Small Kobold Rogue , Any
Sneak Attack. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll. Pack Tactics. You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated. Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Rapier. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 7 1d8+3 piercing damage. Sling. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 2 1d4 bludgeoning damage.
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