Fatigue and Hypothermia
Fatigue is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in its description. Effects are cumulative.
- Disadvantage on DC rolls
- Speed halved, -2 to PER checks
- Disadvantage on attack rolls and saving throws (Luck)
- Hit point maximum halved
- Speed reduced to zero
- Death
Type
Physiological
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