the fate of Proconsul Servis and other government officials is unknown at this point. Evander assumes that the old government officials have been either captured or killed, but either way Magister Vortas needs to be informed about this as soon as possible, too.    

Well-Equipped

  The group agrees to keep an eye out for Evander, and then approach the town carefully. The main gate is closed and guarded by four large and gruesome looking mercenaries wearing armour that seemingly has been blackened by scorching the surface of the leather and metals. A very serious looking woman with her black hair tied into a strict ponytail steps forward, almost casually propping up her gigantic war-axe at her side. She asks about the group’s business in Hemstetten, and Harold immediately approaches and asks her, if she knows “Rum from Berg”, an alcoholic drink his hometown Bergrum is known for. He explains that they ran out of it and want to restock their supplies. The mercenary seems a bit suspicious, but she says that the town of Hemstetten and their leader won’t turn away good business. She wants to know what they discussed with Evander, as she had seen them talk, but they simply state that he informed them of the situation and he tried to stop them, and she doesn’t seem to see a need to further inquire. She explains though that if they want to enter the town they need to leave their weapons at the gate. A bit reluctant the group agrees and they are led to the side of the gate where apparently some other visitors already left their weapons in a pile as well. Just in case things go wrong in the town though some of the party members decide to at least hide some of their smaller weapons close to their bodies. Harold manages to hide a small dagger, and Mira discreetly manages to smuggle a throwing knife into the town. Jeska decides to play it safe and is the only one to not bring any weapons. Maxfield just shoves his throwing axe down his pants and probably due to his impressive stature the mercenary patting him down mistakes the handle of the axe between his legs for something else. She is seemingly impressed by how “well-equipped” this warrior is, and Mira also gives her a knowing look. Junius tries to convince the mercenary that his staff is in fact a walking stick, but the mercenary doesn’t believe him, and orders him to put the staff on the pile of weapons. Junius immediately collapses dramatically and Maxfield scolds the mercenary for being so insensitive, so she gives up and allows him to take the staff with him. Claudia puts her weapons down as well, but she tries to smuggle in her smoke bombs. The mercenary notices the little pouch on her belt though, knowing its purpose, so even Claudia’s claim that these are just bath bombs can’t change her mind. Solely the fact that the bombs don’t actually do any damage and are more tools than weapons is the reason that Claudia can enter the town with her head still on her shoulders.   After discarding the smoke bombs, finally the gate to Hemstetten is opened for the group – and they are anxious about what they’ll have to face inside.

Notes

In-Game Date: 20th – 24th of Cassus; morning   Highlights:
  • Junius snarkily to Mira, after she learns about Auron: “Oh, you didn’t know?”
  • Junius about Auron, when Mira wondered if he’s dangerous: “Y’all don’t have to worry about being possessed – they only go after mages.”
  • “What kind of spirit is he?” – “Of buttons!”
  • “Was he summoned?” – Jeska: “Sorry, that was me…”
  • “Why a half-elf? I would say for aesthetic but not sure if they know what that is.” – Harold: “Not with that fashion sense…”
  • There’s not water in the desert because Max used it all up for his mud armour
  • Auron is wearing mud armour now too, that’s why you can’t see him: he’s blending in perfectly
  • Max-Failed
  • Jeska: “I need shaaaaade!” *hides under Junius’ coat*
  • Harold ooc isn’t sure about his daughter’s age for a moment; the group: “You don’t know how old your daughter is?!” (in the sense of “what kind of a father are you?!”)
  • Heat-induced amnesia
  • Asking Mira about being a slave: this is the part where Junius gets stabbed
  • Junius, after asking Mira: “Please don’t stab me!” *hides*
  • Junius leaves the conversation with both his kidneys
  • Harold: “So Mira and Max, when are you planning to get children?” – “Oh, so he’s one of those people!”
  • You need a whole crew to raise a child!
  • Baby-proofing the ship
  • When Mira says she still has time with 25 and Harold already had a kid with 16: Claudia: “You’re running out of time, the clock is ticking Mira! You’re an old woman!”
  • Mira is nervous about popping out huge Avvar children
  • Party at Junius’ place!!
  • Junius, when talking about his work: “I noted the darkspawn in my report!”
  • Junius about Johann: “Who would have thought my first ghoul would be the friendliest ghoul? From there on it just went downhill though…”
  • The great lie war/ Game of lies (during the whole conversation no-one doubted anything that was said, except one comment Junius made at the very end; everything relating to backstory could have been lies!)
  • Claudia doubts that Junius is telling the whole truth and kinda stares at him intensely; Junius: “Please don’t stab me!”
  • Maxfield stitches his tent back up passive-aggressively while glaring at Junius who makes tea
  • Junius: “I didn’t do that!” – Max: “Who hid in the tent to begin with?” – Junius: “Donnic! :D”
  • Harold is hitting on Valentin
  • Sexy darkspawn (I honestly don’t remember the context of this, but I wrote it down, so it has to be important)
  • Jeska: “How do ships work? I’ve never seen the sea!” – Maxfield, only half listening: “What? How does the sea work?”
  • Maxfield: “If it floats it boats!”
  • “Have you never read a book before?”
  • Maxfield after hearing about the Nightbrand Legion: “Alright guys, we’re gonna have to fight them now because not only are they doing bad things, but they also have a cooler name!” (this caused Claudia to laugh out loud properly for the first time ever since they met)
  • “Bath Bombs”
  • A very desperate DM when Max shoves a throwing axe down his pants to smuggle it into town: “I can’t believe this worked…”
  • “He’s hung like a horse!!”
Report Date
31 Aug 2018
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