Elemental Focus, Fire in Zheng-Kitar | World Anvil

Elemental Focus, Fire

Edict: Strive to eliminate chaos wherever it is found in whatever form it takes. Destroy those who root lawlessness in weak hearts and minds. Become a paragon of order that others strive to follow.   Bonus Feats: Step Up, Toughness, Iron Will, Improved Initiative, Combat Reflexes, Tower Shield Proficiency, Improved Overrun, Power Attack, Bulette Charge Style   Spell-Like Ability: Stoke the Inner Fire   Proficiencies: Gain proficiency with all simple weapons, martial weapons, and all armor and shields(Except Tower Shields).  
Reduced Strikes: At 1st level, the Sacrament Striker gains reduced progression on their powerful strikes - gaining the initial base ability at 1st level as normal, and gaining an improvement at 8th level instead of 6th and no further progression. However, in exchange, they may use powerful strikes on any weapon attack or unarmed strike. Alters Powerful Strikes.   Nimble Knight: At 1st level, the Sacrament Striker may utilize their Fast Movement ability even when armored in light, medium, or heavy armor or when in a medium or heavy load.   Holy Knight: At 1st level, the Sacrament Striker gains the Warpriest's Sacred Weapon class feature as well as the Armor Training Fighter Class Feature, improving it every four levels thereafter as normal. They gain Bonus Feats at 1st level and every 4 levels afterward which are otherwise identical to Fighter Bonus Feats, with their Sacrament Striker levels counting as Fighter Levels for the purposes of feats. Replaces Holy Warrior.   Malchiel's Meteorstep: At 3rd level, the Sacrament Striker gains the ability to take one free five foot step each round regardless of whether he has performed any other kind of movement. If he hasn't, he may take two five-foot steps in a round. Each time he takes a five-foot step, he deals one point of fire damage per HD he possesses to all enemies adjacent to him in the square he ends up in after the step. At 7th level, He may five-foot step as an immediate action by giving up his ability to make five foot steps until the end of his next turn. At 9th level, he adds 1/2 his CONMOD to the fire damage dealt. At 13th level, he adds his full CONMOD.   Lael's Purity: At 7th level, the Sacrament Striker becomes surrounded by an aura of intense, holy flame - all hostile creatures within 5ft of them take 1d6 points of Godfire Damage at the beginning of the Sacrament Striker's turn. Additionally, they gain the use of Heat Metal 3/day as an extraordinary ability and gain Fire Resist 10. At 11th level, the aura extends to 10ft and the damage increases to 2d6. This damage deals 1.5x damage to Undead and Outsiders, and double damage to incorporeal creatures and to creatures for whom sunlight is harmful.   Javan's Retribution: At 13th level, the Sacrament Striker's boiling conviction becomes a potent weapon against his enemies - any creature that strikes him for damage with a ranged or melee weapon takes one point of Godfire Damage per HD the Sacrament Strike Possesses, with no save. Once every 1d4+1 rounds, a Sacrament striker can take this ring of fire that surrounds them and launch it outwards as a strike against his enemies, dealing 1d6 fire damage for every 2HD they possess to all creatures within a 30ft line, 15ft cone, or 5ft burst. The retributive damage no longer functions while the blast is on cooldown.

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