Shroud of Sunfire
Pyromancy is not merely control and enslavement of Doitean for its raw destructive power. Fire and flame can protect, defend, and keep safe the Ruby Magister, and in that vein, their are few spell-forms more potent than this one.
Effect
Basic Effects: Twisting and swirling, the chaotic nature of Doitean is one you move with ease now, bringing the flames under heel, engulfing those you target with a shroud of sorts which manifests as a crackling cloak of orange red flames seeming but barely visible. This cloak grants those chosen targets +2 Armor Score, insures that any attempts to attack the targets in any way are against the Momentum, makes them immune to the Slow, Toxic, Bleed, or Ablaze Conditions. Along with this, any creature that attempts a melee attack against the shrouded target must make an Agility Defensive Test. If failed they take 4d6 fire damage, and are inflicted with the Blind (1) and Ablaze conditions. On a success they take half damage and are afflicted with neither condition.
Side/Secondary Effects
Tier II Effects: You may target one extra creature, the Armor Score boost increases to +3, becomes Blind (2)
Tier III Effects: You may target one extra creature, the Armor Score boost increases to +4, becomes Blind (3)
Tier III Effects: You may target one extra creature, the Armor Score boost increases to +4, becomes Blind (3)
Manifestation
Ambrose felt the warmth embrace him, like a loving hug from a grandparent, as he moved in amongst the beastmen. The foul creatures burned and screamed as they lashed out, trying to bite and claw at the magister, their every effort merely seeing them burn alive, as he methodically moved about with his sabre, cutting them down one at a time. The Shroud of Sunfire flared and flashed all about him, keeping the magister safe from harm admist the furious melee.
Gestures & Ritual
Casting TN: 21, Tier II: 26, Tier III: 31
Related Discipline
Ruby Order
Related School
Pyromancy
Related Element
Doitean (Fire)
Effect Duration
Maintained, up to 10 minutes
Effect Casting Time
2 actions
Range
Self, 10 foot radius
Applied Restriction
Target: This spell targets yourself and up to one other creature of your choice within 10 feet of you.
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