Ability Requirements | Generic, Text | Statblocks & Sheets | World Anvil

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Ability Requirements


  • Augment: A character may be affected by only one Augment effect at a time. If a new Augment effect is offered, the GM decides which effect is kept.

  • Concentration: Concentrating is a Maneuver that needs to be used every Turn, failure to do this breaks Concentration at the end of this character's Turn. A character may use only one Concentration ability at a time. If a new Concentration ability is used, the previous effect is lost. If the effect that began Concentration required an item (e.g. a wand, staff or replicator) that item must remain equipped. If Concentration is broken, the ability's effects are ended instantly.


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Nijoloblob.

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