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Lizardfolk

History

Lizardfolk are another one of the beast races that got a humanoid form from the Vedalken. Coming from a vast array of different lizards, it is difficult to state many common characteristics that they all share except for a few. One is their strong bite with the ability to bite others hard enough to actually feast on others if they chose to. Lizardfolk are often found in the Zohsha Dynasty due to its climate. Though they live within the Zohsha Dynasty, they created their own clans that live in hidden places within their rainforests. The ones that do leave and explore the world often seem to have childlike wonder when learning new things and often annoy those with little patience as they ask many questions trying to understand everything that they can learn.   

Lizardfolk Traits

Ability Score Increase

Your Constitution score increases by 2, and your Wisdom score increases by 1.

Speed

Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.

Bite

You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Hold Breath

You can hold your breath for up to 15 minutes at a time.

Hungry Jaws

You can throw yourself into a feeding frenzy. As a bonus action, you can make a special attack with your Bite. If the attack hits, it deals its normal damage, and you gain temporary hit points equal to your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Natural Armor

You have tough, scaly skin. When you aren’t wearing armor, your base AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Nature's Intuition

Thanks to your mystical connection to nature, you gain proficiency with two of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.

Languages

You can speak, read, and write Common and Draconic.
Genetic Ancestor(s)
Lifespan
50-60 years
Average Height
From 6 to 7 feet tall. Your size is Medium
Average Weight
160-240lbs
 

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