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Machine Men

Size: Medium
speed: You have a base walking speed of 30 feet.
Languages: Yauzani, Machine Code
race features:
Constructed Body

Constructed Body

Your consciousness and soul reside in an animated mechanical body. As such, you are a living creature with some of the benefits and drawbacks of a construct.
  • Living Construct. You do not eat, drink, or breathe. You can’t drink potions or gain benefits that come from drinking, eating, or inhaling vapors. You do however have a port somewhere on your body that you can inject Crystal Rods. These have different effects on the construct according to type.
  • Artifical. You are immune to disease, poison damage, and the poisoned condition. You also are not effected by hot or cold weather as if you are adapted. Extream temperatures still effect them.
  • Maintenance. You do not sleep as normal. During a rest, you must perform maintenance on your gears, springs, and joints, following the normal rules governing rest and activity. While performing this maintenance, you are aware of your surroundings but you have disadvantage on Wisdom (Perception) checks. If you go longer than 36 hours without performing maintenance (you don’t take a long rest), you gain one level of exhaustion.
| Mendable

Mendable

  • Machine Men start with a 'Construct repair kit' that can be used for repairs. This kit is a set of artisans' tools that are specifically designed to repair constructs.
  • You are proficient with Construct Repair Kit
  • You can’t be stabilized at 0 hp with a Wisdom (Medicine) check or spare the dying. Instead, a successful DC 10 repair check, Crystal Rod, or a mending cantrip is needed.
  • A machine man technically does not die at 0 hp. Instead, their power core is shut down. Your death-saving throws attempt to tap into power reserves to keep the brain alive. Even if all power is lost (3 failed saves), there is still a chance that the original consciousness might still be there if the brain is hooked back up to a power supply.
  • A machine man does not recover hit points like the living. They can use Construct Repair Kit kit to heal themselves during a short rest, allowing them to spend hit dice to heal, but they must use a repair kit to do so. The following tools may be used instead of a full construct repair kit at 1/2 of the normal hit point recovery (rounded up): jeweler's tools, mason's tools, smith's tools, or tinker's tools. They are all proficient with a construct repair kit and start with one at character creation. This repair process is a form of 'light work' and may be performed while resting.
| Intergrated Protection

Integrated Protection

Your body has been built with defensive layers, which can be enhanced with armor.
  • You can only attach types of armor you are proficiency with. To attach armor you and/or assistant/s must incorporate and attach it to your frame. This process takes one to four days without assistants depending on the complexity you want to be executed. You must also have access to a workshop with needed tools.
  • Now the suit is modified it only takes you an hour to attach or remove the armor.
  • While you live your armor can not be removed without your permission. However, it can be torn off causing damage to you.

  • Created by

    Raven Gladstone.

    Statblock Type

    Playable Races

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