Content Addition · Generic · Created by
Viirin
completed
What functionality is missing? What is unsatisfying with the current situation?
There are all sorts of types of items. Some are equipment, or consumables. Some can be researched, like magical items or machines can be reverse-engineered. But some items you can only learn how it works, but not how to replicate them. These items I refer to as "pataphysical", something common to The SCP Foundation. It works because it works.
Yeah there are the players and creators who will 'deus ex machina' (not always bad) or 'that guy' (80 quadrillion percent bad) these items, but they can also be done right. Let's use some examples.
Example 1: Let's say your character has a pokedex, but they isekai / transmigrate to Avatar the Last Airbender. None of the creatures there would get entries in a pokedex, because they aren't monsters. They're animals. How does the pokedex know it? The characters could try to research it, but it's pataphysical- the players all know how it works, but no one else does.
Example 2: Let's use another Pokemon example. In the movie Zombieland, zombies count as monsters. Pokemon is short for "pocket monsters". Why are they called that? Because of the invention of the pokeball. Before that invention, what were they called? Monsters. So a pokeball can catch a zombie, as long as it is considered a monster in the universe it comes from. Other zombies might not be monsters! How does the pokeball figure this out? The players and game master know it, and that's enough.
Are these items magical? No. Are they purely technological? Also no. But they don't count as purely magitech either. They're pataphysical- they work purely based on the story's narrative. That's patphysics.
How does this feature request address the current situation?
I'm hoping others could make use of it too. Some of my items in my world are pataphysical, but since that's not an item option I have to say technological, which it isn't, or magical, which it's not.
What are other uses for this feature request?
Uh... *grasps at some straws and accidentally gets a silly straw* It helps the Game Masters / Dungeon Masters / Narrators confuse the player characters, while keeping the players themselves on track to the plot since there's less wrong directions for them to go.
Current score
24/300 Votes · +1809 points