087 Seefy Species in Alpha Edrox | World Anvil
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087 Seefy

It stays buried during the day to obtain nutrients, it comes out during the night to look for a new place to bury itself.

RPG Uses

Seefy Ability: Synthesis

It heals +50HP to Seefy at Sunny Day, this ability can be used only when Seefy comes out to battle.

Seefy's Base Moveset

Zeo ForceElement:ZeoPower:10Category:PhysicalSide Effects:No

Seefy's Learnset

Seefy cannot learn any attack.

Seefy's Special Set

Cosmic BashElement:LumenPower:20Category:PhysicalSide Effects:No

Field Move

Quickslash: Is capable to cut down some obstacles.  

Average Behavior

  • They usually appear buried in the field pretending to be grass.
  • They are always in groups.
  • They are Jumpy.
 

Weather Reactions

XBuriedXOut
XBuriedXOut
XBuriedXOut
XBuriedXOut
OutOut
HideHide
OutOut
XBuriedXOut

Basic Information

Ecology and Habitats

See them around in abundance is a sign of fertile soil due to the fact that they feed on nutrients and minerals from the ground.

Dietary Needs and Habits

They have some basic needs, water and sun are enough to keep them active and good mood, but feed them with Gemo and some other fruits related to their element is not a problem at all. Domestics Seefy may try to bury themself in almost any place that they can find, it is a behavior that will be common until they feel safe in the area. They are mostly active during nighttime.

Biological Cycle

They spent buried during the day absorbing the nutrients from the ground. They don't come out at least they are pulled out somehow from the ground. In places where the weather changes a lot they can behave completely different, they can be seen outside on rainy days, hidden on sunny days, and desperate to evolve on cold days. There are theories that indicate their need for evolution is because their evolved forms are more suited to stand weather conditions.

Additional Information

Domestication

Their passive nature makes them easy to domesticated, they can be under stress on the first day, but it will become friendly once that they notice the lack of danger in the environment.

Average Intelligence

Their intelligence and behavior can change depending on their parent species

Alternate Forms

Aurum Version

RPG Uses

Seefy Ability: Ingrain

Hydro attacks heal Seefy's HP.

Perception and Sensory Capabilities

They are capable to perceive changes in the weather.
Pre-evolution
Possible Evolutions
Spreafy 8 Herba Pts (Day)
Germeaf 8 Herba Pts (Night)
Evolution Requirements
Scientific Name
Phylum: Sproutea
Origin/Ancestry
Geographic Distribution
Element
Evolutionary Stage
Group Encounter
A-N-C-M-K-J
Time Encounter
Weather Conditions
Strong against
-- -- --
Weak against
ToxusGlacies

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Comments

Author's Notes

Sus colores estan basados en Treecko shiny


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