Act 4 - Round 20 Report in White Reach | World Anvil

Act 4 - Round 20

General Summary

Force Dispositions

The Harbingers
Calderon Base (H13) - Level 4 -
  • (Pilots) "Juggernaut", "Trailblazer", "Deadeye", "Bones", "Badboi", "Spike", "Sureshot", "Pilgrim", "Jungle Jackie", "Cinders", "Boomstick", Gardner, Carver, Gates, Gordon, Kimura, Watanabe, Inoue, Johansson, Cole, Winters, Paulson, Johnson, Grissom, Waverly, Baldwin, Valerio, Annbjørg, Lanzo, Justy
  • (Vehicle Crews) Crew 6, Crew 33, Crew 9, "Prodigal Sons", Hellriders Crew, Crew 07, Crew 13, Crew 16, Crew 28, Crew 44
  • (Mechs) AS7-D A, AS7-D B, AWS-8Q A, AWS-8Q C, BNC-3M, CTF-1X, STK-3F, HCT-3F B, HCT-3F D, JVN-10F, OTL-4D, GRH-5H, CRD-3R, WVR-6R, MON-67 A, MON-67 B
  • (Vehicles) Sturmfeur, Schrek A, Schrek B, LRM Carrier A, LRM Carrier C, LRM Carrier D, SRM Carrier C, Demolisher A, Demolisher B
  • (Hired Guns, Pilots) "Chevalier", "Badger", "Jaunt"
  • (Hired Guns, 'Mechs) GLT-4L "The Madame", WVR-6R "Constance", VLK-QA "Valerie"
  • (Repairs) BL-7-KNT, LGB-0W, HCT-3F A
  • (Storage - Mechs) AS7-D C
  • (Storage - Vehicles) Demolisher C
  • (Medical Teams) Medical Crew A, Medical Crew B
  • (Tech Teams - Mech) B-H, J-O
  • (Tech Teams - Vehicle) Tech Crews a - c
  • (Defenses) 2x MechKiller Turrets, 2x Heavy LRM Turrets
Lucent Firebase (H05) - Level 1 -
  • (Pilots) Greene, "Sassy", "Twist"
  • (Vehicle Crews) "Phalan Irregulars"
  • (Mechs) AWS-8Q B, CN9-A, ENF-4R
  • (Vehicles) Behemoth (Armor)
  • (Tech Teams - Mech) Tech Crew A, I
Durent Firebase (F16) - Level 2 -
  • (Pilots) J. Falkner, N. Price
  • (Mechs) SDR-5V, WSP-1A
  • (Tech Teams - Mech) Tech Crew O
  • (Resources) F17 (Ore)
Emmetton Post Firebase (F10) - Level 1 -
  • (None)
  • (Resources) F09 (Ore Deposit)
Abandoned Iota Firebase (I18) - Level 2 -
  • (None)
  • (Resources) H18 (Hazardous Materials)
Pilot Exchange - Lucent
  • (Pilots)Young
Pilot Exchange - Calderon
  • (Pilots)"Patty-Cake"
  • (Mechs) LGB-7Q
Priam Company
Minos Firebase (E23) - Level 4 -
  • (Pilots) Faust, Cooper
  • (Vehicle Crews) "Lucent Irregulars", Havoc Crew, "White Coursers"
  • (Mechs) WTH-1, LCT-1V
  • (Vehicles) Schrek
  • (Medical Team) Medical Team Alpha
  • (Repair) CN9-A B, HBK-4G B
  • (Storage) STG-3G, RVN-1X, HER-1A
  • (Tech Team - Mech) Tech Crews J, N, O
  • (Tech Team - Vehicle) Tech Crew L
  • (Defenses) 1x Light Autocannon Turret, 1x Light LRM Turret
Skyros Firebase (K21) - Level 3 -
  • (None)
Anomaly Base (L16) - Level 2 -
  • (Pilots) Mikell, Price, Long, Schrade, Kelly, Otto, Simone, Casey, Erik, "Vandal", "Brick", Greenwell, Drake, Martin, "Donovan", "Granger", "Stehl", "Carter"
  • (Vehicle Crews) "Bull's Horns", "Comorant Riders", "Bully Gear", "Jeska's Jokers"
  • (Mechs) VTR-9B, BJ-1, GLT-4P, OSR-2C, WLF-1, JVN-10N, GRF-1N A, PXH-1, VLK-QA, JR7-D
  • (Vehicles) Manticore B, Manticore C, Condor B, Condor C, Maxim B, Saracen A, Saracen B
  • (Infantry) Alopex Platoon, Lorelei Team
  • (Hired Guns, Pilots) "Gunslinger", "Cardiac", "Dead Ringer"
  • (Hired Guns, Mechs) MAD-3M "Peacemaker", JR7-D "Polecat", GRF-1N "Peregrine"
  • (Repairs) BLR-1G, STK-3F B, AWS-8Q, CN9-A A, WHM=6R B, ARC-2R, HBK-4G A, WVR-B, CN9-A C, MAD-3R, STK-3F C, SHD-2H, SDR-5V
  • (Medical Team) Aescula Nurses
  • (Tech Team - Mech) Tech Crews C - I
  • (Tech Team - Vehicle) Tech Crew K, Q
Epirus Firebase (K17) - Level 1 -
  • (None)
Donomo Farms Post (F20)- Level 1 -
  • (Vehicle Crews) "Wild Wolves"
Commercial District Post (E22) - Level 0 -
  • (Infantry) 5th Pelea Militia
Listening Post (G22) - Level 1 -
  • None
Anomaly Reinforcements
  • (Pilots) Brand, Garrido, Raster
  • (Vehicle Crews) "Crazy Eight", "Agi Crew"
  • (Mechs) WHM-6R C, COM-2D, HCT-3F, STK-3F A, ON1-K, GRF-1N B, HBK-4G B, WHM-6R A, BL-7-KNT, ARC-2K, LCT-1S
  • (Vehicles) Manticore A, Condor A, Condor (Liao) A, Condor (Liao) B, Scorpion LRM, Maxim A
  • (Tech Team - Mech) Tech Crews A, B, E - H
  • (Tech Team - Vehicle) Tech Crews K, P, Q
  • (Repair) LCN-25-02
 

Actions Phase

Harbingers Actions

  • 1. Scouting from H05. H04 > G03 > F04 > E04 > E05 > F05 > F06 > G05 > G04 > H05.
  • 2. Scouting from H05. I04 > J05 > K04 > L05 > L06 > K06 > J06 > I05 > H05.
  • 3. Scouting from H05. H06 > H07 > I06 > I07 > J07 > K07 > J06 > I05 > H05.
  • 4. Transfer. Exchange of pilots between Lucent and Calderon.
  • 5. Purchase Search: Union-class DropShip. (Target: 12) Failure.
  • 6. Personnel Search: Technical Team. (Target: 10) Failure.
  • 7. Personnel Search: Technical Team. (Target: 10) Success.
  • 8-13. Purchase Order. Acquired "Diamonds and Steel", "Pirate Raid", and Laser Carrier. (-260 SP)
 
  • Discovered Abandoned Aerospace Field. (L06)
  • Discovered Azali Penitentiary. (E05)
  • Discovered Garamoth Prison(J07)
  • Discovered Grendich Downs. (G04)
  • Discovered Castellan Foundry. (J06)
  • Discovered Fertile Ground. (H07)
  • Discovered Fertile Ground. (F04)
  • Added "Tech Team d" to the roster. (Green; Vehicle; 0/5)

  • The Harbingers undergo a broad scouting regimen, covering most of Lucent with the ultra-light scouts. Through discovering a series of resources and an abandoned aerospace field, Commander Dupree is set to report a completed contract to Captain Kreiss. However, before he sees fit to begin finalizing matters he is contacted by another representative from the Free Worlds League. This Captain would prefer the mercenaries not have further contact or association with Kreiss, leaving Commander Dupree to ponder exactly what mess was happening to make a rather straightforward contract more troublesome.  

    Priam Company Actions

    • 1. Upgrade Epirus Firebase to Level 2 (-200 SP)
    • 2. Upgrade Anomaly Base to Level 3 (-300 SP)
    • 3. Transfer Anomaly Reinforcements to L16.
    • 4. Personnel Search: Vehicle Crew. (Target: 8) Failure.
    • 5. Personnel Search: Vehicle Crew. (Target: 8) Success. (-60 SP)
    • 6. Personnel Search: Vehicle Crew. (Target: 8) Success. (-60 SP)
    • 7. Personnel Search: MechWarrior. (Target: 9) Success. (-50 SP)
    • 8. Personnel Search: MechWarrior. (Target: 9) Success. (-50 SP)
    • 9. Personnel Search: Technical Team. (Target: 10) Failure.
    • 10. Personnel Search: Technical Team. (Target: 10) Failure.
    • 11-15. Purchase Order. Acquired Regular Tech Team (V), Green MechWarrior, Veteran MechWarrior, Behemoth, OTL-4D, "Pirate Justice", Resource Raid. (-1525 SP)
     
  • Added "Conley Raghnall" to the roster. (Green 'MechWarrior, 5/6)
  • Added "Aidan Rian" to the roster. (Green 'MechWarrior, 5/6)
  • Added "Barry Wright" to the roster. (Green 'MechWarrior, 5/6)
  • Added "Domino Renard" to the roster. (Veteran 'MechWarrior, 3/4)
  • Added Crew 31 "The Daggers" to the roster. (Green Vehicle Crew, 5/6)
  • Added Crew 17 "The Nightowls" to the roster. (Green Vehicle Crew, 5/6)
  • Added Tech Crew S to the roster. (Regular; Vehicle; 0/10)

  • Commander Sethan was contacted briefly by Elizabeth Wallings, who issued an ultimatum: vacate the base around the Anomaly or be removed by force. His response was to remind her others had been tryring, and her position was not favorable to entertain a full assault. Undaunted, the rebellious noblewoman gave a deadline of one week before she would strike. As she gathered her forces, Commander Sethan began to search for viable recruits to bolster his ranks. This time he was able to find a large contingent of local 'MechWarriors who had left the Militia, and pick up a few pieces of hardware to keep things improving.  

    Training Phase

    Harbingers Volunteers

    The Harbingers declined the assistance of an infantry platoon, not being interested in foot soldiers. (+1 Lucky)  

    Priam Company Volunteers

    Priam Company took on a volunteer vehicle crew wanting to join up, which would help bolster their ability.  
  • Added Crew 22 "Cyclone Crew" to the roster. (Veteran Vehicle Crew, 2/4)

  • Priam Company Training

    • Tech Team C: Trained to Elite. (-400 SP)
    • Tech Team L: Trained to Veteran. (-400 SP)
    • Tech Team M: Trained to Veteran. (-400 SP)
    • Tech Team O: Trained to Veteran. (-400 SP)
     

    Repair Phase

    Harbingers Medical

    Medical Crew A: Veteran Medical Team (Skill 7)
    (Base Bonus: -1) (TN: 6)
    • “Trailblazer”: (1 Wound) Success.
    • Minato Watanabe: (1 Wound) Success.
  • XP Gained: +1
  • Harbingers Maintenance

    Calderon Base
    Tech Team J: (Veteran Mech: 6)
    Show spoiler
    • Demolisher A: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 11. Quality Improves to B.)
    • Demolisher B: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 4. Success.)
    • Schrek A: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 3) (Result: 3. Success.)
    • Schrek B: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 3) (Result: 9, Quality Improves to A.)
    • Sturmfeur: Quality +1 (D), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 5. Success.)
      Tech Team K: (Veteran Mech: 6)
    Show spoiler
    • MON-67 A: Quality -2 (A), Firebase -2, Time +0 (x1), 45 minutes
      (Target: 2) (Result: 6. Success.)
    • MON-67 B: Quality -2 (A), Firebase -2, Time +0 (x1), 45 minutes
      (Target: 2) (Result: 11. Success.)
    • LRM Carrier A: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 7. Success.)
    • LRM Carrier C: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 11. Success. Quality Improves to B.)
    • LRM Carrier D: Quality -1 (B), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 3) (Result: 6. Success.)
    • SRM Carrier C: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 5.)
      Tech Team L: (Veteran Mech: 6)
    Show spoiler
    • CTF-1X: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 8. Success.)
    • OTL-4D: Quality -2 (A), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 2) (Result: 7. Success.)
    • GRH-5H: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 6. Success.)
    • CRD-3R: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 4. Success.)
    • HCT-3F B: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 4) (Result: 5. Success.)
    • HCT-3F C: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 4) (Result: 5. Success.)
      Tech Team M: (Veteran Mech: 6)
    Show spoiler
    • AS7-D A: Quality -2 (A), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 2) (Result: 7. Success.)
    • AWS-8Q A: Quality -2 (A), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 2) (Result: 9. Success.)
    • AWS-8Q C: Quality -2 (A), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 2) (Result: 4. Success.)
    • BNC-3M: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 4. Failure.)
    • STK-3F: Quality +1 (D), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 3. Failure.)
      Lucent Firebase
    Tech Team A: (Elite Mech: 5)
    Show spoiler
    • AWS-8Q B: Quality -1 (B), Firebase +0, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 10. Success. Quality Improves to A.)
    • LGB-7Q: Quality +0 (C), Firebase +0, Time -1 (x2), 1800 minutes
      (Target: 4) (Result: 2. Failure.)
    • Behemoth (Armor): Quality +0 (C), Firebase +0, Time -1 (x2), 180 minutes
      (Target: 4) (Result: 9. Success. Quality Improves to B.)
      Tech Team I: (Veteran Mech: 6)
    Show spoiler
    • CN9-A: Quality +0 (C), Firebase +0, Time -3 (x4), 240 minutes
      (Target: 3) (Result: 8. Success. Quality Improves to B.)
    • ENF-4R B: Quality +0 (C), Firebase +0, Time -3 (x4), 240 minutes
      (Target: 3) (Result: 8. Success. Quality Improves to B.)
      Durent Firebase
    Tech Team O: (Regular Mech: 7)
    Show spoiler
    • WSP-1A: Quality +0 (C), Firebase +0, Time +0 (x1), 45 minutes
      (Target: 7) (Result: 4. Failure.)
    • SDR-5V: Quality -1 (B), Firebase +0, Time +0 (x1), 45 minutes
      (Target: &) (Result: 3. Failure. Quality Drops to C.)
     

    Harbingers Repairs

      Calderon Base
    B: Elite (5) (M)
    Show spoiler
    • AS7-D B: Left Arm (34 Armor) (TN -5, 175 minutes)
      (Target: 0) (Result: 6) (Success.)
    • AS7-D B: Left Arm (50% Structure) (TN -3, Partial 1, 135 minutes)
      (Target: 2) (Result: 10) (Success.)
    • AS7-D B: Left Arm (Upper Actuator) (TN -6, 90 minutes)
      (Target: 0) (Result: 6) (Success.)
    • AS7-D B: Right Leg (4 Armor) (TN -5, 20 minutes)
      (Target: 0) (Result: 10) (Success.)
    • AS7-D B: Left Leg (12 Armor) (TN -5, 60 minutes)
      (Target: 0) (Result: 11) (Success.)
    AS7-D B returned to active duty.
      C: Elite (5) (M)
    Show spoiler
    • AS7-D B: Left Arm (Medium Laser) (TN -3, 120 minutes)
      (Target: 2) (Result: 10) (Success.)
    • AS7-D B: Right Torso (5 Armor) (TN -5, 25 minutes)
      (Target: 0) (Result: 11) (Success.)
    • AS7-D B: Center Torso (25 Armor) (TN -5, 125 minutes)
      (Target: 0) (Result: 9) (Success.)
    • AS7-D B: Head (5 Armor) (TN -5, 20 minutes)
      (Target: 0) (Result: 7) (Success.)
    • AWS-8Q B: Right Arm (24 Armor) (TN -4, 120 minutes)
      (Target: 1) (Result: 7) (Success.)
    • HCT-3F A: Left Leg (Jump Jet) (TN -2, 60 minutes)
      (Target: 3) (Result: 5) (Success.)
    • HCT-3F D: Right Arm (3 Armor) (TN -4, 15 minutes)
      (Target: 1) (Result: 12) (Success.)
    • BL-7-KNT: Right Arm (24 Armor) (TN -3, 120 minutes)
      (Target: 2) (Result: 6) (Success.)
    • BL-7-KNT: Left Arm (24 Armor) (TN -3, 120 minutes)
      (Target: 2) (Result: 8) (Success.)
    • BL-7-KNT: Left Arm (Upper Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 2) (Success.)
    • BL-7-KNT: Left Arm (Lower Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 7) (Success.)
    • BL-7-KNT: Right Leg (12 Armor) (TN -3, 60 minutes)
      (Target: 2) (Result: 12) (Success.)
    AS7-D B returned to active duty.
    AWS-8Q B returned to active duty.
    HCT-3F D returned to active duty.
      D: Elite (5) (M)
    Show spoiler
    • AWS-8Q B: Right Arm (25% Structure) (TN -3, Partial 1, 90 minutes)
      (Target: 2) (Result: 6) (Success.)
    • AWS-8Q B: Right Arm (PPC) (TN -2, 120 minutes)
      (Target: 3) (Result: 8) (Success.)
    • AWS-8Q B: Left Leg (6 Armor) (TN -4, 30 minutes)
      (Target: 1) (Result: 7) (Success.)
    • AWS-8Q B: Right Torso (16 Armor) (TN -4, 80 minutes)
      (Target: 1) (Result: 9) (Success.)
    • AWS-8Q B: Left Torso (6 Armor) (TN -4, 30 minutes)
      (Target: 1) (Result: 7) (Success.)
    • AWS-8Q B: Center Torso (10 Armor) (TN -4, 50 minutes)
      (Target: 1) (Result: 3) (Success.)
    • HCT-3F A: Center Torso (13 Armor) (TN -4, 65 minutes)
      (Target: 1) (Result: 12) (Success.)
    • HCT-3F D: Right Arm (3 Armor) (TN -4, 15 minutes)
      (Target: 1) (Result: 12) (Success.)
    AWS-8Q B returned to active duty.
    HCT-3F D returned to active duty.
      E: Elite (5) (M)
    Show spoiler
    • AWS-8Q B: Engine (1 Hit) (TN -3, Partial 2, 100 minutes)
      (Target: 2) (Result: 6) (Success.)
    • HCT-3F A: Right Torso (AC/10 Repair) (TN -5, 100 minutes)
      (Target: 0) (Result: 4) (Success.)
    • HCT-3F A: Left Torso (75% Structure) (TN -1, Partial 2, 180 minutes)
      (Target: 4) (Result: 10) (Success.)
    • HCT-3F D: Center Torso (2 Armor) (TN -4, 10 minutes)
      (Target: 1) (Result: 9) (Success.)
    AWS-8Q B returned to active duty.
    HCT-3F D returned to active duty.
      F: Elite (5) (M)
    Show spoiler
    • JVN-10F: Left Leg (10 Armor) (TN -3, 50 minutes)
      (Target: 2) (Result: 4) (Success.)
    • MON-67 B: Left Leg (8 Armor) (TN -6, 40 minutes)
      (Target: 0) (Result: 10) (Success.)
    • AS7-D C: Right Arm (15 Armor) (TN -3, 45 minutes)
      (Target: 2) (Result: 6) (Success.)
    • AS7-D C: Left Arm (28 Armor) (TN -3, 140 minutes)
      (Target: 2) (Result: 4) (Success.)
    • AS7-D C: Right Leg (17 Armor) (TN -3, 55 minutes)
      (Target: 2) (Result: 9) (Success.)
    • AS7-D C: Gyro Hit (1) (TN +0, Partial 3, 120 minutes)
      (Target: 5) (Result: 8) (Success.)
    AS7-D C returned to active duty.
    MON-67 B returned to active duty.
    JVN-10F returned to active duty.
      G: Elite (5) (M)
    Show spoiler
    • AS7-D C: Left Leg (41 Armor) (TN -3, 205 minutes)
      (Target: 2) (Result: 9) (Success.)
    • AS7-D C: Left Leg (75% Structure) (TN +0, Partial 2, 180 minutes)
      (Target: 5) (Result: 7) (Success.)
    • LGB-0W: Right Arm (9 Armor) (TN -2, 45 minutes)
      (Target: 3) (Result: 9) (Success.)
    • LGB-0W: Left Torso (7 Armor) (TN -2, 35 minutes)
      (Target: 3) (Result: 9) (Success.)
    • LGB-0W: Center Torso (3 Armor) (TN -2, 15 minutes)
      (Target: 3) (Result: 9) (Success.)
    AS7-D C returned to active duty.
      H: Elite (5) (M)
    Show spoiler
    • BL-7-KNT: Right Arm (50% Structure) (TN -1, Partial 1, 135 minutes)
      (Target: 4) (Result: 7) (Success.)
    • BL-7-KNT: Right Arm (Reattach) (TN +0, 180 minutes)
      (Target: 5) (Result: 12) (Success.)
      L: Elite (5) (M)
    Show spoiler
    • LGB-0W: Left Arm (Replace) (TN +3, 240 minutes)
      (Target: 8) (Result: 3) (Failure.)
     

    Priam Company Medical

    Anomaly Base
    Aescula Nurses: Regular Medical Team (Skill 8)
    (Base Bonus: -1) (TN: 7)
    • "Carter": (1 Wound) Failure.
    • Erik Porter: (1 Wound) Success.
    • Maeve Agnes: (1 Wound) Failure.
    • Lisa Greenwell: (1 Wound) Failure.
    • Doris Ilka: (1 Wound) Failure.
  • XP Gained: +1
  • Priam Company Maintenance

      Minos Firebase
    Tech Team O: (Veteran Mech: 6)
    Show spoiler
    • WTH-1: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 7. Success.)
    • LCT-1V B: Quality +1 (D), Firebase -2, Time +0 (x1), 45 minutes
      (Target: 5) (Result: 6. Success.)
    • Schrek: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 3) (Result: 4. Success.)
      Anomaly Firebase
    Tech Team G: (Veteran Mech: 6)
    Show spoiler
    • VLK-QA: Quality -2 (A), Firebase -1, Time +0 (x1), 45 minutes
      (Target: 3) (Result: 6. Success.)
    • JR7-D: Quality -1 (B), Firebase -1, Time +0 (x1), 45 minutes
      (Target: 4) (Result: 6. Success.)
    • WVR-6R A: Quality +1 (D), Firebase -1, Time +0 (x1), 60 minutes
      (Target: 6) (Result: 5. Failure.)
    • BJ-1: Quality +0 (C), Firebase -1, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 7. Success.)
    • STK-3F A: Quality +0 (C), Firebase -1, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 9. Success.)
    • GRF-1S: Quality +1 (D), Firebase -1, Time +0 (x1), 60 minutes
      (Target: 6) (Result: 4. Failure.)
      Tech Team H: (Veteran Mech: 6)
    Show spoiler
    • WHM-6R A: Quality +0 (C), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 7. Success.)
    • GRF-1N A: Quality +0 (C), Firebase -1, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 9. Success.)
    • GLT-4P: Quality +0 (C), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 10. Success. Quality Improves to B.)
    • PXH-1: Quality -2 (A), Firebase -1, Time +0 (x1), 60 minutes
      (Target: 3) (Result: 9. Success. +1 XP.)
    • COM-2D: Quality +0 (C), Firebase -1, Time +0 (x1), 45 minutes
      (Target: 5) (Result: 11. Success. Quality Improves to B.)
    • OSR-2C: Quality -1 (B), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 8. Success.)
    • SHD-2H: Quality +1 (D), Firebase -1, Time +0 (x1), 60 minutes
      (Target: 6) (Result: 6. Success.)
  • XP Gained: +1 XP.
  • Tech Team M: (Veteran Mech: 6)
    Show spoiler
    • VTR-9B: Quality -1 (B), Firebase -1, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 8. Success.)
    • ON1-K: Quality +1 (D), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 9. Success.)
    • WHM-6R C: Quality +1 (D), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 6. Success.)
    • BL-7-KNT: Quality -1 (B), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 11. Success. Quality Improves to A.)
    • ARC-2K: Quality +1 (D), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 5. Failure.)
    • WLF-1: Quality +0 (C), Firebase -1, Time +0 (x1), 45 minutes
      (Target: 5) (Result: 9. Success.)
    • LCT-1S: Quality +1 (D), Firebase -1, Time +0 (x1), 45 minutes
      (Target: 6) (Result: 12. Success. Quality Improves to C.)
      Tech Team K: (Veteran Vehicle: 6)
    Show spoiler
    • HCT-3F: Quality +1 (D), Firebase -1, Time +0 (x1), 60 minutes
      (Target: 6) (Result: 6. Success.)
    • Condor C: Quality +1 (D), Firebase -1, Time +0 (x1), 50 minutes
      (Target: 6) (Result: 4. Failure.)
    • Manticore B: Quality +1 (D), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 3. Failure.)
    • Manticore C: Quality +1 (D), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 7. Success.)
    • Saracen A: Quality +1 (D), Firebase -1, Time +0 (x1), 30 minutes
      (Target: 6) (Result: 8. Success.)
    • Saracen B: Quality +1 (D), Firebase -1, Time +0 (x1), 30 minutes
      (Target: 6) (Result: 10. Success.)
    • Scorpion (LRM): Quality +1 (D), Firebase -1, Time +0 (x1), 30 minutes
      (Target: 6) (Result: 11. Success. Quality Improves to C.)
    • Maxim A: Quality +0 (C), Firebase -1, Time +0 (x1), 50 minutes
      (Target: 5) (Result: 4. Failure.)
      Tech Team Q: (Regular Vehicle: 7)
    Show spoiler
    • Condor A: Quality +0 (C), Firebase -1, Time +0 (x1), 50 minutes
      (Target: 6) (Result: 5. Failure.)
    • Condor B: Quality -1 (B), Firebase -1, Time +0 (x1), 50 minutes
      (Target: 5) (Result: 8. Success.)
    • Condor (Liao) A: Quality +0 (C), Firebase -1, Time +0 (x1), 50 minutes
      (Target: 6) (Result: 6. Success.)
    • Condor (Liao) B: Quality -1 (B), Firebase -1, Time +0 (x1), 50 minutes
      (Target: 5) (Result: 4. Failure.)
    • Manticore A: Quality +0 (C), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 12. Success. Quality Improves to B.)
    • Maxim B: Quality +1 (D), Firebase -1, Time +0 (x1), 50 minutes
      (Target: 7) (Result: 10. Success.)
    • Laser Carrier: Quality +0 (C), Firebase -1, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 7. Success.)
    • Scimitar: Quality +0 (C), Firebase -1, Time +0 (x1), 30 minutes
      (Target: 6) (Result: 3. Failure.)
     

    Priam Company Repairs

      Minos Firebase
    J: Veteran (6) (M) 14/20
    Show spoiler
    • CN9-A B: Right Arm (Reattach) (TN -1, 180 minutes)
      (Target: 5) (Result: 2) (Failure.)
    • CN9-A B: Left Arm (Reattach) (TN -1, 180 minutes)
      (Target: 5) (Result: 8) (Success.)
    • HBK-4G B: Right Torso (AC/20) (TN -1, 120 minutes)
      (Target: 5) (Result: 10) (Success.)
      N: Elite (5) (M) --
    Show spoiler
    • HBK-4G B: Right Leg (Replace) (TN +1, 480 minutes)
      (Target: 6) (Result: 8) (Success.)
      O: Veteran (6) (M) 0/20
    Show spoiler
    • Maintenance: 195 minutes
    • HBK-4G B: Right Torso (Replace) (TN +2, 240 minutes)
      (Target: 8) (Result: 9) (Success.)
      Anomaly Firebase
    A: Elite (5) (M) --
    Show spoiler
    • BLR-1G: Head (50% Structure) (TN -3, Partial 1, 135 minutes)
      (Target: 2) (Result: 7) (Success.)
    • ARC-2R: Right Arm (75+% Structure) (TN +2, Partial 2, 270 minutes)
      (Target: 7) (Result: 5) (Partial Success.)
    • ARC-2R: Center Torso (5 Armor) (TN -2, 25 minutes)
      (Target: 3) (Result: 3) (Success.)
    • CN9-A C: Left Leg (5 Armor) (TN -2, 25 minutes)
      (Target: 3) (Result: 6) (Success.)
    • MAD-3R: Head (5 Armor) (TN -2, 25 minutes)
      (Target: 3) (Result: 5) (Success.)
    BLR-1G returned to active duty.
    CN9-A C returned to active duty.
      B: Elite (5) (M) --
    Show spoiler
    • GRF-1N B: Engine Hit (TN -2, Partial 2, 100 minutes)
      (Target: 3) (Result: 10) (Success.)
    • CN9-A A: Gyro (Replace) (TN -1, Partial 2, 200 minutes)
      (Target: 4) (Result: 7) (Success.)
    • MAD-3R: Left Torso (75% Structure) (TN +1, Partial 2, 180 minutes)
      (Target: 6) (Result: 5) (Partial Success.)
    GRF-1N B returned to active duty.
    CN9-A A returned to active duty.
      C: Elite (5) (M) --
    Show spoiler
    • MAD-3R: Right Leg (Replace) (TN +3, 240 minutes)
      (Target: 8) (Result: 9) (Success.)
    • CN9-A A: Center Torso (25% Structure) (TN -3, Partial 1, 180 minutes)
      (Target: 2) (Result: 10) (Success.)
    CN9-A A returned to active duty.
      D: Veteran (6) (M) 11/20
    Show spoiler
    • AWS-8Q: Left Arm (25% Structure) (TN -2, Partial 1, 90 minutes)
      (Target: 4) (Result: 8) (Success.)
    • ARC-2R: Right Leg (25% Structure) (TN -1, Partial 1, 90 minutes)
      (Target: 5) (Result: 6) (Success.)
    • ARC-2R: Left Torso (7 Armor) (TN -2, 35 minutes)
      (Target: 4) (Result: 7) (Success.)
    • CN9-A A: Left Leg (4 Armor) (TN -3, 20 minutes)
      (Target: 3) (Result: 3) (Success.)
    • CN9-A A: Right Torso (6 Armor) (TN -3, 30 minutes)
      (Target: 3) (Result: 8) (Success, +1 XP)
    • CN9-A A: Center Torso (18 Armor) (TN -3, 90 minutes)
      (Target: 3) (Result: 3) (Success.)
    • MAD-3R: Left Leg (5 Armor) (TN -2, 25 minutes)
      (Target: 4) (Result: 7) (Success.)
    • TDR-5S: Right Torso (13 Armor) (TN -2, 65 minutes)
      (Target: 4) (Result: 11) (Success, +1 XP)
    • TDR-5S: Left Torso (6 Armor) (TN -2, 30 minutes)
      (Target: 4) (Result: 2) (Failure.)
    AWS-8Q returned to active duty. +1 XP
    TDR-5S added to active duty. +1 XP
    CN9-A A returned to active duty. +1 XP
  • XP Gained: +5 XP

  • E: Veteran (6) (M) 17/20
    Show spoiler
    • BLR-1G: Head (Cockpit) (TN -3, 100 minutes)
      (Target: 3) (Result: 7) (Success.)
    • ARC-2R: Left Leg (17 Armor) (TN -2, 85 minutes)
      (Target: 4) (Result: 5) (Success.)
    • MAD-3R: Right Leg (18 Armor) (TN -2, 90 minutes)
      (Target: 4) (Result: 5) (Success.)
    • MAD-3R: Right Torso (50% Structure) (TN +0, Partial 1, 135 minutes)
      (Target: 6) (Result: 3) (Failure.)
    BLR-1G returned to active duty. +1 XP
  • XP Gained: +1 XP

  • F: Elite (5) (M) --
    Show spoiler
    • JVN-10N: Sensors Hit (TN +0, Partial 3, 75 minutes)
      (Target: 5) (Result: 7) (Success.)
    • ARC-2R: Head (7 Armor) (TN -2, 35 minutes)
      (Target: 3) (Result: 8) (Success.)
    • MAD-3R: Right Arm (16 Armor) (TN -2, 80 minutes)
      (Target: 3) (Result: 9) (Success.)
    • MAD-3R: Right Torso (17 Armor) (TN -2, 85 minutes)
      (Target: 3) (Result: 9) (Success.)
    • MAD-3R: Left Torso (17 Armor) (TN -2, 85 minutes)
      (Target: 3) (Result: 10) (Success.)
    • MAD-3R: Center Torso (21 Armor) (TN -2, 105 minutes)
      (Target: 3) (Result: 12) (Success.)
    JVN-10N returned to active duty.
      G: Veteran (6) (M) 18/20
    Show spoiler
    • Maintenance: 360 minutes
    • MAD-3R: Right Torso (AC/5) (TN +0, 120 minutes)
      (Target: 6) (Result: 8) (Success.)
      I: Veteran (6) (M) 7/20
    Show spoiler
    • ARC-2R: Right Arm (22 Armor) (TN -2, 110 minutes)
      (Target: 4) (Result: 9) (Success, +1 XP)
    • ARC-2R: Right Arm (Lower Actuator) (TN -3, 90 minutes)
      (Target: 3) (Result: 8) (Success, +1 XP)
    • ARC-2R: Right Arm (Hand Actuator) (TN -3, 90 minutes)
      (Target: 3) (Result: 2) (Failure.)
    • ARC-2R: Right Leg (26 Armor) (TN -2, 130 minutes)
      (Target: 4) (Result: 6) (Success.)
    • ARC-2R: Right Torso (8 Armor) (TN -2, 40 minutes)
      (Target: 4) (Result: 6) (Success.)
  • XP Gained: +2 XP

  • R: Green (M) 0/5
    Show spoiler
    • BLR-1G: Right Arm (5 Armor) (TN -5, 25 minutes)
      (Target: 3) (Result: 5) (Success.)
    • BLR-1G: Left Arm (5 Armor) (TN -5, 25 minutes)
      (Target: 3) (Result: 9) (Success, +1 XP.)
    • BLR-1G: Right Leg (13 Armor) (TN -5, 65 minutes)
      (Target: 3) (Result: 11) (Success, +1 XP.)
    • BLR-1G: Left Leg (5 Armor) (TN -5, 25 minutes)
      (Target: 3) (Result: 7) (Success.)
    • BLR-1G: Left Torso (5 Armor) (TN -5, 25 minutes)
      (Target: 3) (Result: 11) (Success, +1 XP.)
    • BLR-1G: Head (9 Armor) (TN -5, 45 minutes)
      (Target: 3) (Result: 7) (Success.)
    • MAD-3R: Right Leg (Upper Actuator) (TN -3, 90 minutes)
      (Target: 5) (Result: 6) (Success.)
    • MAD-3R: Right Leg (Lower Actuator) (TN -3, 90 minutes)
      (Target: 5) (Result: 4) (Failure.)
    • MAD-3R: Right Leg (Foot Actuator) (TN -3, 90 minutes)
      (Target: 5) (Result: 2) (Failure.)
    BLR-1G returned to active duty. +1 XP
  • XP Gained: +4 XP

  • L: Veteran (6) (V) 0/20
    Show spoiler
    • MAD-3R: Right Leg (Heat Sink) (TN -5, 360 minutes)
      (Target: 1) (Result: 5) (Success.)
    • MAD-3R: Left Arm (7 Armor) (TN -4, 105 minutes)
      (Target: 2) (Result: 6) (Success.)
      P: Green (8) (V) 1/5
    Show spoiler
    • MAD-3R: Right Leg (Heat Sink) (TN -5, 360 minutes)
      (Target: 3) (Result: 6) (Success.)
     

    Income Phase

    The Harbingers

    • Control of Vernier City: +100 WP
    • Control of Holfield Mining: +50 WP
    • Control of Castellan Foundry: +50 WP
    • Grid H18: Hazardous Materials: +1200 SP
    • Grid H18: Fertile Ground (1d6x25 SP, every turn): +75 SP
    • Grid F04: Fertile Ground (1d6x25 SP, every turn): +25 SP
    • Grid H07: Fertile Ground (1d6x25 SP, every turn): +150 SP
    • Grid F17: Ore Deposits (2d6x50 SP, every other turn): +350 SP
    • Grid F09: Ore Deposits (1d6x100 SP, every other +300 SP
    • Purchases: -260 SP
    • Recruiting: -50 SP
    • Repair & Rearm: -775 SP
    • Lucky Roll: +1

    Priam Company

    • Control of White Reach: +200 WP
    • Control of Donomo Fields: +100 WP
    • Control of Argeith Distillery: +150 WP
    • Grid L21: Fertile Ground (3d6x25 SP, every turn.): +225 SP
    • Grid M21: Valuable Metals (3d6x100 SP every other turn): +1600 SP
    • Warchest Conversion: 145 WP to 2030 SP
    • Construction: -500 SP
    • Purchases: -1525 SP
    • Recruiting: -220 SP
    • Training: -1600 SP
    • Repair & Rearm: -925 SP
    • Lucky Roll: +1

    Table of Contents


    Report Date
    11 Oct 2022

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