The 3rd and final session in that terrifying and cursed haunted manor!
The group find themselves at the Festival of the Fallen Star (Zachres Solramor's event) and enjoying all it has to offer. Lelk has even proven that she can outdrink even the loudest of dwarves the festival has to offer! All the while however, Sorrow's past caught up with her and stole her away for a fateful encounter with the legendary dragon Sarzeden Nightseeker. It was there that she learned of the big secret her family had been keeping from her all these years
Having successfully entered the Silver Templars guarded fort, the group used the time available to gather information and blend in with the chaos that was the ceremony preparation routine. With the time remaining, the party jumped into the brawlers ring and let off some steam while improving comradery among the templars. Soon after, upon the king's arrival, the party was outed in front of the very men they had been bonding with. Now sitting front and center at the King's Ceremony, like prisoners, the group anxiously awaits for the events to kick off and to learn what was to become of them. Can they provide enough evidence to substantiate their claims or will the king side with the versions of them he can speak for and deal with the imposters? Find out this Saturday!
The group recently learned that an award ceremony is taking place at the Silver Templars Fort and the King of Deghwahr is expected to be there. What complications does that throw into the groups plan of confronting the other Vormund? How will William manage to keep his identity concealed while surrounded by the Deghwahr royal guards? Who else is on the invitation list for this ceremony? What deal did D.Vormund make and why is it weighing so heavily on his soul? Find out this upcoming Saturday!
Having learned the location of Vormund's doppleganger, the group prepares for the journey to the Silver Templars Fort located near Keenwood. But first, who the fuck is this crazy ass wizard?!
Submerged into a world coated in darkness and dripping with sinister intentions, the players rush off to thwart Cervaria's plans to summon another deity!
After an unusual serious of loud & public attacks by the organization known as the Soots, the adventurers set off in search of answers about the relics they possess.
The merciless tides of destiny have turned on 3 unsuspecting adventurers and washed them ashore a brand new horizon. Tonight we light the halls of time with a spark off of the stone Keenwood prison cell walls that confine this newly formed party