Gerumani Character in Alluria | World Anvil

Gerumani

Red Blue   One of the New Gods of the Second Age, Gerumani is simple in their teachings and complex in their study of. They are the god of Dragonblood, experimentation and alteration, and magic combined with swordplay which they are known to have favoured using when fighting. Their original form isn't known as their early stories seems to conflict with later tales; they apparently arrived in Kingswood as a male gnome sorcerer, but at some point the stories change to talk of a draconic giant who fought in armour and with swords, and later laid an egg. Despite the name, it is heavily debated if they were the same person.   Their domains are Change, Delirium, Fire, Magic, and Wyrmkin, and their favoured weapon is the greatsword. The Rod of Wonder is considered a relic of Gerumani; High Priests gain the title by acquiring one through adventuring.   Edicts: Stick to your principles, be good to everyone.
Athema: Make a choice that aids evil or cruelty, unless it saves lives. Deals with Devils.  

Devotee Blessings

  Divine Font: heal
Divine Skill: Arcana   Domains: Change, Fire, Magic, and Wyrmkin
Alternate Domains: Delirium, Vigil   Favoured Weapon: Greatsword
Cleric Spells 1st: true strike, 3rd: haste, 4th: reflective scales
Religions
Children
Related Myths