The Panther in World of Wonder | World Anvil
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The Panther

The Panther was encountered at Engleburt Landelline's ani8mal fighting ring in Blinkdog Hall. After the party shut down the fighting ring, they brought the panther back to their camp. The panther has not been named as of yet.   The panther has a somewhat lackadaisical, relaxed personality. However, as a camp follower, he does have some tasks he can complete.  

Cost Per task

  A party member must make a can also encourage the panther to complete the task by petting it and/or scratching it behind the ears for five minutes. The party member must make an animal handling (Easy) check; however, on a failure, the panther makes a claw attack against the party member.  

Available Tasks

 
Task DC Check
Rub against a party member during a long rest. The relaxation of the panther's purr grants the party 1d2 temporary hit points when the party does this task during a long rest.   Easy
Hunt a small creature and leave it in the party's bathing area as a gift.   Capture small live animal(rat, squirrel, etc) Medium
Hunt a medium creature and leave it in the party's bathing area as a gift.   Hard
Stalk and kill a humanoid target. The panther will be needed to be to be given a way to identify the creature, whether by scent or by eyesight.   Very Hard
 

Possible Results

 
Possible Outcome Check Result
The panther is distracted and wanders away, to join the wild, in a matter of minutes after being sent on the task. Failed by five or more
The panther is distracted and wanders away, to join the wild, in a matter of days after being sent on the task. A small rat is left in the party's camp bathing area after Failed by less than five
The task is not completed. However, in the morning after a long rest, a dead rat is left as a gift by the panther in the bathing area. Succeeded by less than five
The task is completed. Succeeded by five or more

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