Wildsong Language in Alkun | World Anvil

Wildsong

Wildsong at a Glance
The Druidic language has been a staple in roleplaying games since the druid class was introduced to D&D back when the world was young and Jimmy Carter sat at the Resolute desk. With the OGL fiasco, Paizo decided they needed to change the name to avoid getting slapped with a lawsuit by Hasbro.
I figured we'd make it a language that mimics natural sounds so that it might be spoken out loud, even if others are looking for the speaker (provided they are in an area with wildlife). As icing on the cake, I've also included a "written" form of rearranging elements of the environment to leave messages for other druids following later.

Scholars have long debated the legitimacy of calling Wildsong a language. While it is certainly a form of communication, it lacks the phonemes and forms common to normal human speech. Comprised of bird calls, human vocalizations, growls and even songlike passages, it is utterly incomprehensible to those not educated in its use.

It is commonly assumed that no written form of Wildsong exists, but observation of druids "reading" marks (in the form of bent branches, patterns of fallen leaves, arrangements of stones, and so forth) aren't uncommon. This implies an intentional method of leaving messages for others to interpret.

At this time no known non-druid has ever been taught the tongue, so nothing is known of its syntax, vocabulary, tenses, or common uses are understood; indeed, it is anathema for non-druids to be taught the language on pain of renunciation.

Spoken by
Druids
Root Languages

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