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Lamplight

A relatively safe-haven in a land of devouring mist, dead walkers, unseen horrors…etc. The town has no traditional economy, though a couple of tradesmen are still interested in gold for work. Mostly the people here are refugees who fled after their homesteads were overrun. They are more focused on surviving together than building individual wealth at this point.
  The settlement was first encountered while escorting survivors of another attack on a nearby town. Our Heroes laid up for some time making a name for themselves, attempting to rescue a poor man, Andrew, from becoming the annual sacrifice. The founders of the town made a deal with a devil to keep the lamp at the center of town (the town's namesake) which repels demon, devil, and the like and protects them from the devouring mist that washes over the land almost nightly. Every year, a villager must either volunteer or one will be randomly selected to walk into the mist and be sacrificed to keep the lamp, which is technically owned by the devil named Xerek.
  The players met an agent of Xerek attempting to rescue Andrew. While they ultimately failed their rescue attempt, they did endear themselves to the town through their efforts and the later rescue of several towns people who were kidnapped by cultists who were in the service to a local Hag.
Economy: Communal
Wealth: Low
Leadership: Mayor
Purpose: Refugee Camp
Type
Village
Included Locations
Related Reports (Primary)
Related Reports (Secondary)

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