Woldbeasts
As with the flora, the fauna of a faewold is rarely mundane. They often have unusual colouration, are larger or smaller than ordinary beasts of their type, or have uncanny powers. Woldbeasts - like Woldgrowth - have these fae-touched affects, but otherwise they either think and act like ordinary animals, or fulfill some instinctive part in the order of their home.
In the latter group, crick are a broad category of arthropods which perform a variety of functions, from tending and controlling the plants to cleaning and oiling the gears of clockwork mechanisms. Crick are neither individually nor collectively intelligent, but act according to an outside design like parts in a complex and elegant mechanism.
High beasts are large and especially majestic animals which grace the Faewolds. They are intelligent by the lights of animals, but still only animals. Some form the quarry in Fae hunts, while others are revered as avatars of the wold, or kept as pack, pet or mount by intelligent fae.
Sometimes considered a specific type of high beast, the questing beasts are especially beautiful examples, with incredible powers of speed and evasion, that seemingly exist to be pursued by questing heroes and adventurers. Like the humble crick, they are not intelligent, but perform a deliberate role, not in the ecology, but in the narrative of their wold.
Florimels are creatures that look and act as animals, but are vegetable in their base name. Moss-furred wolves with teeth of thorns, elk with antlers formed of living branches; florimel have sinews of vine and bones of wood, yet seem to be beast by any other measure.
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