Religious Leader | Adversary | Genesys | Statblocks & Sheets | World Anvil

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Religious Leader

Religious Leader
Sometimes more of a cult leader, but always a charismatic leader of his fellows, empowered by the being that has been chosen as his god.

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1 9 13 3 3
  • Skills: General
    SkillRankDice
    Navigation (Int)0dd
    Athletics (Bwn)0d
    Computers (Int)0dd
    Cool (Pre)1cdd
    Coordination (Ag)0d
    Discipline (Wil)1cdd
    Mechanics (Int)0dd
    Medicine (Int)0ddd
    Perception (Cun)0dd
    Resilience (Bwn)0d
    Skulduggery (Cun)0ddd
    Stealth (Ag)0d
    Streetwise (Cun)1cdd
    Survival (Cun)0ddd
    Vigilance (Wil)0ddd
    Piloting
    All of these skills use Agility as their base Characteristic.
    SkillRankDice
    Planetary0d
    Space0d
    Operating
    (Vehicles silhouette 5+)
    0d
    Combat
    SkillRankDice
    Brawl (Bwn)0d
    Melee (Bwn)0d
    Ranged (Light) (Ag)0d
    Ranged (Heavy) (Ag)0d
    Gunnery (Ag)0d
    Magic (Wil)1cdd
    Tech (Int)0dd
    0Not Applicable
    Social
    The brackets underneath each skill is the skill most often used to defend with.
    +b if target's deity is the same.
    SkillRankDice
    Charm (Pre)
    (Cool)
    2ccd
    Coercion (Wil)
    (Discipline)
    2ccd
    Deception (Cun)
    (Vigilance)
    2ccd
    Leadership (Pre)
    (Discipline)
    3ccd
    Negotiation (Pre)
    (Negotiation)
    0ddd
    • Alignment: Same as deity
      Desire: To serve their deity.
    • Fear: Changing their deity.
    • Strength: Truly believes.
    • Weakness: Stubborn.
    • Extra Languages: Local language.
    • Deity: Deities
    Knowledge
    All of these skills use Intellect as their base Characteristic.
    SkillRankDice
    Life Science0dd
    Physical Science0dd
    Social Science1cd
    Lore3ccd
    Warfare0dd
  • Talents: Nobody's Fool 1
    Nobody's Fool
    Upgrade incoming Charm/Coercion/Deception equal to Rank.
    T:Warlock
    Type: Warlock
    Use Presence for Magic. Ranked spells count as +1 Rank.
    Respected 1 (their religion)
    Respected
    Suffer Strain up to Rank = +a to social check.
    Traditional Enemies 2 (opposing religion)
    Traditional Enemies
    +b equal to Rank if attacking a listed group, or +b when helping.
    Inspiring Voice
    Inspiring Voice
    Can use words over comms.
    Get 'Em
    Get 'Em
    Mnvr, M RNG, L/M/S.
    If an Action/Mnvr intends harm to target, +b until end of Round.
    Dispiriting Taunt
    Dispiriting Taunt
    Action (Coercion vs Cool), M RNG, L/M/S. Success = +bbb to target's next check.
    Spend aa to +1 Strain.
    Inspiring Rhetoric
    Inspiring Rhetoric
    Action (Leadership dd) RNG S. A number of people equal to s = -1 Strain.
    Spend a to increase the Strain healed by 1.
  • Abilities:

    Magic

    Guided Weaponfire
    Guided Weaponfire
    Action (Magic dd), suffer 2 Strain, Concentration & Augment, E RNG.
    +d to target's R:L/H/Gunnery checks until end of next Turn.

    Target may swap the +d for +Sunder (Spend a to damage item 1 step, may spend multiple times in 1 check) as Incidental.
    +d = Range (multiple)
    +dd = +1 affected target, spend a to +1 target.
  • Equipment:

    Equipment

    Staff of (Deity)
    • Skill: Magic ccd
    • DAM: 6 (+3)
    • Special: Two-handed
    Holy Robes
    • Defence +1
    • Defence +2 if same deity
    Datapad of (Religion)
    +b to K:Lore about the religion, and social checks if the target's deity is the same.
    Loot
    1d8 , twice
    1. Amulet of (Deity) ($300/5, En 1, wearable gear), can be used as a spellcasting focus (+0 DAM) if the holder is the appropriate religion. Limited Ammo 2d5
    2. Comm ($400/1, 0 En) Audio and visual messaging up to Long Range on the vehicle scale.
    3. Adrenal Cocktail ($200/4 En 0)
    4. Musical Instrument ($250/0, En 1)
    5. Candle of (Deity) ($10/4 En 0) A single tallow candle, with runes of (deity) on the outside. Its light penetrates magical darkness.
    6. Cleansing Stone ($70/3, 0 En) (Once per Day) As an Action, you and all your worn equipment are returned to a normal state of cleanliness.
    7. SimplePad with notes on an upcoming sermon. ($0/2 En 0)

Created by

Nijoloblob.

System

Genesys

Statblock Type

Adversary

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