Aerenal Elves
Aerenal High Elf
As a high elf, you have a keen mind and a mastery of at least the basics of magic.
Ability Score Increase: Your Dexterity score increases by 2 and your Intelligence score increases by 1.
Keen Senses: You have proficiency in the Perception skill.
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance: Elves don’t need to sleep a full 8 hours. Instead, they meditate deeply in a dreamlike state, remaining unconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Aereni Training: An Aereni elf can choose one skill or tool proficiency. Your proficiency bonus is doubled for any ability check you make that uses this chosen proficiency.
Cantrip: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
Extra Language: You can speak, read, and write one extra language of your choice.
Languages. Common, Elven
Aerenal Dusk Elf
As a dusk elf, you have a deep connection to the Undying Court, and are sworn to their service. A dusk elf is not typically emotional, which is reflected in their skin and hair color which is not as vibrant as some other elves can be.
Ability Score Increase: Your Dexterity score increases by 2 and your Constitution score increases by 1.
Keen Senses: You have proficiency in the Perception skill.
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance: Elves don’t need to sleep a full 8 hours. Instead, they meditate deeply in a dreamlike state, remaining unconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Aereni Training: An Aereni elf can choose one skill or tool proficiency. Your proficiency bonus is doubled for any ability check you make that uses this chosen proficiency.
Necrotic Resistance: You have resistance to necrotic damage.
Blessing of the Undying Court: As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can’t do so again until you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
Languages. Common, Elven
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