Corsair-Class Escort
Hull: Raider.
Class: Corsair-class Escort.
Dimensions: Varies; 1.2 km long approx., 0.1 km approx. abeam.
Mass: 4 megatonnes approx.
Crew: unknown.
Accel: 9.5 gravities max sustainable acceleration.
As with their larger counterparts, the Corsair-class Escorts are more a collection of broadly similar vessels. Accurate identification of these ships has so far been impossible, and indeed the collective term “Corsair” may be as much a reference to the crew or to these vessels’ activities as to the ships themselves.
Corsairs are known to make particularly frequent use of the mimic engine system favoured by many Dark Eldar Void- Archons, their smaller size allowing them to pose as more commonly encountered frigates, destroyers, transports, and system ships as they close upon their prey unperturbed. In the largest raids, a single squadron of Corsairs with mimic engines are often used to slip in amongst the prey while the rest of the fleet coasts silently through the darkness of space. Such Corsairs take the greatest risks, but also present the earliest opportunities for their crews to sow terror and panic and reap the rewards of their subterfuge.
Speed: 13
Detection: +25
Armour: 15
Weapon Capacity: Prow 2
Manoeuvrability: +45
Hull Integrity: 20
Turret Rating: 1
Void Shields: –
Crew Rating: Veteran (50)
Morale: 100
Crew Population: 100
Torture Holds: These labyrinthine complexes contain all manner of depravity and the air within them seethes with anguish and echoes with the screams of countless thousands of slaves. If this component is destroyed, the vessel loses an additional 1d5 Morale each turn as the crew’s source of unholy sustenance is taken from them.
Disintegrator Macrocannon Cluster: Macrobattery; Strength 4; 1d10+3; Crit Rating 4; Range 5; +10 bonus to Ballistic Skill Tests
One of the following weapon systems:
Class: Corsair-class Escort.
Dimensions: Varies; 1.2 km long approx., 0.1 km approx. abeam.
Mass: 4 megatonnes approx.
Crew: unknown.
Accel: 9.5 gravities max sustainable acceleration.
As with their larger counterparts, the Corsair-class Escorts are more a collection of broadly similar vessels. Accurate identification of these ships has so far been impossible, and indeed the collective term “Corsair” may be as much a reference to the crew or to these vessels’ activities as to the ships themselves.
Corsairs are known to make particularly frequent use of the mimic engine system favoured by many Dark Eldar Void- Archons, their smaller size allowing them to pose as more commonly encountered frigates, destroyers, transports, and system ships as they close upon their prey unperturbed. In the largest raids, a single squadron of Corsairs with mimic engines are often used to slip in amongst the prey while the rest of the fleet coasts silently through the darkness of space. Such Corsairs take the greatest risks, but also present the earliest opportunities for their crews to sow terror and panic and reap the rewards of their subterfuge.
Speed: 13
Detection: +25
Armour: 15
Weapon Capacity: Prow 2
Manoeuvrability: +45
Hull Integrity: 20
Turret Rating: 1
Void Shields: –
Crew Rating: Veteran (50)
Morale: 100
Crew Population: 100
Essential Components
Unidentified Xenos Propulsion System, Warp-Plotter, Command Bridge, Eldar Life Sustainer, Eldar Crew Quarters, Sensor ArraySupplemental Components
Shadow Field GeneratorTorture Holds: These labyrinthine complexes contain all manner of depravity and the air within them seethes with anguish and echoes with the screams of countless thousands of slaves. If this component is destroyed, the vessel loses an additional 1d5 Morale each turn as the crew’s source of unholy sustenance is taken from them.
Disintegrator Macrocannon Cluster: Macrobattery; Strength 4; 1d10+3; Crit Rating 4; Range 5; +10 bonus to Ballistic Skill Tests
One of the following weapon systems:
- Disintegrator Macrocannon Cluster: Macrobattery; Strength 4; 1d10+3; Crit Rating 4; Range 5; +10 to Ballistic Skill Tests.
- Phantom Lance: Lance; Strength 1; 1d10+4; Crit Rating 3; Range 4; +1d10 damage per degree of success, max +2d10.
- Torpedo Tubes: Strength 2. These torpedo tubes are loaded with Dark Eldar void torpedoes and leech torpedoes. The ship carries 12 void torpedoes and 4 leech torpedoes.
Rogue Trader: The Soul Reaver
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