Exhaustion Condition in Zin | World Anvil

Exhaustion

Status Effect -> Stacks of Exhaustion:

  1. Disadvantage on all ability checks. This includes initiative but NOT saving throws.
  2. Speed halved
  3. Disadvantage on all attack rolls and saving throws
  4. Hit point max reduced by 1/2 of total
  5. Speed reduced to 0
  6. DEATH
 

More Info:

  • Having 2 exhaustion stacks means, you also have all the effects of the previous stack(s) as well
  • ONE stacks of exhaustion is removed after each LONG rest, also long as the PC is able to eat and drink
  • (Exhaustion replaces lingering wounds from the DMG)
  • ONE stack of exhaustion can be removed by a greater Restoration spell.
 

Combat Related:

  • Critical hits cause 1 level of exhaustion on creatures
  • Also you gain 1 level of exhaustion each time: You drop to 0 HP but are not killed outright
  • Fail a death saving throw by 5 or more
  • Massive Damage!!  When taking over 50% of damage to your total HP you MUST make a CON saving throw DC 15. Upon failure you take ONE stack of exhaustion.  This check cannot be made if hit by a critical hit, because the player already takes 1 stack of exhaustion from this; unless the player did not receive a stack from the critical hit due to some magical means (Adamantine Armor, for example), then a check is made.
 

Non-combat related:

 
  • Not sleeping automatically causes 1 level of exhaustion
  • Starvation can cause exhaustion (not eating for 3 days), or drinking any liquids for 1 day
  • Forced March.  Any march beyond 8 hours is considered a Force March.  A DC 11 CON save is made, then increases by 1 for every hour, for every player.
  • Any strenuous task done for a long duration without resting
  • Traveling too long in the hot desert sun
  • Stages of withdrawal from a potent narcotic
  • A powerful artifact, but using it requires passing a save or gain a level of exhaustion
  • Repeatedly using an unstable method of dimension-hopping
    Sources: https://thealpinedm.com/dnd-5e-exhaustion/
Type
Physiological

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