A common thief in the Goldtown Planes, Carin Gluetouch was captured and imprisoned after attempting to steal a book from Landelline Manor. Rescued by the party during their prison break of Justice Brightstar, Carin offered his services to the party in exchange for allowing him to recover at their base.
Carin was a commoner originally born in Seacow's Rest, an orphan who spent his time stealing fish, clams, oysters and cockles from local traders and selling them to drunken visiting nobles. He earned the nickname Gluetouch for his unique ability to stick his hands to anything of wealth nearby, a trait he picked up while selling his stolen sea plunder to the nobles.
The Thief
Carin is a talented thief, though prone to risk and brash maneuvers. As a thief, he has access to tasks involving thievery and stealing items.
Cost Per Task
5 sp
Available Tasks
As a talented thief, Carin has a +2 to his thievery mission roles. This is increased to +4 for hard or nearly impossible missions.
Task or Objective |
DC Check |
Steal from a commoner, 10 gp or more
Steal a key to a noble's residence |
Easy |
Steal from a noble, 200 gp or more
Steal a key to an important Dominion location(jail, outpost, armory etc) |
Medium |
Steal an item of 500 gp or more
Steal a horse or other large riding animal
Steal a minor magic item |
Hard |
Steal a major magic item
Rob a guarded institution or traveling coach |
Very Hard |
Possible Outcomes |
Check Result |
A bounty is put on the gang
A gang member is captured and imprisoned
Local authorities crack down on civilians |
Failed by 5 or more |
A notice is posted for the thief in question
Increased guards are assigned to the location of the attempted crime |
Failed by less than 5 |
The task is completed, though witnesses, surviving lawmen, or other evidence may present issues in the future. |
Succeeded by less than 5 |
The task is completed with full success and no witnesses, and may involve an additional boon. |
Succeeded by 5 or more |
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