The Guilds Association Organization in Aemnus, the Umbra World | World Anvil

The Guilds Association

Shortly after the Coliseum construction began, the remnant members of the Noble Amber Families reunited and decided to abdicate their nobility titles in response to the problems shortly before the great disaster. However, with the family resources and saved knowledge from their longtime generations, they formed small groups that served the central entity of the coliseum, and then they named their organizations "guilds", also allowing foreign people to help them, training them in preparation for future calamities and to survive the wild landscape of the era.

As these guilds gained popularity, tasks were redistributed between the organizations by the council members of each guild, allowing focused missions that eventually formed standard profiles for the guilds. This further created a images for its guildmembers, so newcomers began to growth. Slowly, each guild began proving its members, but this first resulted in unmatched profiles for its large prerequisites, and then some revolts against this "high society" sprouted in the forming kingdom. This event, known as the Guilds Crisis, led to the creation of the Kingdom of Amberus, and also of the association, both ruled by one central entity also represented by a ruler, the Amber King. The crisis happened the year 154 AW, nearly halfway of the coliseum construction.

After the first king Merex Axius II was named, he proposed to the association that a leader for them was necessary, and created the rank of Guild Praetor.

Primum lumen justitiam - The first light of justice

Founding Date
154 AW
Type
Guild, Adventuring
Alternative Names
The guilds
Leader
Parent Organization
Subsidiary Organizations
Related Ranks & Titles

Articles under The Guilds Association