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The Baneguard

Structure

The Baneguard is led by a Commander, who appoints captains who manage sections of the wall. These captains appoint lieutenants who lead groups of soldiers.

Public Agenda

The goal of the Baneguard is to keep people away from the last remnants of Dragonbane present in and around the Old Capital.

History

The Baneguard were founded in 1252 in order to stop people from obtaining the Dragonbane that remains in the ruins of the Old Capital.

Demography and Population

The Baneguard has one of the most diverse populations in Zelunica. They are the second most welcoming place in Zelunica for draconians, the first being Ikrenia.

Territories

The Baneguard occupies the area around the Old Capital, on the edge of the wasteland.

Military

The Baneguard is a large professional standing army. Most of The Baneguard's soldiers defend the wall, but groups of soldiers are sometimes sent out to do mercenary work. They do not participate in wars between countries.

Melee Infantry

The Baneguard fields a large amount of melee infantry. Their standard armor consists of gambeson, mail, brigandine, leather boots, gauntlets, and helmet. Their standard arms are halberd, arming sword, and heater shield.

Ranged Infantry

The Baneguard fields a large amount of ranged infantry. Their standard armor consists of gambeson, mail, brigandine, leather boots, leather gloves, and helmet. Their standard arms are bow with mundane, alchemical, and enchanted arrows, arming sword, and buckler.

Flying Infantry

The Baneguard fields a small amount of flying infantry. Most are Gryphons, and some are Draconians. Their standard armor consists of gambeson, mail, cuisses, greaves, leather turnshoes, gauntlets, and helmet. Their standard arms are spear, crossbow with mundane, alchemical, and enchanted bolts, and arming sword.

Cavalry

The Baneguard has a moderate amount of heavy cavalry. Their standard armor consists of gambeson, mail, brigandine, cuisses, greaves, leather turnshoes, gauntlets, and helmet. Their standard arms are lance, hammer, and heater shield.

Mages

The Baneguard has a moderate amount of mages. Mages will typically operate within other divisions, and their equipment is the same as the division they're in. The only time that mages operate separately is when casting multi-mage ritual spells.

Large Artillery

The Baneguard has ballistae and catapults with mundane, magical, and alchemical ammunition.

Technological Level

The Baneguard has modern weapons and armor, good alchemy, and intermediate magic.

Religion

The Baneguard has no official religion, but Kera is quite popular.

Agriculture & Industry

The people of The Baneguard are mostly self-sufficient, and grow a wide variety of crops. They produce all of their own weapons and armor, as well as their own potions, poisons, etc.

Education

Children are educated in schools that were first established fifty years after the Baneguard was founded. Classes in these schools are typically taught by retired soldiers. In addition to many of the expected typical classes, these schools teach basic combat and survivalist skills.

Infrastructure

Roads in the Baneguard's territory are generally well-maintained.

"Capio interitus"

Founding Date
1252
Type
Military, Paramilitary/Militia
Capital
Training Level
Professional
Economic System
Mixed economy
Major Exports
The Baneguard mostly exports excess crops.
Major Imports
The Baneguard mainly imports raw materials for manufacturing arms and armor, as well as materials for Alchemy.
Legislative Body
The Commander
Judicial Body
The Commander and captains.
Subsidiary Organizations
Location
Official Languages
Neighboring Nations

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Articles under The Baneguard


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