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Combat

in Players Handbook

Combat in 1e can be complicated, onerous and the threat of death is real. Combat in 5e can favour the players, offering epic theatrics and less realism, and doesn't really risk the players immediate demise.   Combat in Aerisian primaily follows the 1e path, but certain aspects are amended to simplify elements, but not to withdraw the challenge and the risks.

World Codex

  • Combat Steps
    Generic article | Jan 31, 2024
  • Combat Table
    Generic article | Mar 9, 2025
  • Declare Intentions
    Generic article | Jan 31, 2024
  • Determine Initiative
    Generic article | Jan 31, 2024
  • Distance
    Generic article | Jan 31, 2024
  • Example of Melee
    Generic article | Jun 1, 2024
  • Pre-Initiative Actions
    Generic article | Jan 31, 2024
  • Psionic Actions
    Generic article | Jun 1, 2024
  • Resolve Actions
    Generic article | Jun 1, 2024
  • Sneak Attack for Kill
    Generic article | Jan 30, 2024
  • Surprise
    Generic article | Jun 1, 2024
  • Use of Missile Weapons
    Generic article | Feb 14, 2024

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