Grinding down the Gristmill by Klark | World Anvil

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28th of Abadius, 4716

Grinding down the Gristmill

by Klark Daemon

Today we're to go into the Gristmill to force the Frost Giants slave labor to a standstill. If we can get all of them in one place, I can bring a small band of them with me to Celwynvian on my arrival. Once there I must travel to the capital quickly and alert them to begin the evacuation of the slaves of Skirgaard. Once they're evacuated they will begin the process of transporting them safely to their homes. Hopefully there are homes for them to go back to. Naximarra tells us that this building has some woman who screams a lot. Maybe we can use that to our advantage if a battle breaks out.
 
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A battle did break out, we ended up fighting several Frost Giant and converted one of them to our side. At least for the time being, in a few days it'll probably be back at our throats. I managed to use an enchantment spell to change a giants will to aid us in the fight. Made it quite easy for us to cut through their rank. For now the slaves that worked the mill are safe, I've dispatched the Frost Giant to safely escort them back to the pens. Possibly take up guard duty for the Pens. Though with the security being raised I can only hope Naximarras information is still correct. Maybe I can ask her to take a look for us with her abilities.
 
We found a spunky little Duergar that wants revenge on the Giants. Claims that a Giant named Lachnir captured him and kept his equipment. If we can get the equipment back he says he's a capable fighter, and a priest to some god he did not go into detail about. Here's hoping we're not bringing a civilian into a war zone. We're off to the Tannery where this Lachnir resides.

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