Unified Magicks Spell in Adventures in Valerick TTRPG | World Anvil

Unified Magicks

Within the complexities of the craft of magick, though much is secretive and unique, split amongst the eight specific schools, there does exist a common base of knowledge, one that is shared. Universal in its communicative ability within the structure of Arcanis, the manipulative and pictographic language that Magisters utilize, shaping the flows of manna they can briefly grip in the Aether into the appropriate symbols and shapes to communicate their desire to the primordial force with which they wish to treat for power. There do exist nine basic symbols, not quite the base or foundation of Arcanis, but universally recognized across all the Primordial forces and realms, shared linguistic heritage, that can be wielded by any magister of any order. These symbols, these spell-forms are generally a good learning base and instructive foundation as well, because they are, in structure, less complex in many facets than other comparable spell-forms within each order's unique techniques and magicks. As such it is within these shared and universal forms of magick that the training of a magister-to-be oft formally begins.

The Basics of Magick and Manna

Effect

Each school of magick has its own type of elemental profile, that is it does its own type of elemental damage, which is referenced in many spell descriptions below. When it references 'appropriate elemental damage' you simply refer to this table, knowing your Magisterium Order (so what manna you are manipulating) you can find what damage type your spells do.

Magisterium Order Manna Damage Type
Amethyst Order Lobhadh/Entropy Necrotic Damage
Diamond Order Meanma/Soul Radiant Damage
Emerald Order Dulra/Nature Poison Damage
Onyx Order Scath/Shadow Psychic Damage
Opal Order Aeir/Air Lightning Damage
Ruby Order Doitean/Fire Fire Damage
Sapphire Order Uisce/Water Cold Damage
Topaz Order Domhan/Earth Thunder Damage
Every magister has access to a learning a few basic building block weavings of various levels of power. These will manifest uniquely depending which flow of manna is being drawn from and manipulated, however functionally they will accomplish the same goal, and are some of the most basic principles of magick. These will be presented here, and this list of weavings are available to learn for all Magisters, of any order, without fear of persecution. They will be presented as follows;


Spell-Weave Name
Target Number (TN) for Casting: The number you must equal or overcome on your casting roll. Will also include TNs for Tier II and Tier III as well.
Casting Time: The time investment to weave the spell.
Target(s) (AOE size and shape will be listed here if that is how it targets): Who/what/how many you can hit with the spell.
Duration: How long the spell lasts.
Range: The range as applicable.
Basic Effects: The effects at Tier I.
Tier II Effects: The increased effects of the spell-form at Tier II.
Tier III Effects: The increased effects of the spell-form at Tier III.

Articles under Unified Magicks



Cover image: Arcanis Tablet Orion by Keon Croucher (discord name, drizzt103) was the input operator, Midjourney AI took those inputs and put the image together.

Comments

Please Login in order to comment!